RE: Retired Classes (Full Version)

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DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:24:56)

Release Date: January 1st, 2013
Retirement Date: September 24th, 2021
Succeeded By: TimeKiller




[image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
[image]https://media.artix.com/encyc/df/tags/Rare.jpg[/image][image]https://media.artix.com/encyc/df/tags/SpecialOffer.png[/image]
[image]https://media.artix.com/encyc/df/tags/DC.png[/image]TimeKiller
(No DA Required)

Access Point: TimeKiller (Armor), Armor Closet
Requirements: Armor in inventory or bank
Release Date: January 1st, 2013

Default Weapon: Ratchet Bow

Offense
Boost: 0%
Bonus: 0
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
None



Quick shot
+100% crit attack

Requirements: None

Effect: 1 hit of 300% damage, with +200 Crit.

Mana Cost: 20
Cooldown: 14
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button01-88mph.png[/image]
Appearance



Accelerate Training!
30% boost for 5 turns, regen 10% mana!

Requirements: None

Effect: Applies +30 Boost to player for 5 turns inclusive; recovers 10% of player's max MP.

Mana Cost: 0
Cooldown: 9
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button02-Boost.png[/image]
Appearance



3:10
Gain 5 Arbalest charges!

Requirements: None

Effect: Applies +30 Crit to player for 5 turns inclusive; gains 5 Arbalest Charges.

Mana Cost: 31
Cooldown: 6
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button03-310.png[/image]
Appearance



Accelerate Regeneration!
Heal 30% over 3 turns!

Requirements: None

Effect: Recovers 10% of player's max HP; applies 'Heal', a 10% Melee Health HoT effect, to player for 2 turns.

Mana Cost: 35
Cooldown: 9
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button04-Accel-Old.png[/image]
Appearance



Bolt Spray
Shoot a bundle of bolts!

Requirements: None

Effect: 1 hit of 140% damage to all foes.

Mana Cost: 30
Cooldown: 1
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button05-Spray.png[/image]
Appearance



Unload
Available after a successful Combo.

Requirements: Successful 'Rapid Fire' where the last hit connects to unlock

Effect: 8 hits of ~28.1% damage, amounting to 225% damage.

Mana Cost: 15
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button06-Unload.png[/image]
Appearance



Rapid Fire
Available after a successful Attack.

Requirements: Successful attack where the last hit connects to unlock

Effect: 4 hits of 37.5% damage, amounting to 150% damage.

Mana Cost: 10
Cooldown: 2
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button07-Combo.png[/image]
Appearance



Attack

Requirements: None

Effect: 2 hits of 50% damage, amounting to 100% damage.

Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
Appearance



Power shots
Bigger bow, bigger bolts, bigger damage.

Requirements: At least 1 Arbalest Charge

Effect: 2 hits of 137.5% damage, amounting to 275% damage; consumes 1 Arbalest charge; skill has an additional Crit modifier of +25%.

Mana Cost: 10
Cooldown: 2
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button08-Power.png[/image]
Appearance



Lightning Flash!
-50 to hit for enemy

Requirements: At least 1 Arbalest Charge

Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Blind' (-50 Bonus) to target for 4 turns; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 15
Cooldown: 5
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button09-Light.png[/image]
Appearance



Time pulse
Fire a pulse of time that stuns for 3 turns.

Requirements: At least 1 Arbalest Charge

Effect: 5 hits of 30% damage, amounting to 150% damage; applies 'Stun' to target, stunning it for 3 turns, if final hit connects; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 20
Cooldown: 14
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button10-Pulse.png[/image]
Appearance



Distort Time
Reflective Barrier for 3 turns

Requirements: At least 1 Arbalest Charge

Effect: Applies 'Shielded' (+90 Melee/Pierce/Magic Avoidance) to player for 3 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded; consumes 1 Arbalest Charge.

Mana Cost: 10
Cooldown: 9
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button11-Shield.png[/image]
Appearance



Shatter time for your enemy!
20% enemy Dmg reduction for 4 turns

Requirements: At least 1 Arbalest Charge

Effect: 1 hit of 200% damage; applies -20 Boost to target for 4 turns; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 20
Cooldown: 7
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button12-Break.png[/image]
Appearance



Rain a torrent of bolts on your enemies!
Hits all enemies

Requirements: At least 1 Arbalest Charge

Effect: 1 hit of 140% damage to all foes; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 20
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button13-Rain.png[/image]
Appearance



Thief of Time
Break the barrier of time!

Requirements: At least 1 Arbalest Charge

Effect: 18 hits of ~27.8% damage, amounting to 500% damage; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 25
Cooldown: 39
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TK-Button14-Final.png[/image]
Appearance



Other information
  • Transformed from Time Cube on January 1st, 2013.
  • Skills on the right side of the skill bar required Arbalest charges to use; 5 Arbalest charges were awarded with each use of the '3:10' skill; these charges did not expire unless consumed by the use of a skill requiring them.
  • Class was bugged to not change its elemental attunement on its appearance based on the element of your equipped weapon.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/TimeKiller-Original.png[/image]
    Original Elemental Attunement Appearances

    Thanks to
  • Jay for images and skill buttons.
  • TFS for skill appearances, updated skill information, and corrections.
  • Verlyrus for skill information.
  • Gabriel Castro, Dove, and Zeldax for corrections.




  • DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:26:14)

    Release Date: March 31st, 2014
    Retirement Date: September 24th, 2021
    Succeeded By: ChronoZ




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    [image]https://media.artix.com/encyc/df/tags/Rare.jpg[/image][image]https://media.artix.com/encyc/df/tags/SpecialOffer.png[/image]
    [image]https://media.artix.com/encyc/df/tags/DC.png[/image]ChronoZ
    (No DA Required)

    Access Point: ChronoZ (Armor), Armor Closet
    Requirements: Armor in inventory or bank
    Release Date: March 31st, 2014

    Default Weapon: LaZer Blade of Time

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 5
    Parry: 5
    Dodge: 5

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Kick. With Time.
    A happy little kick that stops foes from fleeing!

    Requirements: Level 12

    Effect: 1 hit of 100% damage; applies 'Kicked' (-100 Flee Resist) to target for 19 turns.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button01-Kick.png[/image]
    Appearance 1 / 1.1



    Reverse Time
    As good as new! Almost. Not quite.

    Requirements: Level 10

    Effect: Recovers 50% of player's max HP and 100% of player's max MP.

    Mana Cost: 0
    Cooldown: 34 (carries between battles)
    Charge Time: 2
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button02-Reverse-Old.png[/image]
    Appearance



    Blink Forward
    Speed up and attack 2 more times!

    Requirements: Level 10

    Effect: Grants player 2 extra turns.

    Mana Cost: 30
    Cooldown: 34
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button03-Blink.png[/image]
    Appearance



    Time blast
    Blast combo!

    Requirements: Level 8

    Effect: 1 hit of 150% damage.
  • Starts Time blast combo; continues Time blast, Bow, and Piercing combos.

    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button04-Blast.png[/image]
    Appearance



    Bow Blast
    Blaster combo!

    Requirements: Level 6

    Effect: 2 hits of 100% damage, amounting to 200% damage.
  • Starts Bow combo; continues Time blast, Bow, and Piercing combos.

    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button05-Bow.png[/image]
    Appearance



    Dimensional Stab
    Piercing combo!

    Requirements: Level 4

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage.
  • Starts Piercing combo; continues Time blast, Bow, and Piercing combos.

    Mana Cost: 20
    Cooldown: 0; Cooldown becomes 9 if Dimensional Rift is used
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZR-Button06-Weapon.png[/image]
    Appearance 1 / 2



    Phase
    Phase in and out for 2 turns

    Requirements: Level 2

    Effect: Applies 'Phased' (+240 Melee/Pierce/Magic Avoidance) to player for 2 turns.

    Mana Cost: 15
    Cooldown: 9
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +240 Block/Parry/Dodge Defense for 2 turns; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button07-Phase.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 100% damage; resets any incomplete combo.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    Time Grinder Finisher
    Grind down your enemy's will to fight!

    Requirements: Level 10; Completion of T9, B1, B4, or P5 combo

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for X turns, where X depends on the combo used.
  • X=3 for combos T9, B4, and P5; X=1 for combo B1.

    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button08-Grind.png[/image]
    Appearance 1 / 1.1



    Bullet Time Finisher
    Bend time around your enemy!

    Requirements: Level 12; Completion of T1, T3, or P1 combo

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for X turns, where X depends on the combo used.
  • X=5 for combos T3 and P1; X=1 for combo T1.

    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button09-Bullet.png[/image]
    Appearance 1 / 1.1 / 1.2 / 1.3



    Heal Finisher
    Accelerated Regeneration!

    Requirements: Level 15; Completion of T7 combo

    Effect: Recovers 50% of player's max HP; 1 hit of 150% damage.

