Home  | Login  | Register  | Help  | Play 

RE: Retired Classes

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> RE: Retired Classes
Page 2 of 2<12
Forum Login
Message << Older Topic   Newer Topic >>
9/4/2024 23:24:56   
  DemonicDarkwraith

ArchKnight DragonFable


Release Date: January 1st, 2013
Retirement Date: September 24th, 2021
Succeeded By: TimeKiller






TimeKiller
(No DA Required)

Access Point: TimeKiller (Armor), Armor Closet
Requirements: Armor in inventory or bank
Release Date: January 1st, 2013

Default Weapon: Ratchet Bow

Offense
Boost: 0%
Bonus: 0
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
None



Quick shot
+100% crit attack

Requirements: None

Effect: 1 hit of 300% damage, with +200 Crit.

Mana Cost: 20
Cooldown: 14
Damage Type: As weapon
Element: As weapon


Appearance



Accelerate Training!
30% boost for 5 turns, regen 10% mana!

Requirements: None

Effect: Applies +30 Boost to player for 5 turns inclusive; recovers 10% of player's max MP.

Mana Cost: 0
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



3:10
Gain 5 Arbalest charges!

Requirements: None

Effect: Applies +30 Crit to player for 5 turns inclusive; gains 5 Arbalest Charges.

Mana Cost: 31
Cooldown: 6
Damage Type: N/A
Element: N/A


Appearance



Accelerate Regeneration!
Heal 30% over 3 turns!

Requirements: None

Effect: Recovers 10% of player's max HP; applies 'Heal', a 10% Melee Health HoT effect, to player for 2 turns.

Mana Cost: 35
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Bolt Spray
Shoot a bundle of bolts!

Requirements: None

Effect: 1 hit of 140% damage to all foes.

Mana Cost: 30
Cooldown: 1
Damage Type: As weapon
Element: As weapon


Appearance



Unload
Available after a successful Combo.

Requirements: Successful 'Rapid Fire' where the last hit connects to unlock

Effect: 8 hits of ~28.1% damage, amounting to 225% damage.

Mana Cost: 15
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance



Rapid Fire
Available after a successful Attack.

Requirements: Successful attack where the last hit connects to unlock

Effect: 4 hits of 37.5% damage, amounting to 150% damage.

Mana Cost: 10
Cooldown: 2
Damage Type: As weapon
Element: As weapon


Appearance



Attack

Requirements: None

Effect: 2 hits of 50% damage, amounting to 100% damage.

Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance



Power shots
Bigger bow, bigger bolts, bigger damage.

Requirements: At least 1 Arbalest Charge

Effect: 2 hits of 137.5% damage, amounting to 275% damage; consumes 1 Arbalest charge; skill has an additional Crit modifier of +25%.

Mana Cost: 10
Cooldown: 2
Damage Type: As weapon
Element: As weapon


Appearance



Lightning Flash!
-50 to hit for enemy

Requirements: At least 1 Arbalest Charge

Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Blind' (-50 Bonus) to target for 4 turns; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 15
Cooldown: 5
Damage Type: As weapon
Element: As weapon


Appearance



Time pulse
Fire a pulse of time that stuns for 3 turns.

Requirements: At least 1 Arbalest Charge

Effect: 5 hits of 30% damage, amounting to 150% damage; applies 'Stun' to target, stunning it for 3 turns, if final hit connects; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 20
Cooldown: 14
Damage Type: As weapon
Element: As weapon


Appearance



Distort Time
Reflective Barrier for 3 turns

Requirements: At least 1 Arbalest Charge

Effect: Applies 'Shielded' (+90 Melee/Pierce/Magic Avoidance) to player for 3 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded; consumes 1 Arbalest Charge.

Mana Cost: 10
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Shatter time for your enemy!
20% enemy Dmg reduction for 4 turns

Requirements: At least 1 Arbalest Charge

Effect: 1 hit of 200% damage; applies -20 Boost to target for 4 turns; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 20
Cooldown: 7
Damage Type: As weapon
Element: As weapon


Appearance



Rain a torrent of bolts on your enemies!
Hits all enemies

Requirements: At least 1 Arbalest Charge

Effect: 1 hit of 140% damage to all foes; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 20
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance



Thief of Time
Break the barrier of time!

Requirements: At least 1 Arbalest Charge

Effect: 18 hits of ~27.8% damage, amounting to 500% damage; consumes 1 Arbalest Charge; skill has an additional Crit modifier of +25%.

Mana Cost: 25
Cooldown: 39
Damage Type: As weapon
Element: As weapon


Appearance



Other information
  • Skills on the right side of the skill bar required Arbalest charges to use; 5 Arbalest charges were awarded with each use of the '3:10' skill; these charges did not expire unless consumed by the use of a skill requiring them.
  • Class was bugged to not change its elemental attunement on its appearance based on the element of your equipped weapon.


    Original Elemental Attunement Appearances

    Thanks to
  • Jay for images and skill buttons.
  • TFS for skill appearances, updated skill information, and corrections.
  • Verlyrus for skill information.
  • Gabriel Castro, Dove, and Zeldax for corrections.

    < Message edited by Jay -- 11/24/2024 6:13:05 >
  • DF  Post #: 26
    9/4/2024 23:26:14   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: March 31st, 2014
    Retirement Date: September 24th, 2021
    Succeeded By: ChronoZ






    ChronoZ
    (No DA Required)

    Access Point: ChronoZ (Armor), Armor Closet
    Requirements: Armor in inventory or bank
    Release Date: March 31st, 2014

    Default Weapon: LaZer Blade of Time

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 5
    Parry: 5
    Dodge: 5

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Kick. With Time.
    A happy little kick that stops foes from fleeing!

    Requirements: Level 12

    Effect: 1 hit of 100% damage; applies 'Kicked' (-100 Flee Resist) to target for 19 turns.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Reverse Time
    As good as new! Almost. Not quite.

    Requirements: Level 10

    Effect: Recovers 50% of player's max HP and 100% of player's max MP.

    Mana Cost: 0
    Cooldown: 34 (carries between battles)
    Charge Time: 2
    Damage Type: N/A
    Element: N/A


    Appearance



    Blink Forward
    Speed up and attack 2 more times!

    Requirements: Level 10

    Effect: Grants player 2 extra turns.

    Mana Cost: 30
    Cooldown: 34
    Damage Type: N/A
    Element: N/A


    Appearance



    Time blast
    Blast combo!

    Requirements: Level 8

    Effect: 1 hit of 150% damage.
  • Starts Time blast combo; continues Time blast, Bow, and Piercing combos.

    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Bow Blast
    Blaster combo!

    Requirements: Level 6

    Effect: 2 hits of 100% damage, amounting to 200% damage.
  • Starts Bow combo; continues Time blast, Bow, and Piercing combos.

    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Dimensional Stab
    Piercing combo!

    Requirements: Level 4

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage.
  • Starts Piercing combo; continues Time blast, Bow, and Piercing combos.

    Mana Cost: 20
    Cooldown: 0; Cooldown becomes 9 if Dimensional Rift is used
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2



    Phase
    Phase in and out for 2 turns

    Requirements: Level 2

    Effect: Applies 'Phased' (+240 Melee/Pierce/Magic Avoidance) to player for 2 turns.

    Mana Cost: 15
    Cooldown: 9
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +240 Block/Parry/Dodge Defense for 2 turns; this was modified on September 1st, 2017.


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 100% damage; resets any incomplete combo.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Time Grinder Finisher
    Grind down your enemy's will to fight!

    Requirements: Level 10; Completion of T9, B1, B4, or P5 combo

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for X turns, where X depends on the combo used.
  • X=3 for combos T9, B4, and P5; X=1 for combo B1.

    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Bullet Time Finisher
    Bend time around your enemy!

    Requirements: Level 12; Completion of T1, T3, or P1 combo

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for X turns, where X depends on the combo used.
  • X=5 for combos T3 and P1; X=1 for combo T1.

    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2 / 1.3



    Heal Finisher
    Accelerated Regeneration!

    Requirements: Level 15; Completion of T7 combo

    Effect: Recovers 50% of player's max HP; 1 hit of 150% damage.

    Mana Cost: 60
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Rewind Combo
    Rewind your combo 1 step!

    Requirements: Level 15

    Effect: Rewinds any combo by 1 step; 1 hit of 100% damage.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Future!
    Travel one turn into the future! Whoa!

    Requirements: Level 15

    Effect: Skips player's turn.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A





    Waste Time!
    Annihilate one whole turn of time.

    Requirements: Level 15

    Effect: Skips player's turn.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A





    Ultimate Time Travel!
    This doesn't actually do anything.

    Requirements: Level 15

    Effect: Skips player's turn.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A





    Other information
  • ChronoZ utilizes skill combos to extend the player's array of available skills; see the lists below for all possible skill combos.



