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10/24/2019 15:25:22   
TFS
Helpful!


Rewrites for Wargoth (All Versions) as the current entries are missing information.


Wargoth (1)
Infernal

Location: Wrath of Wargoth

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Fire

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 13 + Level/10
CHA: 0
LUK: 0
END: 0
WIS: 0

Defenses
Melee: 15
Pierce: 15
Magic: 15
Block: 5
Parry: 5
Dodge: 5

Offenses
Crit: 4
Bonus: 10
Boost: 0%

Resistances
Immobility: 200
Light: 25
Fire: 25
Ice: 100
Water: -20
Shrink: 100
Darkness: 100

Attack Types
Attack Type 1 / 1.1 - Wargoth engulfs his target in a fiery explosion, dealing 3 hits of 100% damage and inflicting 'Burn' (a 50% damage Melee Fire DoT) upon it for 5 turns. (Pop-ups: 'You will burn hotter than the sun!' / 'Be consumed by my fire!')
Attack Type 2 / 2.1 - Wargoth blasts his target with arcane fire, dealing 5 hits of 100% damage and stunning it for 1 turn. (Pop-ups: 'You cannot escape!' / 'Fear my wrath!')
Attack Type 3 - Wargoth engulfs his target in a firestorm, dealing 7 hits of 100% damage and inflicting 'Magic Burn' (+80 Health resistance) upon it for 2 turns. (Pop-up: 'You have no hope!')
Attack Type 4 - Wargoth laughs before blasting his target with arcane fire, dealing 5 hits of 100% damage, fully recovering all of his HP, inflicting 'Absorb Magics' (-100 Boost) upon his target for 2 turns, and appending +200 Bonus to all of his subsequent attacks. (Pop-up: 'Your meager attempts fuel my power!')

Other information
  • Wargoth's damage exponentially increases by 10% every turn.
  • Wargoth will always use Attack Type 4 while below 50% of his maximum HP.
  • This version of Wargoth starts battles at 70% of his maximum MP and regenerates 1% of his maximum MP every time he attacks.
  • This version of Wargoth is not intended to be defeated; losing to him will progress the quest as normal.




    Wargoth (2)
    Infernal

    Location: The Merge

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Fire

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 13 + Level/10
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Defenses
    Melee: 15
    Pierce: 15
    Magic: 15
    Block: 5
    Parry: 5
    Dodge: 5

    Offenses
    Crit: 4
    Bonus: 10
    Boost: 0%

    Resistances
    Immobility: 200
    Light: 25
    Fire: 25
    Ice: 20
    Water: -20
    Shrink: 100
    Darkness: 50

    Attack Types
    Attack Type 1 / 1.1 - Wargoth engulfs the player in a fiery explosion, dealing 3 hits of 100% damage to his target and inflicting 'Burn' (a 50% damage Melee Fire DoT) upon it for 3 turns. (Pop-ups: 'Be consumed by my fire!' / 'How pathetic!')
    Attack Type 2 / 2.1 - Wargoth blasts the player with arcane fire, dealing 5 hits of 100% damage to his target and stunning it for one turn. (Pop-ups: 'Cower in my presence!' / 'Your efforts are in vain!')
    Attack Type 3 - Wargoth engulfs the player in a firestorm, dealing 7 hits of 100% damage to his target and inflicting 'Magic Burn' (+40 Health resistance) upon it for 3 turns. (Pop-up: 'Burn!')
    Attack Type 4 - Wargoth laughs and blasts the player with arcane fire, dealing 5 hits of 100% damage to his target and inflicting 'Absorb Magics' (-10 Boost) upon it for 3 turns. (Pop-up: 'Insolent mortals!)

    Other information
  • This version of Wargoth starts battles at 60% of his maximum MP and regenerates 1% of his maximum MP every time he attacks.