    Mana Cost: 60
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button10-Heal-Old.png[/image]
    Appearance 1 / 1.1 / 1.2



    Rewind Combo
    Rewind your combo 1 step!

    Requirements: Level 15

    Effect: Rewinds any combo by 1 step; 1 hit of 100% damage.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button11-Rewind.png[/image]
    Appearance 1 / 1.1 / 1.2



    Future!
    Travel one turn into the future! Whoa!

    Requirements: Level 15

    Effect: Skips player's turn.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button12-Time.png[/image]



    Waste Time!
    Annihilate one whole turn of time.

    Requirements: Level 15

    Effect: Skips player's turn.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button12-Time.png[/image]



    Ultimate Time Travel!
    This doesn't actually do anything.

    Requirements: Level 15

    Effect: Skips player's turn.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/CZ-Button12-Time.png[/image]



    Other information
  • ChronoZ utilizes skill combos to extend the player's array of available skills; see the lists below for all possible skill combos.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ChronoZ-Original.png[/image]

    Thanks to
  • Jay for images and skill buttons.
  • DemonicDarkwraith for skill appearances and other information.
  • Therril Oreb for formatting.
  • Sakurai the Cursed, Stephen Nix, and TFS for corrections.



    Time blast Combos
  • Time blast - Bullet Time Finisher (Bullet Time Combo) [T1]
  • Time blast - Bow Blast (Future Sight Combo) [T2]
  • Time blast - Dimensional Stab - Bullet Time Finisher (Long Bullet Time Combo) [T3]
  • Time blast - Dimensional Stab - Time blast (Focus Combo) [T4]
  • Time blast - Dimensional Stab - Bow Blast (Cripple Combo) [T5]
  • Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [T6]
  • Time blast - Time blast - Heal Finisher (Accelerated Regeneration Combo) [T7]
  • Time blast - Time blast - Time blast (Effect Rewind Combo) [T8]
  • Time blast - Time blast - Bow Blast - Time Grinder Finisher [T9]
  • Time blast - Time blast - Bow Blast - Time blast (Focus Combo) [T10]
  • Time blast - Time blast - Bow Blast - Bow Blast (Cripple Combo) [T11]
  • Time blast - Time blast - Bow Blast - Dimensional Stab (Dimensional Rift Combo) [T12]
  • Time blast - Time blast - Dimensional Stab - Time blast (Dimensional Strength Combo) [T13]
  • Time blast - Time blast - Dimensional Stab - Bow Blast (Aging Combo) [T14]
  • Time blast - Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [T15]

    Bow Combos
  • Bow Blast - Time Grinder Finisher [B1]
  • Bow Blast - Time blast (Spotter Combo) [B2]
  • Bow Blast - Bow Blast (Dimensional Quake Combo) [B3]
  • Bow Blast - Dimensional Stab - Time Grinder Finisher [B4]
  • Bow Blast - Dimensional Stab - Time blast (Focus Combo) [B5]
  • Bow Blast - Dimensional Stab - Bow Blast (Cripple Combo) [B6]
  • Bow Blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [B7]

    Piercing Combos
  • Dimensional Stab - Time blast - Bullet Time Finisher (Long Bullet Time Combo) [P1]
  • Dimensional Stab - Time blast - Time blast (Focus Combo) [P2]
  • Dimensional Stab - Time blast - Bow Blast (Cripple Combo) [P3]
  • Dimensional Stab - Time blast - Dimensional Stab (Dimensional Rift Combo) [P4]
  • Dimensional Stab - Bow Blast - Time Grinder Finisher [P5]
  • Dimensional Stab - Bow Blast - Time blast (Focus Combo) [P6]
  • Dimensional Stab - Bow Blast - Bow Blast (Cripple Combo) [P7]
  • Dimensional Stab - Bow Blast - Dimensional Stab (Dimensional Rift Combo) [P8]
  • Dimensional Stab - Dimensional Stab - Time blast (Dimensional Strength Combo) [P9]
  • Dimensional Stab - Dimensional Stab - Bow Blast (Aging Combo) [P10]
  • Dimensional Stab - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [P11]



    Time blast - Bullet Time Finisher (Bullet Time Combo)
    [T1]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Bullet Time Finisher

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for 1 turn. (Pop-up: Bullet Time combo finished!)
    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Bow Blast (Future Sight Combo)
    [T2]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Bow Blast

    Effect: 1 hit of 250% damage, with +200 Crit. (Pop-up: Future Sight combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Time blast - Dimensional Stab - Bullet Time Finisher (Long Bullet Time Combo)
    [T3]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Bullet Time Finisher

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for 5 turns. (Pop-up: Long Bullet Time combo finished!)
    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Dimensional Stab - Time blast (Focus Combo)
    [T4]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Time blast - Dimensional Stab - Bow Blast (Cripple Combo)
    [T5]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies 'Crippled' (-25% Boost) to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [T6]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Time blast - Heal Finisher (Accelerated Regeneration Combo)
    [T7]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Heal Finisher

    Effect: Recovers 50% of player's max HP; 1 hit of 150% damage. (Pop-up: Accelerated Regeneration combo finished! Healed <x> health!)
    Mana Cost: 60
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2


    Time blast - Time blast - Time blast (Effect Rewind Combo)
    [T8]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Time blast

    Effect: 4 hits of 100% damage, amounting to 400% damage; removes all status effects on player. (Pop-up: Effect Rewind combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Time blast - Time blast - Bow Blast - Time Grinder Finisher
    [T9]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 3 turns. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Time blast - Time blast - Bow Blast - Time blast (Focus Combo)
    [T10]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Time blast - Time blast - Bow Blast - Bow Blast (Cripple Combo)
    [T11]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Time blast - Time blast - Bow Blast - Dimensional Stab (Dimensional Rift Combo)
    [T12]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Time blast - Dimensional Stab - Time blast (Dimensional Strength Combo)
    [T13]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Time blast

    Effect: Applies +50% Boost to player for 4 turns inclusive; 5 hits of 50% damage, amounting to 250% damage; 33% chance for 6 hits of 50% damage, amounting to 300% damage. (Pop-up: Dimensional Strength combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Time blast - Time blast - Dimensional Stab - Bow Blast (Aging Combo)
    [T14]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 4 hits of 25% damage, amounting to 100% damage; 33% chance for 5 hits of 25% damage, amounting to 125% damage; applies 'Aging', a 50% Melee weapon element DoT effect, to target for 5 turns. (Pop-up: Aging combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [T15]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 9 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3



    Bow Blast - Time Grinder Finisher
    [B1]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 1 turn. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Bow Blast - Time blast (Spotter Combo)
    [B2]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 4 hits of 50% damage, amounting to 200% damage, with +200 Bonus. (Pop-up: Spotter Combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Bow Blast - Bow Blast (Dimensional Quake Combo)
    [B3]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Bow Blast

    Effect: 4 hits of 50% damage, amounting to 200% damage; 1 hit of 50% damage to all foes. (Pop-up: Dimensional Quake combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Bow Blast - Dimensional Stab - Time Grinder Finisher
    [B4]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 3 turns. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Bow Blast - Dimensional Stab - Time blast (Focus Combo)
    [B5]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Bow Blast - Dimensional Stab - Bow Blast (Cripple Combo)
    [B6]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Bow Blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [B7]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3



    Dimensional Stab - Time blast - Bullet Time Finisher (Long Bullet Time Combo)
    [P1]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Bullet Time Finisher

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for 5 turns. (Pop-up: Long Bullet Time combo finished!)
    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Time blast - Time blast (Focus Combo)
    [P2]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Dimensional Stab - Time blast - Bow Blast (Cripple Combo)
    [P3]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Dimensional Stab - Time blast - Dimensional Stab (Dimensional Rift Combo)
    [P4]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Bow Blast - Time Grinder Finisher
    [P5]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Shots

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 3 turns. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Dimensional Stab - Bow Blast - Time blast (Focus Combo)
    [P6]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Dimensional Stab - Bow Blast - Bow Blast (Cripple Combo)
    [P7]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Dimensional Stab - Bow Blast - Dimensional Stab (Dimensional Rift Combo)
    [P8]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Dimensional Stab - Time blast (Dimensional Strength Combo)
    [P9]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Piercing combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Time blast

    Effect: Applies +50% Boost to player for 4 turns inclusive; 5 hits of 50% damage, amounting to 250% damage; 33% chance for 6 hits of 50% damage, amounting to 300% damage. (Pop-up: Dimensional Strength combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Dimensional Stab - Dimensional Stab - Bow Blast (Aging Combo)
    [P10]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Piercing combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 4 hits of 25% damage, amounting to 100% damage; 33% chance for 5 hits of 25% damage, amounting to 125% damage; applies 'Aging', a 50% Melee weapon element DoT effect, to target for 5 turns.
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [P11]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Piercing combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3




  • DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:29:36)

    Release Date: January 29th, 2016
    Retirement Date: May 27th, 2022
    Succeeded By: Archivist