    Thanks to
  • Jay for images and skill buttons.
  • DemonicDarkwraith for skill appearances and other information.
  • Therril Oreb for formatting.
  • Sakurai the Cursed, Stephen Nix, and TFS for corrections.



    Time blast Combos
  • Time blast - Bullet Time Finisher (Bullet Time Combo) [T1]
  • Time blast - Bow Blast (Future Sight Combo) [T2]
  • Time blast - Dimensional Stab - Bullet Time Finisher (Long Bullet Time Combo) [T3]
  • Time blast - Dimensional Stab - Time blast (Focus Combo) [T4]
  • Time blast - Dimensional Stab - Bow Blast (Cripple Combo) [T5]
  • Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [T6]
  • Time blast - Time blast - Heal Finisher (Accelerated Regeneration Combo) [T7]
  • Time blast - Time blast - Time blast (Effect Rewind Combo) [T8]
  • Time blast - Time blast - Bow Blast - Time Grinder Finisher [T9]
  • Time blast - Time blast - Bow Blast - Time blast (Focus Combo) [T10]
  • Time blast - Time blast - Bow Blast - Bow Blast (Cripple Combo) [T11]
  • Time blast - Time blast - Bow Blast - Dimensional Stab (Dimensional Rift Combo) [T12]
  • Time blast - Time blast - Dimensional Stab - Time blast (Dimensional Strength Combo) [T13]
  • Time blast - Time blast - Dimensional Stab - Bow Blast (Aging Combo) [T14]
  • Time blast - Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [T15]

    Bow Combos
  • Bow Blast - Time Grinder Finisher [B1]
  • Bow Blast - Time blast (Spotter Combo) [B2]
  • Bow Blast - Bow Blast (Dimensional Quake Combo) [B3]
  • Bow Blast - Dimensional Stab - Time Grinder Finisher [B4]
  • Bow Blast - Dimensional Stab - Time blast (Focus Combo) [B5]
  • Bow Blast - Dimensional Stab - Bow Blast (Cripple Combo) [B6]
  • Bow Blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [B7]

    Piercing Combos
  • Dimensional Stab - Time blast - Bullet Time Finisher (Long Bullet Time Combo) [P1]
  • Dimensional Stab - Time blast - Time blast (Focus Combo) [P2]
  • Dimensional Stab - Time blast - Bow Blast (Cripple Combo) [P3]
  • Dimensional Stab - Time blast - Dimensional Stab (Dimensional Rift Combo) [P4]
  • Dimensional Stab - Bow Blast - Time Grinder Finisher [P5]
  • Dimensional Stab - Bow Blast - Time blast (Focus Combo) [P6]
  • Dimensional Stab - Bow Blast - Bow Blast (Cripple Combo) [P7]
  • Dimensional Stab - Bow Blast - Dimensional Stab (Dimensional Rift Combo) [P8]
  • Dimensional Stab - Dimensional Stab - Time blast (Dimensional Strength Combo) [P9]
  • Dimensional Stab - Dimensional Stab - Bow Blast (Aging Combo) [P10]
  • Dimensional Stab - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo) [P11]



    Time blast - Bullet Time Finisher (Bullet Time Combo)
    [T1]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Bullet Time Finisher

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for 1 turn. (Pop-up: Bullet Time combo finished!)
    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Bow Blast (Future Sight Combo)
    [T2]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Bow Blast

    Effect: 1 hit of 250% damage, with +200 Crit. (Pop-up: Future Sight combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Time blast - Dimensional Stab - Bullet Time Finisher (Long Bullet Time Combo)
    [T3]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Bullet Time Finisher

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for 5 turns. (Pop-up: Long Bullet Time combo finished!)
    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Dimensional Stab - Time blast (Focus Combo)
    [T4]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Time blast - Dimensional Stab - Bow Blast (Cripple Combo)
    [T5]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies 'Crippled' (-25% Boost) to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [T6]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2 / 3

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Time blast - Heal Finisher (Accelerated Regeneration Combo)
    [T7]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Heal Finisher

    Effect: Recovers 50% of player's max HP; 1 hit of 150% damage. (Pop-up: Accelerated Regeneration combo finished! Healed <x> health!)
    Mana Cost: 60
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2


    Time blast - Time blast - Time blast (Effect Rewind Combo)
    [T8]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Time blast

    Effect: 4 hits of 100% damage, amounting to 400% damage; removes all status effects on player. (Pop-up: Effect Rewind combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Time blast - Time blast - Bow Blast - Time Grinder Finisher
    [T9]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 3 turns. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Time blast - Time blast - Bow Blast - Time blast (Focus Combo)
    [T10]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Time blast - Time blast - Bow Blast - Bow Blast (Cripple Combo)
    [T11]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Time blast - Time blast - Bow Blast - Dimensional Stab (Dimensional Rift Combo)
    [T12]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Time blast - Dimensional Stab - Time blast (Dimensional Strength Combo)
    [T13]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Time blast

    Effect: Applies +50% Boost to player for 4 turns inclusive; 5 hits of 50% damage, amounting to 250% damage; 33% chance for 6 hits of 50% damage, amounting to 300% damage. (Pop-up: Dimensional Strength combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Time blast - Time blast - Dimensional Stab - Bow Blast (Aging Combo)
    [T14]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 4 hits of 25% damage, amounting to 100% damage; 33% chance for 5 hits of 25% damage, amounting to 125% damage; applies 'Aging', a 50% Melee weapon element DoT effect, to target for 5 turns. (Pop-up: Aging combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Time blast - Time blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [T15]

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Blast combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 1 hit of 150% damage. (Pop-up: Accelerate Regeneration combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 9 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3



    Bow Blast - Time Grinder Finisher
    [B1]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 1 turn. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Bow Blast - Time blast (Spotter Combo)
    [B2]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Time blast

    Effect: 4 hits of 50% damage, amounting to 200% damage, with +200 Bonus. (Pop-up: Spotter Combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Bow Blast - Bow Blast (Dimensional Quake Combo)
    [B3]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Bow Blast

    Effect: 4 hits of 50% damage, amounting to 200% damage; 1 hit of 50% damage to all foes. (Pop-up: Dimensional Quake combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Bow Blast - Dimensional Stab - Time Grinder Finisher
    [B4]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 3 turns. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Bow Blast - Dimensional Stab - Time blast (Focus Combo)
    [B5]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Bow Blast - Dimensional Stab - Bow Blast (Cripple Combo)
    [B6]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Bow Blast - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [B7]

    Bow Blast

    Effect: 2 hits of 100% damage, amounting to 200% damage. (Pop-up: Bow Combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance

    Dimensional Stab

    Effect: 4 hits of 100% damage, amounting to 400% damage; 33% chance for 5 hits of 100% damage, amounting to 500% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3



    Dimensional Stab - Time blast - Bullet Time Finisher (Long Bullet Time Combo)
    [P1]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Bullet Time Finisher

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Slow Reflexes' (-50 Bonus) to target for 5 turns. (Pop-up: Long Bullet Time combo finished!)
    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Time blast - Time blast (Focus Combo)
    [P2]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Dimensional Stab - Time blast - Bow Blast (Cripple Combo)
    [P3]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Dimensional Stab - Time blast - Dimensional Stab (Dimensional Rift Combo)
    [P4]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Time blast

    Effect: 6 hits of 50% damage, amounting to 300% damage; 33% chance for 7 hits of 50% damage, amounting to 350% damage. (Pop-up: Bullet Time combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Bow Blast - Time Grinder Finisher
    [P5]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Shots

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time Grinder Finisher

    Effect: 10 hits of 13% damage, amounting to 130% damage; applies 'Stun' to target, stunning it for 3 turns. (Pop-up: Time Grinder combo finished!)
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1


    Dimensional Stab - Bow Blast - Time blast (Focus Combo)
    [P6]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Time blast

    Effect: 2 hits of 250% damage, amounting to 500% damage; applies +60 Crit to player for 4 turns inclusive. (Pop-up: Focus combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance


    Dimensional Stab - Bow Blast - Bow Blast (Cripple Combo)
    [P7]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4

    Bow Blast

    Effect: 7 hits of 20% damage, amounting to 140% damage; 33% chance for 8 hits of 20% damage, amounting to 160% damage; applies -25% Boost to target for 2 turns. (Pop-up: Crippling combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Dimensional Stab - Bow Blast - Dimensional Stab (Dimensional Rift Combo)
    [P8]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Bow Blast

    Effect: 5 hits of 40% damage, amounting to 200% damage; 33% chance for 6 hits of 40% damage, amounting to 240% damage. (Pop-up: Time Grinder combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Dimensional Stab - Time blast (Dimensional Strength Combo)
    [P9]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Piercing combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Time blast