    Wargoth?!
    Infernal

    Location: Interview

    Level: 20
    Damage: 252-477
    Damage Type: Magic
    Element: Fire

    HP: 9500
    MP: 50000

    Experience rewarded: 2880
    Gold rewarded: 400

    Stats
    STR: 0
    DEX: 0
    INT: 20
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 5
    Parry: 5
    Dodge: 5

    Offenses
    Crit: 4
    Bonus: 25
    Boost: 0%

    Resistances
    Immobility: 200
    Light: 5
    Fire: 5
    Ice: -5
    Water: -10
    Shrink: 100
    Darkness: 10
    Bacon: 50

    Attack Types
    Attack Type 1 / 1.1 - Wargoth engulfs his target in a fiery explosion, dealing 3 hits of 100% damage and inflicting 'Burn' (a 50% damage Melee Fire DoT) upon it for 5 turns. (Pop-ups: 'Be consumed by my fire!' / 'How pathetic!')
    Attack Type 2 / 2.1 - Wargoth blasts his target with black fire, dealing 5 hits of 100% damage and stunning it for 1 turn. (Pop-ups: 'Cower in my presence!' / 'Your efforts are in vain!')
    Attack Type 3 - Wargoth engulfs his target in a firestorm, dealing 7 hits of 100% damage and inflicting 'Magic Burn' (+40 Health resistance) upon it for 2 turns. (Pop-up: 'Burn!')
    Attack Type 4 - Wargoth laughs and blasts his target with black fire, dealing 5 hits of 100% damage and inflicting 'Absorb Magics' (-10 Boost) upon it for 3 turns. (Pop-up: 'Insolent mortals!')





    Updated the entries, thank you! [Jay]

    < Message edited by Jay -- 10/24/2019 22:17:43 >
  • DF  Post #: 676
    3/12/2020 19:57:44   
    Rubioalto
    Member

    Pandora EX applies Inversion to herself every 3-turn period, not 6.

    Edit: Nevermind what I said, TFS proved me wrong, sorry.

    < Message edited by Rubioalto -- 3/14/2020 12:30:23 >
    AQ DF MQ AQW Epic  Post #: 677
    3/13/2020 20:47:34   
    TFS
    Helpful!


    ^If she applied a 3-turn effect every 3-turn period that would mean Inversion would just be up all the time
    DF  Post #: 678
    4/19/2020 10:53:28   
    Rubioalto
    Member

    The Waste Sentinels no longer have Immobility Resistance, a few hours after the quest, Collapse released.

    Updated, thanks! ~Peachii

    < Message edited by Peachii -- 4/19/2020 11:03:41 >
    AQ DF MQ AQW Epic  Post #: 679
    5/6/2020 23:26:56   
    TFS
    Helpful!


    When / Entropy rewrites for formatting consistency following last week's release:



    Doctor When (1)
    Goblinkind

    Location: When

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Water

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*3/20
    DEX: Level*9/40
    INT: Level/4
    CHA: 10
    LUK: Level/40
    END: Level/40
    WIS: 0

    Defenses
    Melee: 5 + Level/10
    Pierce: 5 + Level/10
    Magic: 5 + Level/10
    Block: 0
    Parry: 1
    Dodge: 0

    Offenses
    Crit: 2
    Bonus: 4230 + Level/5
    Boost: 0%

    Resistances
    Shrink: 90
    Immobility: 30
    All: 5
    Energy: 30
    Fire: 10

    Attack Types
    Attack Type 1 - Doctor When blasts his target with waves of energy, dealing 6 hits of 20% Melee Water damage.
    Attack Type 2 / 2.1 / 2.2 - Doctor When shoots a multitude of laser beams at his target, dealing 17 hits of 10% Melee Water damage.


    Shade of When
    Goblinkind

    Location: Elemental Tarot

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Water

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*3/20
    DEX: Level*9/40
    INT: Level/4
    CHA: 10
    LUK: Level/40
    END: Level/40
    WIS: 0

    Defenses
    Melee: 5 + Level/10
    Pierce: 5 + Level/10
    Magic: 5 + Level/10
    Block: 0
    Parry: 1
    Dodge: 0

    Offenses
    Crit: 2
    Bonus: 4230 + Level/5
    Boost: 0%

    Resistances
    Shrink: 90
    Immobility: 30
    All: 5
    Energy: 30
    Fire: 10

    Attack Types
    Attack Type 1 - The Shade of When blasts its target with waves of energy, dealing 6 hits of 20% Melee Water damage.
    Attack Type 2 / 2.1 / 2.2 - The Shade of When shoots a multitude of laser beams at its target, dealing 17 hits of 10% Melee Water damage.

    Other information
  • The combination of tarots required to fight this monster is Darkness + Balance.