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    [image]https://media.artix.com/encyc/df/tags/Rare.jpg[/image][image]https://media.artix.com/encyc/df/tags/SpecialOffer.png[/image]
    [image]https://media.artix.com/encyc/df/tags/DC.png[/image]Archivist
    (No DA Required)

    Access Point: Archivist (Armor), Armor Closet
    Requirements: Armor in inventory or bank
    Release Date: January 29th, 2016

    Default Weapon: Literary Focus

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Darkness: 5
    Light: 5



    Ultimate Orb Creation
    Burst Empowerment

    Requirements: None

    Effect: 1 hit of 100% damage; grants player 5 extra turns; unlike most Empowerment skills, this skill gains 4 Empowerment charges.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button01-Orbs.png[/image]
    Appearance 1 / 1.1



    Destroyer's Hunger
    Stun Empowerment

    Requirements: None

    Effect: 7 hits of 20% damage, amounting to 140% damage; applies 'Destroyer's Hunger' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button02-Dra.png[/image]
    Appearance 1 / 1.1 / 1.2



    Demento's Bane
    Critical Empowerment

    Requirements: None

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Demento's Bane' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button03-Dem.png[/image]
    Appearance



    Ash's Glory
    Accuracy Empowerment

    Requirements: None

    Effect: 13 hits of 15% damage, amounting to 195% damage; applies 'Ash's Glory' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 5 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button04-Ash.png[/image]
    Appearance 1 / 1.1 / 1.2



    Wrath of Wargoth
    Multi Empowerment

    Requirements: None

    Effect: 5 hits of 34% damage, amounting to 170%damage; applies 'Wargoth's Wrath' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 4 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button05-War.png[/image]
    Appearance 1 / 1.1



    Xan's Madness
    Damage Empowerment

    Requirements: None

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Xan's Madness' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button06-Xan.png[/image]
    Appearance



    Celestia's Sorrow
    Heal Empowerment and Shield

    Requirements: None

    Effect: Applies 'Remembrance' (+175 Melee/Pierce/Magic Avoidance) to player for 3 turns; applies 'Celestia's Sorrow' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 98 (carries between battles)
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +175 Block/Parry/Dodge Defense for 3 turns; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button07-Cele.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 4 hits of 25% damage amounting to 100% damage; applies any of the additional effects to this attack depending on the Empowerment as listed below:
    • Destroyer's Hunger: Chance to apply 'Devoured Spirit' to target (16.67% per hit, amounting to 50% activation chance across all hits), stunning target for 1 turn.
    • Demento's Bane: Applies +200 Crit to each hit.
    • Ash's Glory: Applies +200 Bonus to each hit.
    • Wargoth's Wrath: Gains an additional 1 hit of 25% damage to all foes.
    • Xan's Madness: Each hit gains +12% more damage, amounting to 148% damage; includes the multi-hit from 'Wargoth's Wrath', amounting to 137% damage to all foes.
    • Celestia's Sorrow: Recovers 20% of player's max health.
    • Kathool's Madness: Reduces all skill cooldowns by 2 turns instead of 1, excluding 'Kathool's Madness'.
    • Dirty fighting tricks from Sho'Nuff!: Applies 'Dirty Fighting', a 20-33% Pierce weapon element DoT, to target for 5 turns.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    Kathool's Madness
    Cooldown Empowerment

    Requirements: None

    Effect: 3 hits of 100% damage, amounting to 300% damage; applies 'Kathool's Madness' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 19 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button08-Mad.png[/image]
    Appearance



    Pirates Vs Ninjas
    DoT Empowerment

    Requirements: None

    Effect: 6 hits of 25% damage, amounting to 150% damage; applies 'Dirty fighting tricks from Sho'Nuff!' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchR-Button09-PvN.png[/image]
    Appearance 1 / 1.1 / 1.2 / 1.3



    Other information
  • Transformed from Torn Archive Page on January 29th, 2016.
  • Archivist originally started with 6 class skills and gained 3 new skills as the 10th Anniversary quest progressed, amounting to 9 skills.
  • Pop-up headlines when the Empowerment effects expire:
    quote:

  • Ultimate Orb Creation: The power of the Ultimate Orb is receding.
  • Destroyer's Hunger: Destroyer's hunger is sated.
  • Demento's Bane: Demento's bane falls away.
  • Ash's Glory: Ash's glory leaves you.
  • Wrath of Wargoth: Wargoth's wrath dissipates.
  • Xan's Madness: Xan's madness is cleared from your mind.
  • Celestia's Sorrow: Celestia's presence fades.
  • Kathool's Madness: Kathool's madness fades.
  • Pirates vs Ninjas: Ninja and Pirate fury settles.
  • Original Archivist's gear on the male version was attuned to player's equipped weapon's element.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchivistMale.png[/image][image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/ArchivistFemale.png[/image]

    Thanks to
  • Shiminuki and Yoshino for original male and female images.
  • Slayer Zach for Kathool's Madness description.
  • Solanaceae for skill effects, updated information, and corrections.
  • TFS for updated skill effects and other information.
  • BluuHorseOfficial and Gabriel Castro for corrections.
  • Peachii for updated main images.
  • DemonicDarkwraith for skill appearances and other information.




  • DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:30:22)

    Release Date: April 26th, 2019
    Retirement Date: October 28th, 2022
    Succeeded By: Pirate




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    Pirate (3)
    (No DA Required)

    Access Point: Osprey Cove -> Rhubarb -> Become A Pirate! -> Wear Armor, Armor Closet
    Requirements: 1 Forged Papers given to Rhubarb to unlock
    Release Date: April 26th, 2019

    Default Weapon: Pirate Blade

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Fury of the High Seas
    The power of the Seas boosts your damage!

    Requirements: 7th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 80% damage; applies 'Fury' (+25% Boost) to player for 6 turns inclusive.

    Mana Cost: 22
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button01-Fury.png[/image]
    Appearance 1 / 1.1



    Lime-Aid
    Heals you and clears effects! Tangy!

    Requirements: 6th Black Pearl given to Rhubarb to unlock

    Effect: Purges all status effects (excluding 'Stuffed') from player; recovers 10% of player's max HP; applies 'Lime-Aid', a 10% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button02-Lime.png[/image]
    Appearance 1 / 1.1



    Summon Crackers
    Let Crackers scratch out their eyes!

    Requirements: 5th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Bwaaak' (-80 Bonus) to target for 2 turns.

    Mana Cost: 25
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button03-Bawk.png[/image]
    Appearance 1 / 1.1



    Help from the Locker
    Summon Ghosts for Crits

    Requirements: 4th Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 55% damage, amounting to 165% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button04-Locker.png[/image]
    Appearance



    Quick Shot
    Hits all enemies, yarr!

    Requirements: 3rd Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 130% damage to all foes.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button05-Quick.png[/image]
    Swab / Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    Dirty Trick
    Stuns for 3 rounds

    Requirements: 2nd Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Unsteady' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button06-Trick.png[/image]
    Appearance 1 / 1.1



    Sealegs
    +200 avoidance for 2 turns

    Requirements: 1st Black Pearl given to Rhubarb to unlock

    Effect: Applies 'Sealegs' (+200 Melee/Pierce/Magic Avoidance) to player for 2 turns. (Message pop-up: Bring it on Landlubber!)

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button07-Sealegs.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 125% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Backstab
    Retaliate against attacking foes!

    Requirements: 8th Black Pearl given to Rhubarb to unlock

    Effect: Applies +80 Block/Parry/Dodge to player for 4 turns; retaliates 200% weapon damage to player's last target once per turn.

    Mana Cost: 28
    Cooldown: 8
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button08-Backstab.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]To the Plank!
    Make them walk the plank! Lower foe's Boost.

    Requirements: 9th Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Planked' (-20% Boost) to target for 3 turns.

    Mana Cost: 23
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button09-Plank.png[/image]
    Appearance 1 / 1.1



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Avast!
    Lower your foe's Damage and Bonus!

    Requirements: 10th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 120% damage; applies 'Avast' (-20 Bonus, -20% Boost) to target for 3 turns.

    Mana Cost: 21
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button10-Avast!.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Target Practice
    Increase your Bonus and lower foe's Bonus.

    Requirements: 11th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Target Locked' (+50 Bonus) to player for 4 turns; applies 'Pierced' (-50 Bonus) to target for 3 turns.

    Mana Cost: 26
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button11-Target.png[/image]
    Swab / Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Flintlock
    A few quick shots should do the trick!

    Requirements: 12th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 85% damage, amounting to 170% damage.

    Mana Cost: 17
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button12-Pistol.png[/image]
    Swab / Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Fire the Broadsides!
    Fire that giant cannon at your foe!

    Requirements: 13th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 230-310% damage; applies 'Cannon Ball' to target, stunning it for 1 turn.