    Effect: Applies +50% Boost to player for 4 turns inclusive; 5 hits of 50% damage, amounting to 250% damage; 33% chance for 6 hits of 50% damage, amounting to 300% damage. (Pop-up: Dimensional Strength combo finished!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5


    Dimensional Stab - Dimensional Stab - Bow Blast (Aging Combo)
    [P10]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Piercing combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Bow Blast

    Effect: 4 hits of 25% damage, amounting to 100% damage; 33% chance for 5 hits of 25% damage, amounting to 125% damage; applies 'Aging', a 50% Melee weapon element DoT effect, to target for 5 turns.
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3


    Dimensional Stab - Dimensional Stab - Dimensional Stab (Dimensional Rift Combo)
    [P11]

    Dimensional Stab

    Effect: 2 hits of 100% damage, amounting to 200% damage; 33% chance for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: Piercing combo started!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 2

    Dimensional Stab

    Effect: 5 hits of 50% damage, amounting to 250% damage. (Pop-up: Piercing combo part 2!)
    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1

    Dimensional Stab

    Effect: 11 hits of 70% damage, amounting to 770% damage; after this skill is used, 'Dimensional Stab' will have a 10 turn cooldown. (Pop-up: Dimensional Rift combo finished! Additional 40 mana consumed.)
    Mana Cost: 60
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon

    Appearance 1 / 1.1 / 1.2 / 1.3

    < Message edited by DemonicDarkwraith -- 11/10/2024 13:52:57 >
  • DF  Post #: 27
    9/4/2024 23:29:36   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: January 29th, 2016
    Retirement Date: May 27th, 2022
    Succeeded By: Archivist






    Archivist
    (No DA Required)

    Access Point: Archivist (Armor), Armor Closet
    Requirements: Armor in inventory or bank
    Release Date: January 29th, 2016

    Default Weapon: Literary Focus

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Darkness: 5
    Light: 5



    Ultimate Orb Creation
    Burst Empowerment

    Requirements: None

    Effect: 1 hit of 100% damage; grants player 5 extra turns; unlike most Empowerment skills, this skill gains 4 Empowerment charges.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance 1 / 1.1



    Destroyer's Hunger
    Stun Empowerment

    Requirements: None

    Effect: 7 hits of 20% damage, amounting to 140% damage; applies 'Destroyer's Hunger' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance 1 / 1.1 / 1.2



    Demento's Bane
    Critical Empowerment

    Requirements: None

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Demento's Bane' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance



    Ash's Glory
    Accuracy Empowerment

    Requirements: None

    Effect: 13 hits of 15% damage, amounting to 195% damage; applies 'Ash's Glory' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 5 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance 1 / 1.1 / 1.2



    Wrath of Wargoth
    Multi Empowerment

    Requirements: None

    Effect: 5 hits of 34% damage, amounting to 170%damage; applies 'Wargoth's Wrath' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 4 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance 1 / 1.1



    Xan's Madness
    Damage Empowerment

    Requirements: None

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Xan's Madness' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance



    Celestia's Sorrow
    Heal Empowerment and Shield

    Requirements: None

    Effect: Applies 'Remembrance' (+175 Melee/Pierce/Magic Avoidance) to player for 3 turns; applies 'Celestia's Sorrow' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 98 (carries between battles)
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +175 Block/Parry/Dodge Defense for 3 turns; this was modified on September 1st, 2017.


    Appearance



    Attack

    Requirements: None

    Effect: 4 hits of 25% damage amounting to 100% damage; applies any of the additional effects to this attack depending on the Empowerment as listed below:
    • Destroyer's Hunger: Chance to apply 'Devoured Spirit' to target (16.67% per hit, amounting to 50% activation chance across all hits), stunning target for 1 turn.
    • Demento's Bane: Applies +200 Crit to each hit.
    • Ash's Glory: Applies +200 Bonus to each hit.
    • Wargoth's Wrath: Gains an additional 1 hit of 25% damage to all foes.
    • Xan's Madness: Each hit gains +12% more damage, amounting to 148% damage; includes the multi-hit from 'Wargoth's Wrath', amounting to 137% damage to all foes.
    • Celestia's Sorrow: Recovers 20% of player's max health.
    • Kathool's Madness: Reduces all skill cooldowns by 2 turns instead of 1, excluding 'Kathool's Madness'.
    • Dirty fighting tricks from Sho'Nuff!: Applies 'Dirty Fighting', a 20-33% Pierce weapon element DoT, to target for 5 turns.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As player
    Element: As player


    Appearance



    Kathool's Madness
    Cooldown Empowerment

    Requirements: None

    Effect: 3 hits of 100% damage, amounting to 300% damage; applies 'Kathool's Madness' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 19 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance



    Pirates Vs Ninjas
    DoT Empowerment

    Requirements: None

    Effect: 6 hits of 25% damage, amounting to 150% damage; applies 'Dirty fighting tricks from Sho'Nuff!' (see 'Attack' skill) to player for 6 turns inclusive.

    Mana Cost: 30
    Cooldown: 11 (carries between battles)
    Damage Type: As player
    Element: As player


    Appearance 1 / 1.1 / 1.2 / 1.3



    Other information
  • Archivist originally started with 6 class skills and gained 3 new skills as the 10th Anniversary quest progressed, amounting to 9 skills.
  • Pop-up headlines when the Empowerment effects expire:
    quote:

  • Ultimate Orb Creation: The power of the Ultimate Orb is receding.
  • Destroyer's Hunger: Destroyer's hunger is sated.
  • Demento's Bane: Demento's bane falls away.
  • Ash's Glory: Ash's glory leaves you.
  • Wrath of Wargoth: Wargoth's wrath dissipates.
  • Xan's Madness: Xan's madness is cleared from your mind.
  • Celestia's Sorrow: Celestia's presence fades.
  • Kathool's Madness: Kathool's madness fades.
  • Pirates vs Ninjas: Ninja and Pirate fury settles.
  • Original Archivist's gear on the male version was attuned to player's equipped weapon's element.



    Thanks to
  • Shiminuki and Yoshino for original male and female images.
  • Slayer Zach for Kathool's Madness description.
  • Solanaceae for skill effects, updated information, and corrections.
  • TFS for updated skill effects and other information.
  • BluuHorseOfficial and Gabriel Castro for corrections.
  • Peachii for updated main images.
  • DemonicDarkwraith for skill appearances and other information.

    < Message edited by Jay -- 11/24/2024 6:13:17 >
  • DF  Post #: 28
    9/4/2024 23:30:22   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: April 26th, 2019
    Retirement Date: October 28th, 2022
    Succeeded By: Pirate





    Pirate (3)
    (No DA Required)

    Access Point: Osprey Cove -> Rhubarb -> Become A Pirate! -> Wear Armor, Armor Closet
    Requirements: 1 Forged Papers given to Rhubarb to unlock
    Release Date: April 26th, 2019

    Default Weapon: Pirate Blade

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Fury of the High Seas
    The power of the Seas boosts your damage!

    Requirements: 7th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 80% damage; applies 'Fury' (+25% Boost) to player for 6 turns inclusive.

    Mana Cost: 22
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Lime-Aid
    Heals you and clears effects! Tangy!

    Requirements: 6th Black Pearl given to Rhubarb to unlock

    Effect: Purges all status effects (excluding 'Stuffed') from player; recovers 10% of player's max HP; applies 'Lime-Aid', a 10% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Summon Crackers
    Let Crackers scratch out their eyes!

    Requirements: 5th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Bwaaak' (-80 Bonus) to target for 2 turns.

    Mana Cost: 25
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Help from the Locker
    Summon Ghosts for Crits

    Requirements: 4th Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 55% damage, amounting to 165% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Quick Shot
    Hits all enemies, yarr!

    Requirements: 3rd Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 130% damage to all foes.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Swab / Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    Dirty Trick
    Stuns for 3 rounds

    Requirements: 2nd Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Unsteady' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Sealegs
    +200 avoidance for 2 turns

    Requirements: 1st Black Pearl given to Rhubarb to unlock

    Effect: Applies 'Sealegs' (+200 Melee/Pierce/Magic Avoidance) to player for 2 turns. (Message pop-up: Bring it on Landlubber!)

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 125% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Backstab
    Retaliate against attacking foes!

    Requirements: 8th Black Pearl given to Rhubarb to unlock

    Effect: Applies +80 Block/Parry/Dodge to player for 4 turns; retaliates 200% weapon damage to player's last target once per turn.

    Mana Cost: 28
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance



    To the Plank!
    Make them walk the plank! Lower foe's Boost.

    Requirements: 9th Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Planked' (-20% Boost) to target for 3 turns.