    Also See: Doctor When (All Versions)


    En (1)
    Golem

    Location: Race to the Key Orb, Reanimated

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Defenses
    Melee: 5 + Level*3/10
    Pierce: 5 + Level*3/10
    Magic: 5 + Level*3/10
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 0
    Bonus: Level/10
    Boost: 0%

    Resistances
    None

    Attack Types
    Attack Type 1 - En creates a pillar of energy, dealing 1 hit of 100% Melee Darkness damage.
    Attack Type 2 - En drains his target's energy, dealing 2 hits of 100% Melee Darkness damage.
    Attack Type 3 - En slams his target with dark energy, dealing 1 hit of 100% Melee Darkness damage guaranteed to crit.

    Other information
  • En's HP, MP, and damage increase each subsequent time he is encountered.



    Tropy (1)
    Elemental

    Location: Race to the Key Orb, Reanimated

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Defenses
    Melee: 5 + Level/10
    Pierce: 5 + Level/10
    Magic: 5 + Level/10
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: Level/5
    Boost: 0%

    Resistances
    None

    Attack Types
    Attack Type 1 - Tropy creates a pillar of energy, dealing 1 hit of 100% Magic Darkness damage.
    Attack Type 2 - Tropy crushes her target's energy, dealing 2 hits of 100% Magic Darkness damage.
    Attack Type 3 - Tropy kicks her target and drains its energy, dealing 9 hits of 100% Magic Darkness damage guaranteed to crit.

    Other information
  • Tropy's HP, MP, and damage increase each subsequent time she is encountered.

    All done, thanks! [Jay]

    < Message edited by Jay -- 5/7/2020 1:27:12 >
  • DF  Post #: 680
    5/8/2020 3:35:53   
    TFS
    Helpful!


    Rewrites for Entropic Soldier / Minion for both formatting consistency and corrections (current entries have a fair amount of misinformation and one version didn't have documentation at all).


    Entropic Soldier
    Golem

    Location: Hidden Blades: Underwater, Hidden Blades: Snow, Hidden Blades: Doomwood, Hidden Blades: Desert, Hidden Blades: Ruins, The Final 13th! Darkness Attacks!, Sepulchure's Fortress, The Growing Darkness, Eclipse

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Defenses
    Melee: 5 + Level/10
    Pierce: 5 + Level/10
    Magic: 5 + Level/10
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: Level/10
    Boost: 0%

    Resistances
    None

    Attack Types
    Attack Type 1 - Creates a pillar of energy, dealing 1 hit of 100% damage.
    Attack Type 2 - Drains its targets energy, dealing 2 hits of 100% damage.
    Attack Type 3 - Slams its target with dark energy, dealing 1 hit of 100% damage guaranteed to crit.



    Also See: En (All Versions), Entropic Minion (2)


    Entropic Minion (1)
    Undead

    Location: New Face of Entropy

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None

    Attack Types
    Attack Type 1 - Creates a pillar of energy, dealing 1 hit of 100% damage.
    Attack Type 2 - Crushes its target's energy, dealing 2 hits of 100% damage.



    Also See: Tropy (All Versions)


    Entropic Minion (2)
    Undead

    Location: New Face of Entropy

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None

    Attack Types
    Attack Type 1 - Creates a pillar of dark energy, dealing 1 hit of 100% damage.
    Attack Type 2 - Absorbs its target's energy, dealing 2 hits of 100% damage.



    Also See: En (All Versions), Entropic Soldier

    All done, thanks! [Jay]

    < Message edited by Jay -- 5/13/2020 2:34:53 >
    DF  Post #: 681
    5/21/2020 19:45:51   
    Alm Nullamors
    Member

    Siofra (5)'s skill rotation should have Attack Type 4 before Repeat, not Attack Type 5.
    AQ DF MQ  Post #: 682
    5/22/2020 13:55:39   
    TFS
    Helpful!


    ^Fixed, thank you.
    DF  Post #: 683
    6/3/2020 3:37:52   
    Dread97
    Member

    Guffer (2)'s Shrink resistance should be labelled as Immobility.
    Post #: 684
    6/6/2020 4:32:08   
    TFS
    Helpful!


    ^Updated, thank you!
    DF  Post #: 685
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