    Mana Cost: 40
    Cooldown: 16
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Prior to September 17th, 2021, Fire the Broadsides! would play this animation.
  • Selecting Swab CC, Matey, Navigator, or Marauder Body Armor Customization made the cannon to be color-custom to player's trim color.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button13-Cannon.png[/image]
    Swab: Appearance
    Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Plunder & Sunder!
    Plunder a potion and sunder your foe's armor!

    Requirements: 14th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 100% damage; applies 'Sundered Armor' (-50 All Resist, +50 Health Resist) to target for 3 turns inclusive; activates one of the following effects:
    • If the player's HP% remaining is lower than or equal to your percent of MP remaining after using this skill, gain an additional Health potion (up to 5 total). (Pop-up: Plundered an HP potion!)
    • If the player's MP% remaining is lower than your percent of HP remaining, gain an additional Mana potion (up to 5 total). (Pop-up: Plundered an MP potion!)
    • If the player already have 5 of one type of potion, it will steal one of the other type, regardless of your HP/MP.
    Mana Cost: 35
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Button14-Plunder.png[/image]
    Appearance 1 / 1.1



    Other information
  • Passive effect: Each of this class's skills dealt 20% more damage per hit against enemies with less than 0 Bonus.
  • Prior to September 17th, 2021, equipping the Navigator's Hat artifact modified the appearance of Pirate, as well as the appearance of the Navigator's Pistol during any animations; this appearance was folded into Navigator Armor Customization option.
  • This class' default appearance was modified on September 17th, 2021, with its prior default appearance becoming a Matey Armor Customization option.
  • Selecting the Marauder Body Armor Customization made the pistol, when used, to be color-custom to player's trim color.
  • Fully training this class unlocked Pirate badge.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pirate-Swab.png[/image]
    Swab CC Armor Set Appearance
    Matey Armor Set Appearance
    Navigator Armor Set Appearance
    Marauder Armor Set Appearance
    Voidsailor Armor Set Appearance

    Also See: Dread Pirate

    Thanks to
  • Jay for class images and Navigator's Pistol images.
  • Ash and Verlyrus for skill information.
  • TFS for Navigator's Pistol information and updated skill information.
  • DemonicDarkwraith for skill appearance images, other information, additions and corrections.
  • Sakurai the Cursed for corrections.




  • DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:32:56)

    Release Date: February 6th, 2015
    Retirement Date: April 21st, 2023
    Succeeded By: Ninja




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    Ninja (2)
    (No DA Required)

    Access Point: Shadow of the Wind Village -> Thyton -> Become A Ninja! -> Wear Armor! -> Equip Ninja Armor, Armor Closet
    Requirements: 1 Itchy Itchy Paradise given to Thyton to unlock
    Release Date: February 6th, 2015

    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Ninja (CC)
    (DA Required)

    Access Point: Shadow of the Wind Village -> Thyton -> Become A Ninja! -> Wear Armor! -> Equip Color-Custom Ninja Armor, Armor Closet
    Requirements: 1 Itchy Itchy Paradise given to Thyton to unlock, Fully trained Ninja, Dragon Amulet
    Release Date: February 23th, 2018

    [image]https://media.artix.com/encyc/df/tags/DA.png[/image][image]https://media.artix.com/encyc/df/tags/DC.png[/image]Ninja (Retro)
    (DA Required)

    Access Point: Armor Closet
    Requirements: 1 Itchy Itchy Paradise given to Thyton to unlock
    Release Date: February 23th, 2018

    Default Weapon: Ninja Blade

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Catalyst
    More damage for each Poison

    Requirements: 6th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of [130+25X]% damage; X is equal to the number of following effects active on the target: 'Scorpion Poison', 'Lotus Poison', 'Your foe feels sluggish', and 'Viper Poison'.

    Mana Cost: 27
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button01-Catalyst.png[/image]
    Appearance 1 / 1.1



    Hidden Strike
    Fade and hit all foes

    Requirements: 5th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 130% damage to all foes.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button02-Multi.png[/image]
    Appearance 1 / 1.1



    Scorpion Venom
    Poison your foe with scorpion venom

    Requirements: 4th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 40% damage; applies 'Scorpion Venom', a 40% Magic weapon element DoT effect, to target for 7 turns.

    Mana Cost: 22
    Cooldown: 7
    Damage Type: As weapon
    Element: Poison

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button03-Scorpio.png[/image]
    Appearance 1 / 1.1



    Massive Strike
    Deal Critical damage!

    Requirements: 3rd Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 165% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button04-Strike.png[/image]
    Appearance



    Furious Assault
    Stuns for three rounds!

    Requirements: 2nd Wind Scroll given to Thyton to unlock

    Effect: 3 hits of 42% damage, amounting to 126% damage; applies 'Unstead and cannot attack!' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button05-Stun.png[/image]
    Appearance 1 / 1.1 / 1.2



    Rapid Attack
    Slash your foe!

    Requirements: 1st Wind Scroll given to Thyton to unlock

    Effect: 2 hits of 75% damage, amounting to 150% damage.

    Mana Cost: 20
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button06-Rapid.png[/image]
    Appearance



    Fade into the Shadows
    +150 Avoidance for 2 turns

    Requirements: None

    Effect: Applies +150 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button07-Fade.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 125% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Walk Within Shadows
    Avoid part of the next few attacks

    Requirements: 7th Wind Scroll given to Thyton to unlock

    Effect: Applies 'Avoid some damage every turn' (+150 Block/Parry/Dodge Defense) to player for 4 turns; while affected by 'Avoid some damage every turn', player recovers their HP equal to 25-50% of damage taken per hit.

    Mana Cost: 28
    Cooldown: 8
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +150 Dodge Defense for 2 turns; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button08-Walk.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Blood of the Lotus
    Long lasting Lotus poison

    Requirements: 8th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 80% damage; applies 'Lotus Poison', a 30% Magic weapon element DoT effect, to target for 10 turns.

    Mana Cost: 23
    Cooldown: 10
    Damage Type: As weapon
    Element: Poison

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button09-Lotus.png[/image]
    Appearance 1 / 1.1 / 1.2



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Blurred Vision
    Increase defense and limit enemy sight

    Requirements: 9th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 130% damage; applies 'Dodge chance increased' (+80 Block/Parry/Dodge Defense) to player for 4 turns; applies 'Unable to clearly see foe' (-40 Bonus) to target for 4 turns, regardless if the hit connect.

    Mana Cost: 26
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Previously applied +80 Dodge Defense for 2 turns; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button10-Blurred.png[/image]
    Appearance 1 / 1.1



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Spider Venom
    Slow your foe and limit movement

    Requirements: 10th Wind Scroll given to Thyton to unlock; Successful attack to unlock

    Effect: 4 hits of 30% damage, amounting to 120% damage; applies 'Your foe feels sluggish' (-45 Melee/Pierce/Magic Avoidance) to target for 4 turns; applies 'Movement Limited' to target for 4 turns, regardless if the hits connect. While affected by 'Movement Limited', target is given a 20% chance to be stunned.

    Mana Cost: 26
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Skill's name was previously called 'Paralyzing Slash'; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button11-Slash.png[/image]
    Appearance 1 / 1.1 / 1.2 / 1.3



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Viper Venom
    Poison foe with Viper venom

    Requirements: 11th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 40% damage; applies 'Viper Poison', a 40% Magic weapon element DoT effect, to target for 5 turns.

    Mana Cost: 17
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button12-Viper.png[/image]
    Appearance 1 / 1.1



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Vanish
    Prepare to strike

    Requirements: 12th Wind Scroll given to Thyton to unlock

    Effect: Applies 'Avoidance increased' (+100 Melee/Pierce/Magic Avoidance) to player for 2 turns; applies 'BtH increased' (+80 Bonus) to player for 4 turns; unlocks 'Shadow Strike'.

    Mana Cost: 22
    Cooldown: 6
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button13-Vanish.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Shadow Strike
    Attack from the shadows

    Requirements: 13th Wind Scroll given to Thyton to unlock; 'Avoidance increased' effect applied to player to use

    Effect: 10 hits of 29% damage, amounting 290% damage.

    Mana Cost: 35
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Button14-Shadow.png[/image]
    Appearance 1 / 1.1



    Other information
  • Passive effect: while this class was equipped, the player's Crit modifier is increased by +50%, amounting to 225% base critical hit damage.
  • A Color Custom variant of this class—Ninja (CC)—was added on February 23rd, 2018; Ninja's current art was also updated at the same date, with its prior default appearance becoming a Retro variant equipped in the Armor Closet.
  • Fully training this class unlocked the Ninja badge.
  • While Ninja was revamped again on April 21st, 2023, equipping Ninja (CC) loaded this class' version until May 6th, 2023.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ninja-Original1.0.png[/image]
    Elite Armor Set Appearance 1 / 2
    Retro Armor Set Appearance

    Thanks to
  • Jay for class images.
  • Gabriel Castro for original Ninja (CC) entry.
  • DemonicDarkwraith for skill appearances, other information, and corrections.
  • Ash for skill information.
  • Sakurai the Cursed for information and corrections.
  • crabpeople for correction.




  • DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:34:42)

    Release Date: February 26th, 2021
    Retirement Date: August 25th, 2023
    Succeeded By: DeathKnight




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    DeathKnight (3)
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Other Classes! -> Death Knight -> To The Tomb! -> Malifact's Ghost -> Become A Death Knight! -> Wear Death Knight Armor, Armor Closet
    Requirements: Fully trained Paladin; Fully trained Necromancer; 1st Undead Slayer Badge given to Malifact's Ghost to unlock
    Release Date: February 26th, 2021

    Default Weapon: DeathBlade

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Light: 5
    Darkness: 5



    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Widget.png[/image]
    DeathKnight's widget displaying Consuming and Healing Presence and the number of DeathKnight relics equipped.


  • Clicking the widget will toggle between Consuming Presence and Healing Presence. (Pop-ups: Shifted to Consuming Presence. / Shifted to Healing Presence.)
  • While the player is in Consuming Presence:
    • Each of this class's skills besides Necrotic Shift will consume 5% of the player's maximum HP, as will potions and trinket skills.
    • Each of this class's skills will gain an additional +60% total base damage.
    • If the player has at least one Offensive Relic equipped, each of this class's attacks will gain an additional +5% total base damage, +5 Bonus, and +5 Crit for every DeathKnight Relic the player has equipped.
    • If the player has two Offensive Relics equipped, each of this class's attacks will gain an additional +10% total base damage, +10 Bonus, and +10 Crit in addition to all of the above effects.
    • With a full set of DeathKnight Relics equipped, Consuming Presence will cap at a total of +100% base damage, +40 Bonus, and +40 Crit.
  • While the player is in Healing Presence, each of this class's skills (besides Necrotic Shift), as well as potions and trinkets, will immediately heal the player for 3% of their maximum HP upon use.



    Necrotic Shift
    Bend the necrotic curse for DoT or HoT.

    Requirements: 7th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Picks one of the following effects, depending on the player's Presence (see below), before gaining an extra turn.
    • If the player is in Consuming Presence, this skill automatically applies 'Necrotic Curse', a 20% Magic Curse DoT effect, to target for 5 turns. (Pop-up: You impose the necrotic curse on your foe!)
      • If the player has at least one Utility Relic (see below) equipped, 'Necrotic Curse' will gain an additional +2.5% damage for each DeathKnight relic equipped.
      • If the player has two Utility Relics equipped, 'Necrotic Curse' will gain an additional 5% damage.
      • With a full set of DeathKnight Relics equipped, 'Necrotic Curse' will cap at a total of 40% damage.
    • If the player is in Healing Presence, this skill will immediately heals them for 2% of their maximum HP and applies 'Necrotic Curse', a HoT effect that heals equal to 2% of player's max HP, for 4 turns. (Pop-up: You force the necrotic curse to sustain you!)

      • If the player has at least one Utility Relic (see below) equipped, 'Necrotic Curse' will heal them for an additional +0.25% of their maximum HP for each DeathKnight relic equipped.
      • If the player has two Utility Relics equipped, 'Necrotic Curse' will heal them for an additional +0.5% of their maximum HP.
      • With a full set of DeathKnight Relics equipped, 'Necrotic Curse' will heal the player for up to 4% of their maximum HP and becomes a HoT effect that heals equal to 4% of player's max HP for 4 turns.
    • Shifting between Consuming Presence and Healing Presence will immediately remove any 'Necrotic Curse' effects on the player and all enemies. (Pop-ups: Your necrotic curse recedes as your presence shifts to Consuming. / Your necrotic curse recedes as your presence shifts to Healing.)
    Mana Cost: 20
    Cooldown: 10
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button01-Shift.png[/image]
    Consuming / Healing Appearance



    Blood Tap
    Strike to restore health!

    Requirements: 6th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage; if the hit lands, attack will immediately heal the player for 8% of their maximum HP.
    • If the player has at least one Utility Relic equipped, this skill will heal the player for an additional +0.5% of their maximum HP for each DeathKnight relic equipped.
    • If the player has two Utility Relics equipped, this skill will heal them for an additional +1% of their maximum HP.
    • With a full set of DeathKnight Relics equipped, this heal will cap at 12% of the player's maximum HP.
    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button02-Tap.png[/image]
    Appearance



    Soul Slash
    Attack and apply a soul-cutting DoT.

    Requirements: 5th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 30% damage, amounting to 90% damage; applies 'Soul Slash', a 40% Magic Curse DoT effect, to target for 5 turns.
    • If the player has at least one Utility Relic equipped, 'Soul Slash' will gain an additional +5% damage for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, 'Soul Slash' will gain an additional +10% damage.
    • With a full set of DeathKnight Relics equipped, 'Soul Slash' will cap at a total of 80% damage.
    Mana Cost: 25
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button03-Soul.png[/image]
    Appearance



    Unholy Shadow
    Strikes all foes.

    Requirements: 4th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 110% damage to all foes.

    Mana Cost: 30
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button04-Unholy.png[/image]
    Appearance



    Obliterate
    Guaranteed Critical.

    Requirements: 3rd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 2 hits of 57.5% damage, amounting to 115% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button05-Crit.png[/image]
    Appearance



    Instill Fear
    Stun your foe with the fear of death.

    Requirements: 2nd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage, applies 'Fear of Death' to target, stunning it for 3 turns.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button06-Fear.png[/image]
    Appearance



    Garb of Undeath
    +140 Avoidance.

    Requirements: None

    Effect: Applies +140 Melee/Pierce/Magic Avoidance to player for 2 turns.
    • If the player has at least one Utility Relic equipped, this skill will gain an additional +5 Melee/Pierce/Magic Avoidance for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, this skill will gain an additional +10 Melee/Pierce/Magic Avoidance.
    • With a full set of DeathKnight Relics equipped, this skill will cap at +180 Melee/Pierce/Magic Avoidance.
    Mana Cost: 30
    Cooldown: 9
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button07-Garb.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 90% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Inspire Weakness
    Weaken your foe's resistance and crit.

    Requirements: 8th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage; applies -30 All Resist, +30 Health Resist, -30 Crit to target for 4 turns inclusive.
    • If the player has at least one Utility Relic equipped, this skill will inflict an additional -2.5 All Resist, +2.5 Health Resist, and -2.5 Crit for each DeathKnight Relic equipped, rounding up.
    • If the player has two Utility Relics equipped, this skill will apply an additional -5 All Resist, +5 Health Resist, and -5 Crit.
    • With a full set of DeathKnight Relics equipped, this skill will cap at applying -50 All Resist, +50 Health Resist, and -50 Crit to target.
    Mana Cost: 25
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button08-Weak.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Unholy Will
    Harden your will, reduce damage taken.

    Requirements: 9th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies 'Unholy Will' (+20 All Resist, -20 Immobility Resist) to player for 2 turns.
    • If the player has at least one Utility Relic equipped, 'Unholy Will' will gain an additional +5 All Resist and -5 Immobility Resist for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, 'Unholy Will' will gain an additional +10 All Resist and -10 Immobility Resist.
    • With a full set of DeathKnight Relics equipped, 'Unholy Will' will cap at +60 All Resist and -60 Immobility Resist.
    Mana Cost: 30
    Cooldown: 17
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button09-Will.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Dark Rite
    Sacrifice health for Bonus and Boost.

    Requirements: 10th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies 'Dark Rite' (+20% Boost, +20 Bonus) to player for 5 turns inclusive; consumes 25% of the player's maximum HP; 1 hit of 90% damage.
    • If the player has at least one Utility Relic equipped, 'Dark Rite' will instead apply +5X% Boost and +5X Bonus, floored at 20, where X is the number of DeathKnight relics the player has equipped.
    • If the player has two Utility Relics equipped, 'Dark Rite' will apply an additional +10% Boost and +10 Bonus.
    • With a full set of DeathKnight Relics equipped, 'Dark Rite' will cap at +40% Boost and +40 Bonus.
    Mana Cost: 0
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button10-Rite.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Strength Reap
    Steal your foe's Boost and Bonus.

    Requirements: 11th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage; applies 'Reap' (-20% Boost, -20 Bonus) to target for 4 turns. If 'Reap' is successfully applied to target, applies 'Reap' (+20% Boost, +20 Bonus) to player for the next 5 turns.
    • If the player has at least one Utility Relic equipped, 'Reap' will instead apply +5X% Boost and +5X Bonus, floored at 20, where X is the number of DeathKnight relics the player has equipped.
    • If the player has two Utility Relics equipped, 'Reap' will apply an additional +10% Boost and +10 Bonus.
    • With a full set of DeathKnight Relics equipped, 'Reap' will cap at +40% Boost and +40 Bonus.
    Mana Cost: 25
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button11-Reap.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Edge of Death
    Stand on the edge of death for 3 turns.