    Mana Cost: 23
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Avast!
    Lower your foe's Damage and Bonus!

    Requirements: 10th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 120% damage; applies 'Avast' (-20 Bonus, -20% Boost) to target for 3 turns.

    Mana Cost: 21
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Target Practice
    Increase your Bonus and lower foe's Bonus.

    Requirements: 11th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Target Locked' (+50 Bonus) to player for 4 turns; applies 'Pierced' (-50 Bonus) to target for 3 turns.

    Mana Cost: 26
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Swab / Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    Flintlock
    A few quick shots should do the trick!

    Requirements: 12th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 85% damage, amounting to 170% damage.

    Mana Cost: 17
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Swab / Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    Fire the Broadsides!
    Fire that giant cannon at your foe!

    Requirements: 13th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 230-310% damage; applies 'Cannon Ball' to target, stunning it for 1 turn.

    Mana Cost: 40
    Cooldown: 16
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Prior to September 17th, 2021, Fire the Broadsides! would play this animation.
  • Selecting Swab CC, Matey, Navigator, or Marauder Body Armor Customization made the cannon to be color-custom to player's trim color.


    Swab: Appearance
    Swab CC / Matey: Appearance
    Navigator: Appearance
    Marauder: Appearance
    Voidsailor: Appearance



    Plunder & Sunder!
    Plunder a potion and sunder your foe's armor!

    Requirements: 14th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 100% damage; applies 'Sundered Armor' (-50 All Resist, +50 Health Resist) to target for 3 turns inclusive; activates one of the following effects:
    • If the player's HP% remaining is lower than or equal to your percent of MP remaining after using this skill, gain an additional Health potion (up to 5 total). (Pop-up: Plundered an HP potion!)
    • If the player's MP% remaining is lower than your percent of HP remaining, gain an additional Mana potion (up to 5 total). (Pop-up: Plundered an MP potion!)
    • If the player already have 5 of one type of potion, it will steal one of the other type, regardless of your HP/MP.
    Mana Cost: 35
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Other information
  • Passive effect: Each of this class's skills dealt 20% more damage per hit against enemies with less than 0 Bonus.
  • Prior to September 17th, 2021, equipping the Navigator's Hat artifact modified the appearance of Pirate, as well as the appearance of the Navigator's Pistol during any animations; this appearance was folded into Navigator Armor Customization option.
  • This class' default appearance was modified on September 17th, 2021, with its prior default appearance becoming a Matey Armor Customization option.
  • Selecting the Marauder Body Armor Customization made the pistol, when used, to be color-custom to player's trim color.
  • Fully training this class unlocked Pirate badge.


    Swab CC Armor Set Appearance
    Matey Armor Set Appearance
    Navigator Armor Set Appearance
    Marauder Armor Set Appearance
    Voidsailor Armor Set Appearance

    Also See: Dread Pirate

    Thanks to
  • Jay for class images and Navigator's Pistol images.
  • Ash and Verlyrus for skill information.
  • TFS for Navigator's Pistol information and updated skill information.
  • DemonicDarkwraith for skill appearance images, other information, additions and corrections.
  • Sakurai the Cursed for corrections.

    < Message edited by DemonicDarkwraith -- 10/11/2024 18:42:16 >
  • DF  Post #: 29
    9/4/2024 23:32:56   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: February 6th, 2015
    Retirement Date: April 21st, 2023
    Succeeded By: Ninja





    Ninja (2)
    (No DA Required)

    Access Point: Shadow of the Wind Village -> Thyton -> Become A Ninja! -> Wear Armor! -> Equip Ninja Armor, Armor Closet
    Requirements: 1 Itchy Itchy Paradise given to Thyton to unlock
    Release Date: February 6th, 2015

    Ninja (CC)
    (DA Required)

    Access Point: Shadow of the Wind Village -> Thyton -> Become A Ninja! -> Wear Armor! -> Equip Color-Custom Ninja Armor, Armor Closet
    Requirements: 1 Itchy Itchy Paradise given to Thyton to unlock, Fully trained Ninja, Dragon Amulet
    Release Date: February 23th, 2018

    Ninja (Retro)
    (DA Required)

    Access Point: Armor Closet
    Requirements: 1 Itchy Itchy Paradise given to Thyton to unlock
    Release Date: February 23th, 2018

    Default Weapon: Ninja Blade

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Catalyst
    More damage for each Poison

    Requirements: 6th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of [130+25X]% damage; X is equal to the number of following effects active on the target: 'Scorpion Poison', 'Lotus Poison', 'Your foe feels sluggish', and 'Viper Poison'.

    Mana Cost: 27
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Hidden Strike
    Fade and hit all foes

    Requirements: 5th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 130% damage to all foes.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Scorpion Venom
    Poison your foe with scorpion venom

    Requirements: 4th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 40% damage; applies 'Scorpion Venom', a 40% Magic weapon element DoT effect, to target for 7 turns.

    Mana Cost: 22
    Cooldown: 7
    Damage Type: As weapon
    Element: Poison


    Appearance 1 / 1.1



    Massive Strike
    Deal Critical damage!

    Requirements: 3rd Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 165% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Furious Assault
    Stuns for three rounds!

    Requirements: 2nd Wind Scroll given to Thyton to unlock

    Effect: 3 hits of 42% damage, amounting to 126% damage; applies 'Unstead and cannot attack!' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Rapid Attack
    Slash your foe!

    Requirements: 1st Wind Scroll given to Thyton to unlock

    Effect: 2 hits of 75% damage, amounting to 150% damage.

    Mana Cost: 20
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Fade into the Shadows
    +150 Avoidance for 2 turns

    Requirements: None

    Effect: Applies +150 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 125% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Walk Within Shadows
    Avoid part of the next few attacks

    Requirements: 7th Wind Scroll given to Thyton to unlock

    Effect: Applies 'Avoid some damage every turn' (+150 Block/Parry/Dodge Defense) to player for 4 turns; while affected by 'Avoid some damage every turn', player recovers their HP equal to 25-50% of damage taken per hit.

    Mana Cost: 28
    Cooldown: 8
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +150 Dodge Defense for 2 turns; this was modified on September 1st, 2017.


    Appearance



    Blood of the Lotus
    Long lasting Lotus poison

    Requirements: 8th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 80% damage; applies 'Lotus Poison', a 30% Magic weapon element DoT effect, to target for 10 turns.

    Mana Cost: 23
    Cooldown: 10
    Damage Type: As weapon
    Element: Poison


    Appearance 1 / 1.1 / 1.2



    Blurred Vision
    Increase defense and limit enemy sight

    Requirements: 9th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 130% damage; applies 'Dodge chance increased' (+80 Block/Parry/Dodge Defense) to player for 4 turns; applies 'Unable to clearly see foe' (-40 Bonus) to target for 4 turns, regardless if the hit connect.

    Mana Cost: 26
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Previously applied +80 Dodge Defense for 2 turns; this was modified on September 1st, 2017.


    Appearance 1 / 1.1



    Spider Venom
    Slow your foe and limit movement

    Requirements: 10th Wind Scroll given to Thyton to unlock; Successful attack to unlock

    Effect: 4 hits of 30% damage, amounting to 120% damage; applies 'Your foe feels sluggish' (-45 Melee/Pierce/Magic Avoidance) to target for 4 turns; applies 'Movement Limited' to target for 4 turns, regardless if the hits connect. While affected by 'Movement Limited', target is given a 20% chance to be stunned.

    Mana Cost: 26
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Skill's name was previously called 'Paralyzing Slash'; this was modified on September 1st, 2017.


    Appearance 1 / 1.1 / 1.2 / 1.3



    Viper Venom
    Poison foe with Viper venom

    Requirements: 11th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 40% damage; applies 'Viper Poison', a 40% Magic weapon element DoT effect, to target for 5 turns.

    Mana Cost: 17
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Vanish
    Prepare to strike

    Requirements: 12th Wind Scroll given to Thyton to unlock

    Effect: Applies 'Avoidance increased' (+100 Melee/Pierce/Magic Avoidance) to player for 2 turns; applies 'BtH increased' (+80 Bonus) to player for 4 turns; unlocks 'Shadow Strike'.

    Mana Cost: 22
    Cooldown: 6
    Damage Type: N/A
    Element: N/A


    Appearance



    Shadow Strike
    Attack from the shadows

    Requirements: 13th Wind Scroll given to Thyton to unlock; 'Avoidance increased' effect applied to player to use

    Effect: 10 hits of 29% damage, amounting 290% damage.

    Mana Cost: 35
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Other information
  • Passive effect: while this class was equipped, the player's Crit modifier is increased by +50%, amounting to 225% base critical hit damage.
  • A Color Custom variant of this class—Ninja (CC)—was added on February 23rd, 2018; Ninja's current art was also updated at the same date, with its prior default appearance becoming a Retro variant equipped in the Armor Closet.
  • Fully training this class unlocked the Ninja badge.
  • While Ninja was revamped again on April 21st, 2023, equipping Ninja (CC) loaded this class' version until May 6th, 2023.


    Elite Armor Set Appearance 1 / 2
    Retro Armor Set Appearance

    Thanks to
  • Jay for class images.
  • Gabriel Castro for original Ninja (CC) entry.
  • DemonicDarkwraith for skill appearances, other information, and corrections.
  • Ash for skill information.
  • Sakurai the Cursed for information and corrections.
  • crabpeople for correction.

    < Message edited by DemonicDarkwraith -- 10/11/2024 18:36:06 >
  • DF  Post #: 30
    9/4/2024 23:34:42   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: February 26th, 2021
    Retirement Date: August 25th, 2023
    Succeeded By: DeathKnight





    DeathKnight (3)
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Other Classes! -> Death Knight -> To The Tomb! -> Malifact's Ghost -> Become A Death Knight! -> Wear Death Knight Armor, Armor Closet
    Requirements: Fully trained Paladin; Fully trained Necromancer; 1st Undead Slayer Badge given to Malifact's Ghost to unlock
    Release Date: February 26th, 2021

    Default Weapon: DeathBlade

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Light: 5
    Darkness: 5




    DeathKnight's widget displaying Consuming and Healing Presence and the number of DeathKnight relics equipped.


  • Clicking the widget will toggle between Consuming Presence and Healing Presence. (Pop-ups: Shifted to Consuming Presence. / Shifted to Healing Presence.)
  • While the player is in Consuming Presence:
    • Each of this class's skills besides Necrotic Shift will consume 5% of the player's maximum HP, as will potions and trinket skills.
    • Each of this class's skills will gain an additional +60% total base damage.
    • If the player has at least one Offensive Relic equipped, each of this class's attacks will gain an additional +5% total base damage, +5 Bonus, and +5 Crit for every DeathKnight Relic the player has equipped.
    • If the player has two Offensive Relics equipped, each of this class's attacks will gain an additional +10% total base damage, +10 Bonus, and +10 Crit in addition to all of the above effects.
    • With a full set of DeathKnight Relics equipped, Consuming Presence will cap at a total of +100% base damage, +40 Bonus, and +40 Crit.
  • While the player is in Healing Presence, each of this class's skills (besides Necrotic Shift), as well as potions and trinkets, will immediately heal the player for 3% of their maximum HP upon use.



    Necrotic Shift
    Bend the necrotic curse for DoT or HoT.

    Requirements: 7th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Picks one of the following effects, depending on the player's Presence (see below), before gaining an extra turn.
    • If the player is in Consuming Presence, this skill automatically applies 'Necrotic Curse', a 20% Magic Curse DoT effect, to target for 5 turns. (Pop-up: You impose the necrotic curse on your foe!)
      • If the player has at least one Utility Relic (see below) equipped, 'Necrotic Curse' will gain an additional +2.5% damage for each DeathKnight relic equipped.
      • If the player has two Utility Relics equipped, 'Necrotic Curse' will gain an additional 5% damage.
      • With a full set of DeathKnight Relics equipped, 'Necrotic Curse' will cap at a total of 40% damage.
    • If the player is in Healing Presence, this skill will immediately heals them for 2% of their maximum HP and applies 'Necrotic Curse', a HoT effect that heals equal to 2% of player's max HP, for 4 turns. (Pop-up: You force the necrotic curse to sustain you!)

      • If the player has at least one Utility Relic (see below) equipped, 'Necrotic Curse' will heal them for an additional +0.25% of their maximum HP for each DeathKnight relic equipped.
      • If the player has two Utility Relics equipped, 'Necrotic Curse' will heal them for an additional +0.5% of their maximum HP.
      • With a full set of DeathKnight Relics equipped, 'Necrotic Curse' will heal the player for up to 4% of their maximum HP and becomes a HoT effect that heals equal to 4% of player's max HP for 4 turns.
    • Shifting between Consuming Presence and Healing Presence will immediately remove any 'Necrotic Curse' effects on the player and all enemies. (Pop-ups: Your necrotic curse recedes as your presence shifts to Consuming. / Your necrotic curse recedes as your presence shifts to Healing.)
    Mana Cost: 20
    Cooldown: 10
    Damage Type: N/A
    Element: N/A


    Consuming / Healing Appearance



    Blood Tap
    Strike to restore health!

    Requirements: 6th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage; if the hit lands, attack will immediately heal the player for 8% of their maximum HP.
    • If the player has at least one Utility Relic equipped, this skill will heal the player for an additional +0.5% of their maximum HP for each DeathKnight relic equipped.
    • If the player has two Utility Relics equipped, this skill will heal them for an additional +1% of their maximum HP.
    • With a full set of DeathKnight Relics equipped, this heal will cap at 12% of the player's maximum HP.
    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Soul Slash
    Attack and apply a soul-cutting DoT.

    Requirements: 5th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 30% damage, amounting to 90% damage; applies 'Soul Slash', a 40% Magic Curse DoT effect, to target for 5 turns.
    • If the player has at least one Utility Relic equipped, 'Soul Slash' will gain an additional +5% damage for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, 'Soul Slash' will gain an additional +10% damage.
    • With a full set of DeathKnight Relics equipped, 'Soul Slash' will cap at a total of 80% damage.
    Mana Cost: 25
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Unholy Shadow
    Strikes all foes.

    Requirements: 4th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 110% damage to all foes.

    Mana Cost: 30
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Obliterate
    Guaranteed Critical.

    Requirements: 3rd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 2 hits of 57.5% damage, amounting to 115% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Instill Fear
    Stun your foe with the fear of death.

    Requirements: 2nd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage, applies 'Fear of Death' to target, stunning it for 3 turns.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Garb of Undeath
    +140 Avoidance.

    Requirements: None

    Effect: Applies +140 Melee/Pierce/Magic Avoidance to player for 2 turns.
    • If the player has at least one Utility Relic equipped, this skill will gain an additional +5 Melee/Pierce/Magic Avoidance for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, this skill will gain an additional +10 Melee/Pierce/Magic Avoidance.
    • With a full set of DeathKnight Relics equipped, this skill will cap at +180 Melee/Pierce/Magic Avoidance.
    Mana Cost: 30
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 90% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Inspire Weakness
    Weaken your foe's resistance and crit.

    Requirements: 8th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage; applies -30 All Resist, +30 Health Resist, -30 Crit to target for 4 turns inclusive.
    • If the player has at least one Utility Relic equipped, this skill will inflict an additional -2.5 All Resist, +2.5 Health Resist, and -2.5 Crit for each DeathKnight Relic equipped, rounding up.
    • If the player has two Utility Relics equipped, this skill will apply an additional -5 All Resist, +5 Health Resist, and -5 Crit.
    • With a full set of DeathKnight Relics equipped, this skill will cap at applying -50 All Resist, +50 Health Resist, and -50 Crit to target.
    Mana Cost: 25
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Unholy Will
    Harden your will, reduce damage taken.

    Requirements: 9th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies 'Unholy Will' (+20 All Resist, -20 Immobility Resist) to player for 2 turns.
    • If the player has at least one Utility Relic equipped, 'Unholy Will' will gain an additional +5 All Resist and -5 Immobility Resist for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, 'Unholy Will' will gain an additional +10 All Resist and -10 Immobility Resist.
    • With a full set of DeathKnight Relics equipped, 'Unholy Will' will cap at +60 All Resist and -60 Immobility Resist.
    Mana Cost: 30
    Cooldown: 17
    Damage Type: N/A
    Element: N/A


    Appearance



    Dark Rite
    Sacrifice health for Bonus and Boost.

    Requirements: 10th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies 'Dark Rite' (+20% Boost, +20 Bonus) to player for 5 turns inclusive; consumes 25% of the player's maximum HP; 1 hit of 90% damage.
    • If the player has at least one Utility Relic equipped, 'Dark Rite' will instead apply +5X% Boost and +5X Bonus, floored at 20, where X is the number of DeathKnight relics the player has equipped.
    • If the player has two Utility Relics equipped, 'Dark Rite' will apply an additional +10% Boost and +10 Bonus.
    • With a full set of DeathKnight Relics equipped, 'Dark Rite' will cap at +40% Boost and +40 Bonus.
    Mana Cost: 0
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Strength Reap
    Steal your foe's Boost and Bonus.