    Requirements: 12th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Adjusts the player's current HP to 1 HP; applies 'On the Edge' to player for 3 turns. While affected by 'On the Edge', the player cannot take more than 50% of their remaining HP, rounded down, from any fatal direct attack. Upon expiration, 'On the Edge' immediately heals the player for 15% of their maximum HP. (Pop-up: Returned from the edge.)
    • If the player has at least one Utility Relic equipped, this effect will recover an additional +1.25% of their maximum HP for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, this skill will recover an additional +2.5% of their maximum HP.
    • With a full set of DeathKnight relics equipped, this heal will cap at 25% of the player's maximum HP.
    Mana Cost: 40
    Cooldown: 20 (carries between battles)
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button12-Edge.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Cursed Strike
    Every DK item increases Dmg.

    Requirements: 13th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 105% damage; attack gains an additional +10% base damage for every DeathKnight relic the player has equipped, capping at 165% damage.

    Mana Cost: 15
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button13-Strike.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Dreadblade
    Destroy your foe. Dmg up with missing HP.

    Requirements: 14th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 55% damage, amounting to 165% damage; attack gains an additional +1% base damage for every 1% of HP the player is missing, capping at 265% total damage.

    Mana Cost: 35
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DK-Button14-Dread.png[/image]
    Appearance



    Other information
  • If the player has at least one Defensive Relic equipped, 'Relic Barrier' (+X All Resist, -X Health Resist, -X Light Resist, -X Darkness Resist) will be automatically applied to the player for 1 turn at the start of every turn.
    • X is equal to [(Level/16)*(number of Relics equipped)], capped at 5 per Relic while the player is level 80 or higher.
    • If the player has two Defensive Relics equipped, 'Relic Barrier' will grant an additional +10 All Resist, -10 Health Resist, -10 Light Resist, and -10 Darkness Resist.
    • If the player changes their equipped items except pets, 'Relic Barrier' will automatically be removed from the player for the rest of their turn.
    • With a full set of DeathKnight Relics equipped, 'Relic Barrier' will cap at +40 All Resist, -40 Health Resist, -40 Light Resist, and -40 Darkness Resist if the player is Level 80 or higher.
  • The list of DeathKnight relics is as follows:
  • This class was color-custom to player's base color.
  • 'Relic Barrier' was updated to converted its Light and Darkness Resists on June 18th, 2021; Light and Darkness Resists were added to this class on this date.
  • Fully training this class unlocked the DeathKnight badge.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DeathKnight-Original.png[/image]
    Relic Armor Set Appearance
    Ornate Armor Set Appearance
    Classic Armor Set Appearance
    Spectral Armor Set Appearance
    Astravian Armor Set Appearance
    Tactical Armor Set Appearance

    Thanks to
  • TFS for entry information.
  • Verlyrus for skill information.
  • Jay for class images and skill buttons.
  • Solanaceae for formatting.




  • DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:36:35)

    Release Date: April 26th, 2019
    Retirement Date: August 25th, 2023
    Succeeded By: Technomancer




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    Technomancer (3)
    (No DA Required)

    Access Point: Popsprocket -> Yix -> Become A Technomancer! -> Train -> Wear Technomancer Armor, Armor Closet
    Requirements: Level 30; 1st Charged Cog given to Yix to unlock
    Release Date: April 26th, 2019

    Default Weapon: Laser Screwdriver

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Vent Heat
    Vent your heat!

    Requirements: 13th Charged Cog given to Yix to unlock

    Effect: 1 hit of [10X]% damage; sets Heat to -1; applies 'Vent Heat' (+5X Health Resist) to target for 4 turns inclusive.
    • X is equal to Heat stacks used during the attack, capping at 200% damage and +100 Health Resist respectively.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button01-Vent.png[/image]
    Appearance 1 / 1.1



    Tog-Drone Tracking
    Deploy the Tog-Drone to buff yourself!

    Requirements: 11th Charged Cog given to Yix to unlock

    Effect: 1 hit of 25% damage; applies 'Tog-Drone' (+50% Boost, +100 Bonus, +50 Crit) to player for 5 turns.

    Mana Cost: 35
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button02-Tog.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Sonic Boom Blaster
    Stun your foe with the power of sound!

    Requirements: 9th Charged Cog given to Yix to unlock

    Effect: 1 hit of 100% damage; automatically applies 'Booming Noise' (-50 Immobility Resist) to target for the current turn; applies 'Sonic Blasted' to target, stunning it for 1 turn.

    Mana Cost: 35
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button03-Sonic.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Magnetic Resonance Protocol
    20% immediate Heal, 10% HoT

    Requirements: 7th Charged Cog given to Yix to unlock

    Effect: Recovers 20% of player's max HP; applies 'Magnetic Personality', a 5% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 40
    Cooldown: 9
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button04-Repair.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Mana Eruption
    Regenerate 20% MP and deal damage based on MP

    Requirements: 5th Charged Cog given to Yix to unlock

    Effect: Recovers 20% to player's max MP; 1 hit of [100%+1.5Y]% damage.
    • Y is equal to the player's MP% after recovering, capped at 250% damage at 100% MP.
    Mana Cost: 0
    Cooldown: 18
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button05-Mana.png[/image]
    Appearance 1 / 1.1



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Overclock!
    Speed up cooldowns!

    Requirements: 3rd Charged Cog given to Yix to unlock

    Effect: Reduces all skill cooldowns by 3 turns, inclusive.

    Mana Cost: 30
    Cooldown: 13 (effectively 10)
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button06-Over.png[/image]
    Appearance 1 / 1.1



    Reactive Barrier
    +200 avoidance for 2 turns

    Requirements: None

    Effect: Applies 'Barrier' (+200 Melee/Pierce/Magic Avoidance) to player for 2 turns.

    Mana Cost: 25
    Cooldown: 5
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button07-Barrier.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Event Horizon
    Crush your foe's All resist.

    Requirements: 2nd Charged Cog given to Yix to unlock

    Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Crushed' (-50 All Resist, +50 Health Resist) to target for 4 turns inclusive.

    Mana Cost: 45
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button08-Horizon.png[/image]
    Appearance



    Drillbit
    Drill into your foe for a 2 turn Stun

    Requirements: 4th Charged Cog given to Yix to unlock

    Effect: 3 hits of 25% damage, amounting to 75% damage; applies 'Stunned' to target, stunning it for 2 turns.

    Mana Cost: 35
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button09-Drill.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Enhanced Metallic Aging
    Make your foe rust!

    Requirements: 6th Charged Cog given to Yix to unlock

    Effect: 1 hit of 100% damage; applies 'Rusting', a 100% damage Melee Metal DoT effect, to target for 5 turns.

    Mana Cost: 30
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button10-Aging.png[/image]
    Appearance



    Mana Burst Grenades
    Deal bonus damage based on your WIS stat.

    Requirements: 8th Charged Cog given to Yix to unlock

    Effect: 3 hits of [~33.3% + (WIS/9)] damage, amounting to [100% + (WIS/3)] damage.
    • (WIS/3) is bounded below 5; if (WIS/3) < 5, performs 3 hits of [~33.3% + (5/3)] damage, amounting to [100% + 5] damage.
    Mana Cost: 35
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button11-Grenade.png[/image]
    Appearance 1 / 1.1



    Static Overload Blast
    Incredibly accurate blast to all foes!

    Requirements: 10th Charged Cog given to Yix to unlock

    Effect: 1 hit of 115-125% damage to all foes, with +200 Bonus.

    Mana Cost: 40
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button12-Static.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Photon Bow
    Fire your photon bow for bonus damage!

    Requirements: 12th Charged Cog given to Yix to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage.

    Mana Cost: 35
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button13-Bow.png[/image]
    Appearance



    Force-sword
    Use the force(sword)!

    Requirements: 14th Charged Cog given to Yix to unlock

    Effect: 2 hits of 65% damage, amounting to 130% damage, with +200 Crit.

    Mana Cost: 35
    Cooldown: 8
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Tech-Button14-Force.png[/image]
    Appearance 1 / 1.1



    Other information
  • While equipping this class, the player's Heat and Drive Boost were announced at the start of each turn. (Pop-up: Heat Level: <0-20> Drive Boost: <0-200>)
    • One stack of Heat was gained each turn, starting from 0 and capping at 20. At the start of each turn, the player loses an amount of MP equal to their number of Heat stacks. (Pop-up: Danger: Heat levels at maximum.)
    • Drive Boost raised the total base damage of each of its skills by 2% for every 1% of MP missing, reaching a maximum of 200% extra damage per skill at 0% MP remaining.
      • If the player's WIS changes by more than Level/5 during the battle, Drive Boost will become disabled for 3 turns. [Pop-ups: WIS deviation of greater than Level/5 detected. Drive Core Mismatch Error: Drive Boost recalibrating. / Heat Level: <0-20> Drive Boost: Recalibrating for <1-3> turn(s).]
  • Drive Boost previously became disabled for 3 turns if the maximum MP changed during the battle; this was changed to be disabled for 3 turns if the player's WIS changed by more than [Level/5] during the battle on September 28th, 2020.
  • Fully training this class unlocked Technomancer badge.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Technomancer-Original.png[/image]
    Altron Armor Set Appearance
    Tempest Armor Set Appearance

    Thanks to
  • TFS for original entry.
  • Jay for class images and skill buttons.
  • Verlyrus for skill information.
  • BluuHorseOfficial for Overclock! cooldown correction.
  • Kevin DF for non-Dragon Amulet skills information.
  • DemonicDarkwraith for skill images.
  • Solanaceae for Event Horizon, Mana Burst Grenades, and Static Overload Blast effect corrections.