    Requirements: 11th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 90% damage; applies 'Reap' (-20% Boost, -20 Bonus) to target for 4 turns. If 'Reap' is successfully applied to target, applies 'Reap' (+20% Boost, +20 Bonus) to player for the next 5 turns.
    • If the player has at least one Utility Relic equipped, 'Reap' will instead apply +5X% Boost and +5X Bonus, floored at 20, where X is the number of DeathKnight relics the player has equipped.
    • If the player has two Utility Relics equipped, 'Reap' will apply an additional +10% Boost and +10 Bonus.
    • With a full set of DeathKnight Relics equipped, 'Reap' will cap at +40% Boost and +40 Bonus.
    Mana Cost: 25
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    The Edge of Death
    Stand on the edge of death for 3 turns.

    Requirements: 12th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Adjusts the player's current HP to 1 HP; applies 'On the Edge' to player for 3 turns. While affected by 'On the Edge', the player cannot take more than 50% of their remaining HP, rounded down, from any fatal direct attack. Upon expiration, 'On the Edge' immediately heals the player for 15% of their maximum HP. (Pop-up: Returned from the edge.)
    • If the player has at least one Utility Relic equipped, this effect will recover an additional +1.25% of their maximum HP for each DeathKnight Relic equipped.
    • If the player has two Utility Relics equipped, this skill will recover an additional +2.5% of their maximum HP.
    • With a full set of DeathKnight relics equipped, this heal will cap at 25% of the player's maximum HP.
    Mana Cost: 40
    Cooldown: 20 (carries between battles)
    Damage Type: N/A
    Element: N/A


    Appearance



    Cursed Strike
    Every DK item increases Dmg.

    Requirements: 13th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 105% damage; attack gains an additional +10% base damage for every DeathKnight relic the player has equipped, capping at 165% damage.

    Mana Cost: 15
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Dreadblade
    Destroy your foe. Dmg up with missing HP.

    Requirements: 14th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 55% damage, amounting to 165% damage; attack gains an additional +1% base damage for every 1% of HP the player is missing, capping at 265% total damage.

    Mana Cost: 35
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • If the player has at least one Defensive Relic equipped, 'Relic Barrier' (+X All Resist, -X Health Resist, -X Light Resist, -X Darkness Resist) will be automatically applied to the player for 1 turn at the start of every turn.
    • X is equal to [(Level/16)*(number of Relics equipped)], capped at 5 per Relic while the player is level 80 or higher.
    • If the player has two Defensive Relics equipped, 'Relic Barrier' will grant an additional +10 All Resist, -10 Health Resist, -10 Light Resist, and -10 Darkness Resist.
    • If the player changes their equipped items except pets, 'Relic Barrier' will automatically be removed from the player for the rest of their turn.
    • With a full set of DeathKnight Relics equipped, 'Relic Barrier' will cap at +40 All Resist, -40 Health Resist, -40 Light Resist, and -40 Darkness Resist if the player is Level 80 or higher.
  • The list of DeathKnight relics is as follows:
  • This class was color-custom to player's base color.
  • 'Relic Barrier' was updated to converted its Light and Darkness Resists on June 18th, 2021; Light and Darkness Resists were added to this class on this date.
  • Fully training this class unlocked the DeathKnight badge.


    Relic Armor Set Appearance
    Ornate Armor Set Appearance
    Classic Armor Set Appearance
    Spectral Armor Set Appearance
    Astravian Armor Set Appearance
    Tactical Armor Set Appearance

    Thanks to
  • TFS for entry information.
  • Verlyrus for skill information.
  • Jay for class images and skill buttons.
  • Solanaceae for formatting.

    < Message edited by DemonicDarkwraith -- 10/13/2024 16:50:14 >
  • DF  Post #: 31
    9/4/2024 23:36:35   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: April 26th, 2019
    Retirement Date: August 25th, 2023
    Succeeded By: Technomancer





    Technomancer (3)
    (No DA Required)

    Access Point: Popsprocket -> Yix -> Become A Technomancer! -> Train -> Wear Technomancer Armor, Armor Closet
    Requirements: Level 30; 1st Charged Cog given to Yix to unlock
    Release Date: April 26th, 2019

    Default Weapon: Laser Screwdriver

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Vent Heat
    Vent your heat!

    Requirements: 13th Charged Cog given to Yix to unlock

    Effect: 1 hit of [10X]% damage; sets Heat to -1; applies 'Vent Heat' (+5X Health Resist) to target for 4 turns inclusive.
    • X is equal to Heat stacks used during the attack, capping at 200% damage and +100 Health Resist respectively.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Tog-Drone Tracking
    Deploy the Tog-Drone to buff yourself!

    Requirements: 11th Charged Cog given to Yix to unlock

    Effect: 1 hit of 25% damage; applies 'Tog-Drone' (+50% Boost, +100 Bonus, +50 Crit) to player for 5 turns.

    Mana Cost: 35
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Sonic Boom Blaster
    Stun your foe with the power of sound!

    Requirements: 9th Charged Cog given to Yix to unlock

    Effect: 1 hit of 100% damage; automatically applies 'Booming Noise' (-50 Immobility Resist) to target for the current turn; applies 'Sonic Blasted' to target, stunning it for 1 turn.

    Mana Cost: 35
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Magnetic Resonance Protocol
    20% immediate Heal, 10% HoT

    Requirements: 7th Charged Cog given to Yix to unlock

    Effect: Recovers 20% of player's max HP; applies 'Magnetic Personality', a 5% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 40
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Mana Eruption
    Regenerate 20% MP and deal damage based on MP

    Requirements: 5th Charged Cog given to Yix to unlock

    Effect: Recovers 20% to player's max MP; 1 hit of [100%+1.5Y]% damage.
    • Y is equal to the player's MP% after recovering, capped at 250% damage at 100% MP.
    Mana Cost: 0
    Cooldown: 18
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Overclock!
    Speed up cooldowns!

    Requirements: 3rd Charged Cog given to Yix to unlock

    Effect: Reduces all skill cooldowns by 3 turns, inclusive.

    Mana Cost: 30
    Cooldown: 13 (effectively 10)
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Reactive Barrier
    +200 avoidance for 2 turns

    Requirements: None

    Effect: Applies 'Barrier' (+200 Melee/Pierce/Magic Avoidance) to player for 2 turns.

    Mana Cost: 25
    Cooldown: 5
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Event Horizon
    Crush your foe's All resist.

    Requirements: 2nd Charged Cog given to Yix to unlock

    Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Crushed' (-50 All Resist, +50 Health Resist) to target for 4 turns inclusive.

    Mana Cost: 45
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Drillbit
    Drill into your foe for a 2 turn Stun

    Requirements: 4th Charged Cog given to Yix to unlock

    Effect: 3 hits of 25% damage, amounting to 75% damage; applies 'Stunned' to target, stunning it for 2 turns.

    Mana Cost: 35
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Enhanced Metallic Aging
    Make your foe rust!

    Requirements: 6th Charged Cog given to Yix to unlock

    Effect: 1 hit of 100% damage; applies 'Rusting', a 100% damage Melee Metal DoT effect, to target for 5 turns.

    Mana Cost: 30
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Mana Burst Grenades
    Deal bonus damage based on your WIS stat.

    Requirements: 8th Charged Cog given to Yix to unlock

    Effect: 3 hits of [~33.3% + (WIS/9)] damage, amounting to [100% + (WIS/3)] damage.
    • (WIS/3) is bounded below 5; if (WIS/3) < 5, performs 3 hits of [~33.3% + (5/3)] damage, amounting to [100% + 5] damage.
    Mana Cost: 35
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Static Overload Blast
    Incredibly accurate blast to all foes!

    Requirements: 10th Charged Cog given to Yix to unlock

    Effect: 1 hit of 115-125% damage to all foes, with +200 Bonus.

    Mana Cost: 40
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Photon Bow
    Fire your photon bow for bonus damage!

    Requirements: 12th Charged Cog given to Yix to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage.

    Mana Cost: 35
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Force-sword
    Use the force(sword)!

    Requirements: 14th Charged Cog given to Yix to unlock

    Effect: 2 hits of 65% damage, amounting to 130% damage, with +200 Crit.

    Mana Cost: 35
    Cooldown: 8
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Other information
  • While equipping this class, the player's Heat and Drive Boost were announced at the start of each turn. (Pop-up: Heat Level: <0-20> Drive Boost: <0-200>)
    • One stack of Heat was gained each turn, starting from 0 and capping at 20. At the start of each turn, the player loses an amount of MP equal to their number of Heat stacks. (Pop-up: Danger: Heat levels at maximum.)
    • Drive Boost raised the total base damage of each of its skills by 2% for every 1% of MP missing, reaching a maximum of 200% extra damage per skill at 0% MP remaining.
      • If the player's WIS changes by more than Level/5 during the battle, Drive Boost will become disabled for 3 turns. [Pop-ups: WIS deviation of greater than Level/5 detected. Drive Core Mismatch Error: Drive Boost recalibrating. / Heat Level: <0-20> Drive Boost: Recalibrating for <1-3> turn(s).]
  • Drive Boost previously became disabled for 3 turns if the maximum MP changed during the battle; this was changed to be disabled for 3 turns if the player's WIS changed by more than [Level/5] during the battle on September 28th, 2020.
  • Fully training this class unlocked Technomancer badge.


    Altron Armor Set Appearance
    Tempest Armor Set Appearance

    Thanks to
  • TFS for original entry.
  • Jay for class images and skill buttons.
  • Verlyrus for skill information.
  • BluuHorseOfficial for Overclock! cooldown correction.
  • Kevin DF for non-Dragon Amulet skills information.
  • DemonicDarkwraith for skill images.
  • Solanaceae for Event Horizon, Mana Burst Grenades, and Static Overload Blast effect corrections.

    < Message edited by DemonicDarkwraith -- 9/4/2024 23:37:04 >
  • DF  Post #: 32
    9/4/2024 23:37:25   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: September 25th, 2014
    Retirement Date: January 12th, 2024
    Succeeded By: Paladin





    Paladin (2)
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Become A Paladin! -> Wear Paladin Armor, Armor Closet
    Requirements: 1st Undead Slayer Badge given to Artix to unlock
    Release Date: September 25th, 2014

    Default Weapon: Long Sword

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Light: 5
    Darkness: 5



    Prismatic Strike
    Lower enemy Dmg and Light resist

    Requirements: 7th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 110% damage; applies 'Prism' (-20% Boost, -25 Light Resist) to target for 4 turns inclusive.
    • If the target's race is Undead, performs 1 hit of 120% damage; applies 'Prism' (-40% Boost, -50 Light Resist) upon the target for 4 turns.
    Mana Cost: 16
    Cooldown: 4
    Damage Type: Magic
    Element: As weapon


    Appearance



    Light of Dawn
    Empowered light attack then blinds foe

    Requirements: 6th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 60% damage, amounting to 180% damage; applies 'Light of Dawn' (-25 Bonus) to target for 3 turns.
    • If the target's race is Undead, performs 3 hits of 75% damage, amounting to 225% damage; applies 'Light of Dawn' (-50 Bonus) to target for 3 turns.
    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance



    Holy Storm
    Overwhelm and stun your enemies

    Requirements: 5th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 125% damage; applies 'Stunned' to target, stunning it for 3 turns.
    • If the target's race is Undead, performs 1 hit of 140% damage; applies 'Stunned' to target, stunning it for 3 turns.
    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Swords of Eternity
    Attack all foes

    Requirements: 4th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 130% damage to all foes.
    • If the target's race is Undead, performs 1 hit of 150% damage to all foes.
    Mana Cost: 18
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Angelic Blessing
    Heal on attack

    Requirements: 3rd Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 100% damage; recovers 7% of player's max HP.
    • If the target's race is Undead, performs 1 hit of 110% damage; recovers 7% of player's max HP.
    Mana Cost: 25
    Cooldown: 8
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Crusading Strike
    Powerful Strike!

    Requirements: 2nd Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 170% damage.
    • If the target's race is Undead, performs 1 hit of 190% damage.
    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Barrier of Sanctuary
    +140 Avoidance

    Requirements: None

    Effect: Applies +140 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 18
    Cooldown: 4
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +140 Block/Parry Defense to player for 2 turns; this was modified on September 1st, 2017.


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 120% damage.
    • If the target's race is Undead, 1 hit of 140% damage.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Greater Heal
    Restore health and remove all effects!

    Requirements: 8th Undead Slayer Badge given to Artix to unlock

    Effect: Recovers 15% of player's max HP; purges all status effects except 'Inner Light' (see below).

    Mana Cost: 35
    Cooldown: 14
    Damage Type: N/A
    Element: N/A

    Other information
  • Skill icon was modified on November 24th, 2023, replacing its old appearance.


    Appearance



    Holy Wrath
    Powerful Light Assault

    Requirements: 9th Undead Slayer Badge given to Artix to unlock

    Effect: 4 hits of 50% damage, amounting to 200% damage, with +200 Crit.
    • If the target's race is Undead, performs 4 hits of 75% damage, amounting to 300% damage, with +200 Crit.
    Mana Cost: 25
    Cooldown: 10
    Damage Type: As weapon
    Element: Light


    Appearance



    Phoenix Song
    Summon the Phoenix

    Requirements: 10th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 60% damage, amounting to 180% damage.
    • If the target's race is Undead, performs 3 hits of 80% damage, amounting to 240% damage.
    Mana Cost: 14
    Cooldown: 2
    Damage Type: As weapon
    Element: Light


    Appearance



    Cor Lucem
    Summon Cor Lucem, the sacred spear

    Requirements: 11th Undead Slayer Badge given to Artix to unlock

    Effect: 2 hits of 80% damage, amounting to 160% damage, with +50 Crit.
    • If the target's race is Undead, performs 2 hits of 90% damage, amounting to 180% damage, with +100 Crit.
    Mana Cost: 20
    Cooldown: 6
    Damage Type: As weapon
    Element: Good


    Appearance



    Mana Boost
    Concentrate to restore Mana

    Requirements: 12th Undead Slayer Badge given to Artix to unlock

    Effect: Recovers 11% of player's max MP.

    Mana Cost: N/A
    Cooldown: 12
    Damage Type: N/A
    Element: N/A


    Appearance



    Aura of Light
    Increased Damage and Darkness Resist

    Requirements: 13th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 110% damage; applies 'Damage and Darkness Resist increased!' (+25% Boost, +40 Darkness Resist) to the player for 5 turns inclusive.
    • If the target's race is Undead, performs 1 hit of 120% damage; applies 'Damage and Darkness Resist increased!' (+25% Boost, +40 Darkness Resist) to the player for 5 turns inclusive.
    Mana Cost: 14
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Seal of Salvation
    Full Heal at cost of all mana

    Requirements: 14th Undead Slayer Badge given to Artix to unlock

    Effect: Recovers 100% of player's max HP; consumes all remaining MP.

    Mana Cost: 25
    Cooldown: 20 (carries between battles)
    Charge Time: 14
    Damage Type: N/A
    Element: N/A


    Appearance



    Other information
  • While using this class, the player was permanently affected by 'Inner Light,' a stacking HoT effect.
    • Each of this class's skills grants it 1 stack of Inner Light, capping at 20 stacks.
    • Each stack of Inner Light heals the player for 0.15% of their maximum HP, capping at 3% after 20 turns.
  • This class' default appearance was modified on October 16th, 2020, with its prior default appearance becoming an Ornate Armor Customization option.
  • Fully training this class to obtain the Paladin badge.


    Risen Armor Set Appearance
    Ornate Armor Set Appearance
    Astravian Armor Set Appearance
    Artix Armor Set Appearance
    Tactical Armor Set Appearance

    Also See: Retro Paladin

    Thanks to
  • Ash for skill and passive effect information.
  • TFS for skill appearances and entry reformat.
  • Jay for class images and skill buttons.
  • DemonicDarkwraith for 'Greater Heal' skill button and other information.
  • Sakurai the Cursed, Slayer Zach, and Solanaceae for corrections.

    < Message edited by DemonicDarkwraith -- 9/25/2024 15:54:23 >
  • DF  Post #: 33
    9/13/2024 17:02:57   
      DemonicDarkwraith

    ArchKnight DragonFable


    Release Date: February 25th, 2011
    Retirement Date: August 23rd, 2024
    Succeeded By: SoulWeaver





    SoulWeaver
    (No DA Required)

    Access Point: Ravenloss (Books 1 and 2) -> Tomix -> Become A SoulWeaver! -> I am ready! -> Wear Armor -> Wear Weaver Armor,
    Access Point: Pellow Village (Book 3) -> 3 Right -> Tomix -> Soulweaver Uniforms -> Soulweaver Attire,
    Access Point: Armor Closet
    Requirements: Completion of Meet Aegis, 1st lot of Shard of the Spirit-Loom given to Tomix to unlock
    Release Date: February 25th, 2011

    Default Weapon: Soul Claws

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Slash
    -15 Boost for 9 turns.

    Requirements: 7th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 2 hits of 100% damage, amounting to 200% damage; applies 'Sealed' (-15% Boost) to target for 9 turns.

    Mana Cost: 35
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Enslave
    Attack and Stun for 3 rounds

    Requirements: 6th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 1 hit of 100% damage; applies 'Stun' to target, stunning it for 3 turns.