  • DemonicDarkwraith -> RE: Retired Classes (9/4/2024 23:37:25)

    Release Date: September 25th, 2014
    Retirement Date: January 12th, 2024
    Succeeded By: Paladin




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    Paladin (2)
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Become A Paladin! -> Wear Paladin Armor, Armor Closet
    Requirements: 1st Undead Slayer Badge given to Artix to unlock
    Release Date: September 25th, 2014

    Default Weapon: Long Sword

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Light: 5
    Darkness: 5



    Prismatic Strike
    Lower enemy Dmg and Light resist

    Requirements: 7th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 110% damage; applies 'Prism' (-20% Boost, -25 Light Resist) to target for 4 turns inclusive.
    • If the target's race is Undead, performs 1 hit of 120% damage; applies 'Prism' (-40% Boost, -50 Light Resist) upon the target for 4 turns.
    Mana Cost: 16
    Cooldown: 4
    Damage Type: Magic
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button01-Prism.png[/image]
    Appearance



    Light of Dawn
    Empowered light attack then blinds foe

    Requirements: 6th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 60% damage, amounting to 180% damage; applies 'Light of Dawn' (-25 Bonus) to target for 3 turns.
    • If the target's race is Undead, performs 3 hits of 75% damage, amounting to 225% damage; applies 'Light of Dawn' (-50 Bonus) to target for 3 turns.
    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button02-Dawn.png[/image]
    Appearance



    Holy Storm
    Overwhelm and stun your enemies

    Requirements: 5th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 125% damage; applies 'Stunned' to target, stunning it for 3 turns.
    • If the target's race is Undead, performs 1 hit of 140% damage; applies 'Stunned' to target, stunning it for 3 turns.
    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button03-Storm.png[/image]
    Appearance



    Swords of Eternity
    Attack all foes

    Requirements: 4th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 130% damage to all foes.
    • If the target's race is Undead, performs 1 hit of 150% damage to all foes.
    Mana Cost: 18
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button04-Eternal.png[/image]
    Appearance



    Angelic Blessing
    Heal on attack

    Requirements: 3rd Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 100% damage; recovers 7% of player's max HP.
    • If the target's race is Undead, performs 1 hit of 110% damage; recovers 7% of player's max HP.
    Mana Cost: 25
    Cooldown: 8
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button05-Bless.png[/image]
    Appearance



    Crusading Strike
    Powerful Strike!

    Requirements: 2nd Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 170% damage.
    • If the target's race is Undead, performs 1 hit of 190% damage.
    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button06-Strike.png[/image]
    Appearance



    Barrier of Sanctuary
    +140 Avoidance

    Requirements: None

    Effect: Applies +140 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 18
    Cooldown: 4
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +140 Block/Parry Defense to player for 2 turns; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button07-Barrier.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 120% damage.
    • If the target's race is Undead, 1 hit of 140% damage.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Greater Heal
    Restore health and remove all effects!

    Requirements: 8th Undead Slayer Badge given to Artix to unlock

    Effect: Recovers 15% of player's max HP; purges all status effects except 'Inner Light' (see below).

    Mana Cost: 35
    Cooldown: 14
    Damage Type: N/A
    Element: N/A

    Other information
  • Skill icon was modified on November 24th, 2023, replacing its old appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button08-Heal.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Holy Wrath
    Powerful Light Assault

    Requirements: 9th Undead Slayer Badge given to Artix to unlock

    Effect: 4 hits of 50% damage, amounting to 200% damage, with +200 Crit.
    • If the target's race is Undead, performs 4 hits of 75% damage, amounting to 300% damage, with +200 Crit.
    Mana Cost: 25
    Cooldown: 10
    Damage Type: As weapon
    Element: Light

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button09-Wrath.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Phoenix Song
    Summon the Phoenix

    Requirements: 10th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 60% damage, amounting to 180% damage.
    • If the target's race is Undead, performs 3 hits of 80% damage, amounting to 240% damage.
    Mana Cost: 14
    Cooldown: 2
    Damage Type: As weapon
    Element: Light

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button10-Song.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Cor Lucem
    Summon Cor Lucem, the sacred spear

    Requirements: 11th Undead Slayer Badge given to Artix to unlock

    Effect: 2 hits of 80% damage, amounting to 160% damage, with +50 Crit.
    • If the target's race is Undead, performs 2 hits of 90% damage, amounting to 180% damage, with +100 Crit.
    Mana Cost: 20
    Cooldown: 6
    Damage Type: As weapon
    Element: Good

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button11-Spear.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Mana Boost
    Concentrate to restore Mana

    Requirements: 12th Undead Slayer Badge given to Artix to unlock

    Effect: Recovers 11% of player's max MP.

    Mana Cost: N/A
    Cooldown: 12
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button12-Mana.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Aura of Light
    Increased Damage and Darkness Resist

    Requirements: 13th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 110% damage; applies 'Damage and Darkness Resist increased!' (+25% Boost, +40 Darkness Resist) to the player for 5 turns inclusive.
    • If the target's race is Undead, performs 1 hit of 120% damage; applies 'Damage and Darkness Resist increased!' (+25% Boost, +40 Darkness Resist) to the player for 5 turns inclusive.
    Mana Cost: 14
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button13-Aura.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Seal of Salvation
    Full Heal at cost of all mana

    Requirements: 14th Undead Slayer Badge given to Artix to unlock

    Effect: Recovers 100% of player's max HP; consumes all remaining MP.

    Mana Cost: 25
    Cooldown: 20 (carries between battles)
    Charge Time: 14
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Button14-Seal.png[/image]
    Appearance



    Other information
  • While using this class, the player was permanently affected by 'Inner Light,' a stacking HoT effect.
    • Each of this class's skills grants it 1 stack of Inner Light, capping at 20 stacks.
    • Each stack of Inner Light heals the player for 0.15% of their maximum HP, capping at 3% after 20 turns.
  • This class' default appearance was modified on October 16th, 2020, with its prior default appearance becoming an Ornate Armor Customization option.
  • Fully training this class to obtain the Paladin badge.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Original.png[/image]
    Risen Armor Set Appearance
    Ornate Armor Set Appearance
    Astravian Armor Set Appearance
    Artix Armor Set Appearance
    Tactical Armor Set Appearance

    Also See: Retro Paladin

    Thanks to
  • Ash for skill and passive effect information.
  • TFS for skill appearances and entry reformat.
  • Jay for class images and skill buttons.
  • DemonicDarkwraith for 'Greater Heal' skill button and other information.
  • Sakurai the Cursed, Slayer Zach, and Solanaceae for corrections.




  • DemonicDarkwraith -> RE: Retired Classes (9/13/2024 17:02:57)

    Release Date: February 25th, 2011
    Retirement Date: August 23rd, 2024
    Succeeded By: SoulWeaver




    [image]https://media.artix.com/encyc/df/tags/Retired.png[/image]
    SoulWeaver
    (No DA Required)

    Access Point: Ravenloss (Books 1 and 2) -> Tomix -> Become A SoulWeaver! -> I am ready! -> Wear Armor -> Wear Weaver Armor,
    Access Point: Pellow Village (Book 3) -> 3 Right -> Tomix -> Soulweaver Uniforms -> Soulweaver Attire,
    Access Point: Armor Closet
    Requirements: Completion of Meet Aegis, 1st lot of Shard of the Spirit-Loom given to Tomix to unlock
    Release Date: February 25th, 2011

    Default Weapon: Soul Claws

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Slash
    -15 Boost for 9 turns.

    Requirements: 7th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 2 hits of 100% damage, amounting to 200% damage; applies 'Sealed' (-15% Boost) to target for 9 turns.

    Mana Cost: 35
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button01-Sealing.png[/image]
    Appearance 1 / 1.1



    Enslave
    Attack and Stun for 3 rounds

    Requirements: 6th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 1 hit of 100% damage; applies 'Stun' to target, stunning it for 3 turns.

    Mana Cost: 27
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button02-Enslave.png[/image]
    Appearance



    Concentration
    Increases Crit

    Requirements: 5th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: Applies 'Con' (+200 Crit) to player for 2 turns. (Message: +100% Crit)

    Mana Cost: 30
    Cooldown: 3
    Damage Type: N/A
    Element: N/A

    Other information
  • Skill button was updated on November 24th, 2023, replacing its old appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button03-Con.png[/image]
    Appearance



    Retribution
    Overkill.

    Requirements: 4th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 14 hits of ~23.21% damage, amounting to 325% damage.

    Mana Cost: 20
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button04-Retro.png[/image]
    Appearance



    Valour Impact
    Attack! Bonus Crit!

    Requirements: 3rd Shard of the Spirit-Loom given to Tomix to unlock; successful 'Soul Pierce' to unlock

    Effect: 3 hits of 50% damage, amounting to 150% damage, with +100 Crit.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button05-Impact.png[/image]
    Appearance



    Soul Pierce
    Bonus To Hit!

    Requirements: 2nd Shard of the Spirit-Loom given to Tomix to unlock; successful attack to unlock

    Effect: 1 hit of 100% damage, with +50 Bonus.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button06-Pierce.png[/image]
    Appearance



    Soul Aegis
    +140 Avoidance!

    Requirements: 1st Shard of the Spirit-Loom given to Tomix to unlock

    Effect: +140 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +140 Block/Parry/Dodge Defense to player for 2 turns, and had the tooltip +140 Defense for 2 turns; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button07-Aegis.png[/image]
    Appearance



    Attack

    Requirements: None

    Effect: 2 hits of 50% damage, amounting to 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Repentance
    Applies a DoT

    Requirements: 8th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 10 hits of 25% damage, amounting to 250% damage; applies 'Daze', a 100% base damage Melee weapon element DoT effect, to target for 3 turns.

    Mana Cost: 60
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button08-Repent.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Purge
    Purge all status conditions affecting yourself!

    Requirements: 9th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: Purges all status effects (excluding 'Stuffed', 'Calm', 'Inner Peace' and permanent effects) from player.

    Mana Cost: 30
    Cooldown: 4
    Damage Type: N/A
    Element: N/A

    Other information
  • Skill initially removed 'Calm' and 'Inner Peace' buffs from SoulSynch until it was modified on October 23rd, 2020.
  • Skill button was updated on November 24th, 2023, replacing its old appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button09-Purge.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Soul Slice
    Applies Annihilation DOT!

    Requirements: 10th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Annihilation', a Magic None DoT effect equal to the value of the target's HP at the start of the turn, to the target, (Pop-up: Foe annihilated!), reliant on the following criteria:
    • If your foe's Max HP is greater than 5 times your Max HP, Soul Annihilation will activate if your foe has less than or equal to 5% of their Max HP.
    • If your foe's Max HP is between 3 and 5 times your Max HP, Soul Annihilation will activate if your foe has less than or equal to 10% of their Max HP.
    • If your foe's Max HP is between 2 and 3 times your Max HP, Soul Annihilation threshold is 15% enemy Max HP.
    • If your foe's Max HP is between 1 and 2 times your Max HP, Soul Annihilation threshold is 20% enemy Max HP.
    • If your foe's Max HP is between 1/2 and 1 times your Max HP, Soul Annihilation threshold is 50% enemy Max HP.
    • If your foe's Max HP is less than 1/2 your Max HP, Soul Annihilation threshold is 70% enemy Max HP.
    • If none of the above criteria are met, instead applies 'Soul Torn', a 300% base damage Magic None DoT effect, to target for 1 turn. (Pop-up: Foe's Soul resists!)
    Mana Cost: 35
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    Other information
  • It was possible for the target to survive the 'Annihilation' effect if the target's All Resist/DoT Damage Reduction is high enough to reduce the 'Annihilation' DoT to a value below its remaining health after Soul Slice.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button10-Slice.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Soul Burst
    Render a concussive strike on your foe's soul!

    Requirements: 11th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 1 hit of 100% damage; applies 'Soulless' to target, stunning it for 1 turn; automatically applies 'Mana Burn', a 15-40 Magic MP None DoT effect, to target for 4 turns.

    Mana Cost: 25
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button11-Burst.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Soul Vacuum
    Absorb your foe's very essence!

    Requirements: 12th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 2 hits of 75% damage, amounting to 150% damage; applies 'Weakened' (-25% Boost) to target for 4 turns.

    Mana Cost: 45
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button12-Vacuum.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Banishment
    Banish your opponents!

    Requirements: 13th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 1 hit of 135% damage to all foes.

    Mana Cost: 22
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Skill initially performed 5 hits of 90% damage distributed randomly between all foes, amounting to 450% damage distributed randomly between all foes; this was modified on August 1st, 2014.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button13-Banishment.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]SoulSynch
    Meditate to charge up a powerful attack!

    Requirements: 14th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: Applies 'Calm' (+20% Boost) to player for 2 turns; charges up a powerful attack which will unlock in 2 turns. (Pop-up: You calm your mind and body.)
    • After 2 turns, applies 'Inner Peace' (+20% Boost) to player for 99 turns; unlocks a powerful attack, changing tooltip to 'Ready to unleash!'. (Pop-up: Your spirit is calmed and focused.)
    • Upon second use, Aegis is summoned to blast the target with 3 hits of 175% damage, amounting to 525% damage; removes 'Inner Peace' from player. (Pop-up: Your calmed spirit releases a brilliant, focused attack!)
    Mana Cost: 35
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button14-SoulSynch.png[/image]
    Appearance 1 / 2.0 / 2.1



    Other information
  • A Color Custom variant of SoulWeaver was released on March 30th, 2018; with the release of Armor Customization, this class variant became a customization option on December 18th, 2020.
  • SoulWeaver received major changes on March 8th, 2019.
  • SoulWeaver's Soul Claws change appearance in accordance with weapon element and can be customized by its Arms Armor Customization options.
  • Fully training this armor unlocked SoulWeaver badge.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SoulWeaver-Original.png[/image]
    Soulforged Armor Set Appearance
    Freelancer Armor Set Appearance
    Delta Armor Set Appearance

    Also See: Master SoulWeaver, Fleshweaver (Retired)

    Thanks to
  • Peachii for original entry.
  • Jay for class images.
  • Silver Xoven for Soul Claw elemental attunement information, original image, correction, and Soul Slice information.
  • DemonicDarkwraith for Delta images, skill appearance images and corrections.
  • Caotica White, golden1231, and Slayer Zach for original skill appearance images.
  • Faerdin and Shaiyal for note 2 image.
  • Sagrym for corrections and skill appearance images.
  • The ErosionSeeker for original male image and other information.
  • Sunflower for original female images.
  • BluuHorseOfficial for BaltaelSynch flavor text and original SoulWeaver (Color Custom) entry.
  • Verlyrus for updated skill information.
  • Adrian, Aquapyre, crabpeople, Hopeful Guy, King Desoato, Mechajin, Mordred, Rat, Sakurai the Cursed and vishal for corrections.
  • Ace Woodlink, ArchMagus Orodalf, DragonSoulz, Faerdin, henderse, HellsWolf666, lyoko556, sky222, and Z.324 for skill information.





    [image]http://media.artix.com/encyc/df/tags/Artifact.png[/image]Valour Impact
    Attack! Bonus Crit!

    Requirements: 3rd Shard of the Spirit-Loom given to Tomix; Baltael's Aventail equipped; successful 'Soul Pierce' to unlock

    Effect: 6 hits of ~66.67% damage, amounting to 400% damage, with +200 Crit.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button05-Impact.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/Artifact.png[/image]Soul Aegis
    +140 Avoidance!

    Requirements: 1st Shard of the Spirit-Loom given to Tomix; Baltael's Aventail equipped

    Effect: +140 Melee/Pierce/Magic Avoidance to player for 4 turns.

    Mana Cost: 15
    Cooldown: 10
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +140 Block/Parry/Dodge Defense to player for 4 turns, and had the tooltip +140 Defense!; this was modified on September 1st, 2017.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button07-Aegis.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image][image]http://media.artix.com/encyc/df/tags/Artifact.png[/image]SoulSynch
    Meditate to charge up a powerful attack!

    Requirements: 14th Shard of the Spirit-Loom given to Tomix; Baltael's Aventail equipped

    Effect: Applies 'Calm' (+20% Boost) to player for 2 turns; charges up a powerful attack which will unlock in 2 turns. (Pop-up: You calm your mind and body.)
    • After 2 turns, applies 'Inner Peace' (+20% Boost) to player for 99 turns; unlocks a powerful attack, changing tooltip to 'Ready to unleash!'. (Pop-up: Your spirit is calmed and focused.)
    • Upon second use, Aegis merges with the player to blast the target with 5 hits of 200% damage, amounting to 1,000% damage; removes 'Inner Peace' from player. (Pop-ups: 'I'm here with you.' / 'I'm never far.' / 'We got this!')
    Mana Cost: 35
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Skill was previously named 'BaltaelSynch' and previously skipped the 'Calm' and 'Inner Peace' effects; this was modified on March 8th, 2019.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/SW-Button14-SoulSynch.png[/image]
    Appearance 1 / 2 / 2.1




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