    Mana Cost: 27
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Concentration
    Increases Crit

    Requirements: 5th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: Applies 'Con' (+200 Crit) to player for 2 turns. (Message: +100% Crit)

    Mana Cost: 30
    Cooldown: 3
    Damage Type: N/A
    Element: N/A

    Other information
  • Skill button was updated on November 24th, 2023, replacing its old appearance.


    Appearance



    Retribution
    Overkill.

    Requirements: 4th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 14 hits of ~23.21% damage, amounting to 325% damage.

    Mana Cost: 20
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Valour Impact
    Attack! Bonus Crit!

    Requirements: 3rd Shard of the Spirit-Loom given to Tomix to unlock; successful 'Soul Pierce' to unlock

    Effect: 3 hits of 50% damage, amounting to 150% damage, with +100 Crit.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Soul Pierce
    Bonus To Hit!

    Requirements: 2nd Shard of the Spirit-Loom given to Tomix to unlock; successful attack to unlock

    Effect: 1 hit of 100% damage, with +50 Bonus.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Soul Aegis
    +140 Avoidance!

    Requirements: 1st Shard of the Spirit-Loom given to Tomix to unlock

    Effect: +140 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +140 Block/Parry/Dodge Defense to player for 2 turns, and had the tooltip +140 Defense for 2 turns; this was modified on September 1st, 2017.


    Appearance



    Attack

    Requirements: None

    Effect: 2 hits of 50% damage, amounting to 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Repentance
    Applies a DoT

    Requirements: 8th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 10 hits of 25% damage, amounting to 250% damage; applies 'Daze', a 100% base damage Melee weapon element DoT effect, to target for 3 turns.

    Mana Cost: 60
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Purge
    Purge all status conditions affecting yourself!

    Requirements: 9th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: Purges all status effects (excluding 'Stuffed', 'Calm', 'Inner Peace' and permanent effects) from player.

    Mana Cost: 30
    Cooldown: 4
    Damage Type: N/A
    Element: N/A

    Other information
  • Skill initially removed 'Calm' and 'Inner Peace' buffs from SoulSynch until it was modified on October 23rd, 2020.
  • Skill button was updated on November 24th, 2023, replacing its old appearance.


    Appearance



    Soul Slice
    Applies Annihilation DOT!

    Requirements: 10th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Annihilation', a Magic None DoT effect equal to the value of the target's HP at the start of the turn, to the target, (Pop-up: Foe annihilated!), reliant on the following criteria:
    • If your foe's Max HP is greater than 5 times your Max HP, Soul Annihilation will activate if your foe has less than or equal to 5% of their Max HP.
    • If your foe's Max HP is between 3 and 5 times your Max HP, Soul Annihilation will activate if your foe has less than or equal to 10% of their Max HP.
    • If your foe's Max HP is between 2 and 3 times your Max HP, Soul Annihilation threshold is 15% enemy Max HP.
    • If your foe's Max HP is between 1 and 2 times your Max HP, Soul Annihilation threshold is 20% enemy Max HP.
    • If your foe's Max HP is between 1/2 and 1 times your Max HP, Soul Annihilation threshold is 50% enemy Max HP.
    • If your foe's Max HP is less than 1/2 your Max HP, Soul Annihilation threshold is 70% enemy Max HP.
    • If none of the above criteria are met, instead applies 'Soul Torn', a 300% base damage Magic None DoT effect, to target for 1 turn. (Pop-up: Foe's Soul resists!)
    Mana Cost: 35
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    Other information
  • It was possible for the target to survive the 'Annihilation' effect if the target's All Resist/DoT Damage Reduction is high enough to reduce the 'Annihilation' DoT to a value below its remaining health after Soul Slice.


    Appearance



    Soul Burst
    Render a concussive strike on your foe's soul!

    Requirements: 11th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 1 hit of 100% damage; applies 'Soulless' to target, stunning it for 1 turn; automatically applies 'Mana Burn', a 15-40 Magic MP None DoT effect, to target for 4 turns.

    Mana Cost: 25
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Soul Vacuum
    Absorb your foe's very essence!

    Requirements: 12th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 2 hits of 75% damage, amounting to 150% damage; applies 'Weakened' (-25% Boost) to target for 4 turns.

    Mana Cost: 45
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Banishment
    Banish your opponents!

    Requirements: 13th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: 1 hit of 135% damage to all foes.

    Mana Cost: 22
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Skill initially performed 5 hits of 90% damage distributed randomly between all foes, amounting to 450% damage distributed randomly between all foes; this was modified on August 1st, 2014.


    Appearance



    SoulSynch
    Meditate to charge up a powerful attack!

    Requirements: 14th Shard of the Spirit-Loom given to Tomix to unlock

    Effect: Applies 'Calm' (+20% Boost) to player for 2 turns; charges up a powerful attack which will unlock in 2 turns. (Pop-up: You calm your mind and body.)
    • After 2 turns, applies 'Inner Peace' (+20% Boost) to player for 99 turns; unlocks a powerful attack, changing tooltip to 'Ready to unleash!'. (Pop-up: Your spirit is calmed and focused.)
    • Upon second use, Aegis is summoned to blast the target with 3 hits of 175% damage, amounting to 525% damage; removes 'Inner Peace' from player. (Pop-up: Your calmed spirit releases a brilliant, focused attack!)
    Mana Cost: 35
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2.0 / 2.1



    Other information
  • A Color Custom variant of SoulWeaver was released on March 30th, 2018; with the release of Armor Customization, this class variant became a customization option on December 18th, 2020.
  • SoulWeaver received major changes on March 8th, 2019.
  • SoulWeaver's Soul Claws change appearance in accordance with weapon element and can be customized by its Arms Armor Customization options.
  • Fully training this armor unlocked SoulWeaver badge.


    Soulforged Armor Set Appearance
    Freelancer Armor Set Appearance
    Delta Armor Set Appearance

    Also See: Master SoulWeaver, Fleshweaver (Retired)

    Thanks to
  • Peachii for original entry.
  • Jay for class images.
  • Silver Xoven for Soul Claw elemental attunement information, original image, correction, and Soul Slice information.
  • DemonicDarkwraith for Delta images, skill appearance images and corrections.
  • Caotica White, golden1231, and Slayer Zach for original skill appearance images.
  • Faerdin and Shaiyal for note 2 image.
  • Sagrym for corrections and skill appearance images.
  • The ErosionSeeker for original male image and other information.
  • Sunflower for original female images.
  • BluuHorseOfficial for BaltaelSynch flavor text and original SoulWeaver (Color Custom) entry.
  • Verlyrus for updated skill information.
  • Adrian, Aquapyre, crabpeople, Hopeful Guy, King Desoato, Mechajin, Mordred, Rat, Sakurai the Cursed and vishal for corrections.
  • Ace Woodlink, ArchMagus Orodalf, DragonSoulz, Faerdin, henderse, HellsWolf666, lyoko556, sky222, and Z.324 for skill information.





    Valour Impact
    Attack! Bonus Crit!

    Requirements: 3rd Shard of the Spirit-Loom given to Tomix; Baltael's Aventail equipped; successful 'Soul Pierce' to unlock

    Effect: 6 hits of ~66.67% damage, amounting to 400% damage, with +200 Crit.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Soul Aegis
    +140 Avoidance!

    Requirements: 1st Shard of the Spirit-Loom given to Tomix; Baltael's Aventail equipped

    Effect: +140 Melee/Pierce/Magic Avoidance to player for 4 turns.

    Mana Cost: 15
    Cooldown: 10
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +140 Block/Parry/Dodge Defense to player for 4 turns, and had the tooltip +140 Defense!; this was modified on September 1st, 2017.


    Appearance



    SoulSynch
    Meditate to charge up a powerful attack!

    Requirements: 14th Shard of the Spirit-Loom given to Tomix; Baltael's Aventail equipped

    Effect: Applies 'Calm' (+20% Boost) to player for 2 turns; charges up a powerful attack which will unlock in 2 turns. (Pop-up: You calm your mind and body.)
    • After 2 turns, applies 'Inner Peace' (+20% Boost) to player for 99 turns; unlocks a powerful attack, changing tooltip to 'Ready to unleash!'. (Pop-up: Your spirit is calmed and focused.)
    • Upon second use, Aegis merges with the player to blast the target with 5 hits of 200% damage, amounting to 1,000% damage; removes 'Inner Peace' from player. (Pop-ups: 'I'm here with you.' / 'I'm never far.' / 'We got this!')
    Mana Cost: 35
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Skill was previously named 'BaltaelSynch' and previously skipped the 'Calm' and 'Inner Peace' effects; this was modified on March 8th, 2019.


    Appearance 1 / 2 / 2.1

    < Message edited by DemonicDarkwraith -- 10/11/2024 18:39:21 >
  • DF  Post #: 34
    Page:   <<   < prev  1 [2]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> RE: Retired Classes
    Page 2 of 2<12
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition