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6/20/2020 7:00:00   
  Jay
Marauderator
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Currently owned by: Jay





This guide contains every retired class skill set formerly found in DragonFable sorted chronologically by retirement date.

Looking for a specific retired class or skill? Press CTRL (or Command for Macs) + F, then type in what you are looking for.

Updated: Feb 18, 2022



Contents

DragonLord (1)
DragonRider
Necromancer
Technomancer (1)
DragonSlayer
Paladin
DeathKnight (1)
PumpkinLord & Evolved PumpkinLord
Frost Moglin
Ninja
Pirate (1) & Dread Pirate (1)
Zardbie
Guardian (1)
Ranger
DragonWarrior
DragonMage
DragonRogue
Pirate (2)
Dread Pirate (2)
Technomancer (2)
Guardian (2)
Pyromancer
DeathKnight (2)
DragonLord (2)


< Message edited by Jay -- 2/17/2022 20:23:08 >
DF  Post #: 1
6/20/2020 7:00:30   
  Jay
Marauderator
🧭




Release Date: June 15th, 2007
Retirement Date: June 29th, 2012
Succeeded By: DragonLord (2)




DragonLord (1)
(DA Required)

Access Point: Sunbreeze Grove -> Lady Celestia / Elysia -> DragonLord ( lvl 8+ , DA only) -> Equip DragonLord Armor, Armor Closet
Level/Quest/Items required: Dragon Amulet; Level 8; Completion of The DragonLord Armor; Previous version unlocked to upgrade
Release Date: June 15th, 2007

Default Weapon: DragonBlade

Defenses
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Offenses
Crit: 5
Bonus: 0
Boost: 0%

Resistances
None



Berserk
Super Combo Attack with +5 +20 Crit

Level/Quest/Skill/Items required: Level 20; 13th completion of Mad Skillz to unlock; Player below 30% max HP to use

Effect: 6 hits of 25% damage, amounting to 150% damage, with +5 +20 Crit.

Mana Cost: 10
Cooldown: 5
Damage Type: As weapon
Element: As weapon


Appearance 1 / 1.1 / 1.2



DragonEye
Unmissable: +100 to Hit

Level/Quest/Skill/Items required: Level 19; 12th completion of Mad Skillz to unlock

Effect: 1 hit of 100% damage, with 100 Bonus.

Mana Cost: 10
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Mana Regen
Regens 25% Mana

Level/Quest/Skill/Items required: Level 18; 11th completion of Mad Skillz to unlock

Effect: Recovers 25% of player's max MP. (Message: +X MP)

Mana Cost: 0
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Stun
Stuns for 1-3 rounds

Level/Quest/Skill/Items required: Level 14; 7th completion of Mad Skillz to unlock

Effect: 1 hit of 100% damage; applies 'Stun' to target, stunning it for 1-3 turns.

Mana Cost: 20
Cooldown: 9
Damage Type: As weapon
Element: As weapon


Appearance



Heal
30% heal over 3 turns

Level/Quest/Skill/Items required: Level 12; 5th completion of Mad Skillz to unlock

Effect: Recovers 10% of player's max HP; applies 'Heal', a 10% player's max HP HoT effect, to player for 2 turns. (Message: Heal)

Mana Cost: 35
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Elemental Align
+50 Resist to all elements: 3 turns

Level/Quest/Skill/Items required: Level 11; 4th completion of Mad Skillz to unlock

Effect: Applies +50 All Resist to player for 3 turns. (Message: +50 all resist)

Mana Cost: 10
Cooldown: 4
Damage Type: N/A
Element: N/A


Appearance



DragonScale
+80 Melee and Range Def: 1-3 turns

Level/Quest/Skill/Items required: Level 8; 1st completion of Mad Skillz to unlock

Effect: Applies +80 Melee/Range Avoidance to player for 1-3 turns at random. (Message: *Defense +80*)

Mana Cost: 5
Cooldown: 4
Damage Type: N/A
Element: N/A


Appearance



Attack

Level/Quest/Skill/Items required: Level 8

Effect: 1 hit of 100% damage; 50% chance to perform either one of two different animations.

Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance 1 / 2



Pierce
50% chance of doing double dmg.

Level/Quest/Skill/Items required: Level 9; 2nd completion of Mad Skillz to unlock; Successful 'Attack' where the last hit connects to use

Effect: 1-2 hits of 100% damage at random.

Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance 1 / 1.1



Rush
3 hit combo

Level/Quest/Skill/Items required: Level 10; 3rd completion of Mad Skillz to unlock; Successful 'Pierce' where the last hit connects to use

Effect: 3 hits of 66% damage, amounting to 198% damage.

Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance 1 / 1.1 / 1.2



Multi Attack
Wind Dragon Spirit: attacks all enemies.

Level/Quest/Skill/Items required: Level 13; 6th completion of Mad Skillz to unlock

Effect: 1 hit of 100% damage to all foes.

Mana Cost: 15
Cooldown: 4
Damage Type: Magic
Element: Wind


Appearance 1 / 1.1



Energy Beam
Uber Energy Beam

Level/Quest/Skill/Items required: Level 15; 8th completion of Mad Skillz to unlock

Effect: 1 hit of 100% damage; applies 'Energy', a 7-14 Magic Energy DoT effect, to target for 6 turns.

Mana Cost: 20
Cooldown: 1
Damage Type: Magic
Element: Energy


Appearance



Earth Dragon Spirit
Shatter the earth below enemy.

Level/Quest/Skill/Items required: Level 16; 9th completion of Mad Skillz to unlock

Effect: 1 hit of 100% damage; applies 'Tremor', a 7-14 Magic Stone DoT effect, to target for 6 turns.

Mana Cost: 20
Cooldown: 1
Damage Type: Magic
Element: Stone


Appearance



Fire Dragon Spirit
OMGBBQ

Level/Quest/Skill/Items required: Level 17; 10th completion of Mad Skillz to unlock

Effect: 1 hit of 100% damage; applies 'Burn', a 7-14 Magic Fire DoT effect, to target for 6 turns.

Mana Cost: 20
Cooldown: 1
Damage Type: Magic
Element: Fire


Appearance



Dragon Heart
Dragon Heart

Level/Quest/Skill/Items required: Level 21; 14th completion of Mad Skillz to unlock; Target affected by any DoT effect to use

Effect: 3 hits of 75% damage, amounting to 225% damage.

Mana Cost: 30
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance 1 / 1.1 / 1.2



Other information
  • Original DragonLord class received minor offensive buffs on October 4th, 2007.
  • This class could be upgraded to Color Custom, Evolved, and Color Custom Evolved variants; each upgrade cost 20,000 Gold, and could only be unlocked in order.
    • DragonLord (Color Custom) and Evolved DragonLord classes were released on June 10th, 2008.
    • Evolved DragonLord (Color Custom) class was released on June 9th, 2010.
    • Despite each variant being its own class, all variants shared the skill set and animations listed above.
  • Fully training this class unlocked the DragonLord badge; upgrading this class to Evolved unlocked the Evolved DragonLord badge.

    DragonLord


    Evolved DragonLord


    Thanks to
  • Therril Oreb for initial entry rewrite.
  • Stephen Nix for male and QueenBowie for female Evolved DragonLord class images.
  • Jamenja for skill buttons.
  • InvisibleNinja58 for skill appearances.
  • Shattered Oblivion for original entry, links, and Berserk, Stun, Pierce, and Energy Beam skill information.
  • Markx29 for DragonEye skill information.
  • Resolute for Heal, Rush, and Multi Attack skill information.
  • westward_ho! for DragonScale skill information.
  • Kain for Earth Dragon Spirit, Fire Dragon Spirit, and Dragon Heart skill information.

    < Message edited by Jay -- 2/17/2022 20:14:47 >
  • DF  Post #: 2
    6/20/2020 7:01:00   
      Jay
    Marauderator
    🧭




    Release Date: June 8th, 2007
    Retirement Date: June 28th, 2013#
    Succeeded By: DragonRider




    DragonRider
    (DA Required)*

    Access Point: Sunbreeze Grove -> Lady Celestia / Elysia -> Dragon Rider -> Summon, Aeris Dragon Tournament, Titan Quests
    Level/Quest/Items required: Completion of The Hatching / Dragon Hatching; Sunbreeze Grove (Book 3) -> Elysia -> Dragon Rider -> Skills -> Original Skills
    Release Date: June 8th, 2007

    Default Weapon: Dragon (Not Primalized) / Longsword (Primalized)

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Frenzy
    Ultimate Mega Attack

    Level/Quest/Skill/Items required: Level 22; 13th completion of Togzilla Attacks! to unlock; Player below 20% max HP to use

    Effect: 2 hits of 100% damage, amounting to 200% damage.

    Mana Cost: 1,000
    Cooldown: 0
    Damage Type: As weapon
    Element: As dragon


    Appearance 1 / 1.1



    Dragon Strike
    +35 Crit for 3 turns, available after a miss

    Level/Quest/Skill/Items required: Level 20; 11th completion of Togzilla Attacks! to unlock; Miss previous attack to use

    Effect: Applies +25 Crit to player for 3 turns inclusive. (Message: *+35 Crit!!*)

    Mana Cost: 1,500
    Cooldown: 0
    Damage Type: N/A
    Element: N/A


    Appearance



    Coil
    10% Heal with a chance of Crit Heal

    Level/Quest/Skill/Items required: Level 18; 9th completion of Togzilla Attacks! to unlock

    Effect: Applies +80 Block Defense to player for 1 turn; recovers 10% of player's max HP, with a X% chance to recover 20% of player's max HP, where X is player's Crit value. (Message: *Healed: +X HP!*)

    Mana Cost: 2,500
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    DragonEye
    Unmissable: +100 to Hit

    Level/Quest/Skill/Items required: Level 16; 7th completion of Togzilla Attacks! to unlock

    Effect: 1 hit of 100% damage, with 100 Bonus.

    Mana Cost: 500
    Cooldown: 4
    Damage Type: As weapon
    Element: As dragon


    Appearance



    Mana Regen
    Regens 25% Mana

    Level/Quest/Skill/Items required: Level 14; 5th completion of Togzilla Attacks! to unlock

    Effect: Recovers 25% of player's max MP. (Message: +X MP)

    Mana Cost: 0
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Roar
    50% chance to stun for 2 turns

    Level/Quest/Skill/Items required: Level 12; 3rd completion of Togzilla Attacks! to unlock

    Effect: 1 hit of 100% damage; 50% chance to apply 'Terrified' to target, stunning it for 2 turns.

    Mana Cost: 750
    Cooldown: 3
    Damage Type: As weapon
    Element: As dragon


    Appearance



    DragonScale
    +80 Melee and Block for 2 turns

    Level/Quest/Skill/Items required: Level 10; 1st completion of Togzilla Attacks! to unlock

    Effect: Applies +80 Melee Avoidance and +80 Block Defense to player for 2 turns. (Message: *Defense +80*)

    Mana Cost: 750
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: Level 10

    Effect: 1 hit of 100% damage; chance to apply 1 of 35 effects based on player's Dragon Egg selection.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As dragon


    Appearance



    Breath
    120% Dmg

    Level/Quest/Skill/Items required: Level 11; 2nd completion of Togzilla Attacks! to unlock; Successful attack where the last hit connects to use

    Effect: 1 hit of 120% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As dragon


    Appearance



    Rend
    50% Dmg, 30% dmg for 3 turns

    Level/Quest/Skill/Items required: Level 13; 4th completion of Togzilla Attacks! to unlock

    Effect: 1 hit of 50% damage; applies 'Rend', a 30% Magic DoT effect, to target for 3 turns.

    Mana Cost: 250
    Cooldown: 2
    Damage Type: As weapon
    Element: As dragon


    Appearance



    Bite
    50% Dmg, -20 <element>, +10 Boost to enemy

    Level/Quest/Skill/Items required: Level 15; 6th completion of Togzilla Attacks! to unlock

    Effect: 1 hit of 50% damage; applies 'Bite' (-20 <Element> Resist, +10 Bonus) to target for 4 turns.

    Mana Cost: 500
    Cooldown: 0
    Damage Type: As weapon
    Element: As dragon


    Appearance



    Pierce
    125% Dmg, -10 Boost to enemy for 5 turns

    Level/Quest/Skill/Items required: Level 17; 8th completion of Togzilla Attacks! to unlock

    Effect: 1 hit of 125% damage; applies 'Pierce' (-10% Boost) to target for 4 turns.

    Mana Cost: 1,000
    Cooldown: 9
    Damage Type: As weapon
    Element: As dragon


    Appearance



    Daze
    20% Dmg; -40 Hit for enemy, 5 turns

    Level/Quest/Skill/Items required: Level 19; 10th completion of Togzilla Attacks! to unlock

    Effect: 1 hit of 20% damage; applies 'Daze' (-40 Bonus) to target for 4 turns.

    Mana Cost: 2,000
    Cooldown: 9
    Damage Type: As weapon
    Element: As dragon


    Appearance



    Burn
    100% Dmg, 15% dmg for 4 turns

    Level/Quest/Skill/Items required: Level 21; 12th completion of Togzilla Attacks! to unlock

    Effect: 1 hit of 100% damage; applies 'Burn', a 15% Magic DoT effect, to target for 4 turns.

    Mana Cost: 1,000
    Cooldown: 0
    Damage Type: As weapon
    Element: As dragon


    Appearance



    MegaBurn
    Multi Breath Attack

    Level/Quest/Skill/Items required: Level 23; 14th completion of Togzilla Attacks! to unlock; Successful 'Burn' where the last hit connects to use

    Effect: 2 hits of 100% damage, amounting to 200% damage.

    Mana Cost: 1,500
    Cooldown: 1
    Damage Type: As weapon
    Element: As dragon


    Appearance



    PRIMAL
    Unleash your Primal Skill

    Level/Quest/Skill/Items required: Completion of Primal Dragon Training to unlock; Dragon Primalization

    Effect: Performs an attack based on the player's dragon's primalized element;
    • If Bacon: Applies +100% Boost to player for 98 turns.
    • If Energy: Applies +75 Block/Parry/Dodge Defense to player for 5 turns.
    • If Nature: Applies +100 Melee/Pierce/Magic Avoidance to player for 5 turns.
    • If Water: Applies 'Soothing Waters', a 10% player's max HP HoT effect, to player for 3 turns.
    • If Darkness, Fire, Ice, Light, or Wind: 5 hits of 100% damage, amounting to 500% damage.
    Mana Cost: 1,000
    Cooldown: 5
    Damage Type: N/A / As weapon
    Element: N/A / As dragon


    Bacon / Darkness / Energy / Fire / Ice / Light / Nature / Water / Wind Appearance

    Other information
  • Fully training this class unlocked the DragonRider badge.
  • DragonRider's 'Breath', 'Burn', and 'MegaBurn' skills' animations were color-synchronized to player's dragon's element; Bacon/Fire/Light, Darkness, Energy, Ice, Nature, Water, and Wind.
  • *All players could use a fully trained DragonRider class in the quests; Titans of BattleOn!, Full Darkness, Extreme Full Darkness, and The Merge.
  • *Free players could use the untrained DragonRider skill set in the quests; CyseRedux, We now return to your show!, JellaTON Mold, and Garden of Good and Ebil.
  • *Verified Guardians were able to use their full DragonRider skill set without training in The Guardian Dragon.
  • #While new DragonRider skills were released on June 28th, 2013, the original skills were still available via a toggle in Sunbreeze Grove (Book 3); the toggle is bugged and no longer loads the original skills, however it does equip the original default weapon.



    Thanks to
  • Ryo Sangnoir for skill buttons.
  • Baron Dante and Talion for skill appearances.
  • The 13th for color-synchronized skill appearances.
  • Tolkienfanatic for initial entry rewrite.
  • Silver for additional default weapon information.
  • Peachii for Bacon information and Non-DA quest link.
  • ArchMagus Orodalf for links, information, and corrections.
  • alexefb, AngeL AzraeL, Arya, Baron Dante, bladeoflight16, DragonBlade, Ebil Jim, Fluff, greatanthony, Idu, The Nameless, ShiitakeWarrior, Silver Xoven, sky222, StealthMaster, trailokyam, VENOM99999, and Windy for information.
  • Sakurai the Cursed, Solanaceae, and TheChosen1 for corrections.

    < Message edited by Jay -- 2/17/2022 20:15:21 >
  • DF  Post #: 3
    6/20/2020 7:01:15   
      Jay
    Marauderator
    🧭




    Release Date: July 4th, 2008
    Retirement Date: July 3rd, 2014
    Succeeded By: Necromancer




    Necromancer
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Other Classes! -> Necromancer -> To Zorbak! -> Zorbak -> Become A Necromancer! -> Wear Necromancer Armor, Armor Closet
    Level/Quest/Items required: Completion of Noxus Fumes; Completion of Paladin training; 1st Undead Slayer Badge given to Zorbak to unlock
    Release Date: July 4th, 2008

    Default Weapon: Necroblade Necrostaff

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Seed
    100-300% delayed dmg in 3 turns

    Level/Quest/Skill/Items required: 7th Undead Slayer Badge given to Zorbak to unlock

    Effect: Initiates a 3-turn counter that, when expired, adds an additional attack type before any skill, at random;Mana Cost: 10
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Additional attack types scale to any damage modifiers present on the skill it appears in conjunction with.
  • Incompatible with 'Zombify' skill, potions, trinket skills, or weapon specials.
  • 'Dominate' skill removes 2 turns from the 3-turn counter, and will only be compatible if used on the 2nd turn of the 3-turn counter.
  • 3-turn counter carries between battles.


    Appearance



    Mend
    Steal Life and replenish 7% HP over 3 turns

    Level/Quest/Skill/Items required: 6th Undead Slayer Badge given to Zorbak to unlock

    Effect: Applies 'Mend', a 7% player's max HP DoT effect, to target for 3 turns; applies 'Mend', a 7% player's max HP HoT effect, to player for 3 turns. (Message: * Mend *)

    Mana Cost: 30
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Horrify
    Call an undead minion who targets MP.

    Level/Quest/Skill/Items required: 5th Undead Slayer Badge given to Zorbak to unlock

    Effect: 1-3 hits of 100% damage, at random, to target's MP;
    • If Boot Minion, Misshapen Minion, or Spearman Minion attacks: 1 hit of 100% damage to target's MP.
    • If Knight Minion or Mage Minion attacks: 2 hits of 100% damage to target's MP.
    • If Commander Minion attacks: 3 hits of 100% damage to target's MP.
    Mana Cost: 5
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Boot / Misshapen / Spearman / Knight / Mage / Commander Appearance



    Summon
    Call an undead minion.

    Level/Quest/Skill/Items required: 4th Undead Slayer Badge given to Zorbak to unlock

    Effect: 1-3 hits of 100% damage, at random;
    • If Boot Minion, Misshapen Minion, or Spearman Minion attacks: 1 hit of 100% damage.
    • If Knight Minion or Mage Minion attacks: 2 hits of 100% damage.
    • If Commander Minion attacks: 3 hits of 100% damage.
    Mana Cost: 5
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Boot / Misshapen / Spearman / Knight / Mage / Commander Appearance



    Multi
    Cast to all enemies

    Level/Quest/Skill/Items required: 3rd Undead Slayer Badge given to Zorbak to unlock

    Effect: 1 hit of damage to all foes, dependant on the number of foes;
    • If 1 foe: 1 hit of 100-110% damage, at random.
    • If 2 foes: 1 hit of 75-85% damage, at random, to all foes.
    • If 3 foes: 1 hit of 65-75% damage, at random, to all foes.
    Mana Cost: 10
    Cooldown: 0
    Damage Type: Magic
    Element: As weapon


    Appearance



    Sleep
    Puts target to sleep for 3 rounds

    Level/Quest/Skill/Items required: 2nd Undead Slayer Badge given to Zorbak to unlock

    Effect: 1 hit of 100% damage; applies 'Sleep' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 19
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Shield
    +80 Block for 2 turns

    Level/Quest/Skill/Items required: None

    Effect: Applies +80 Block Defense to player for 2 turns.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% damage; 50% chance to perform either one of two different animations.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2



    Turn
    +200% Resist to last attack's element.

    Level/Quest/Skill/Items required: 8th Undead Slayer Badge given to Zorbak to unlock

    Effect: Applies +200 Resist to the element of the foe's last attack to player for 2 turns.

    Mana Cost: 22
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Diversion
    Target: +80 Block. All: 150% Dmg

    Level/Quest/Skill/Items required: 9th Undead Slayer Badge given to Zorbak to unlock

    Effect: Applies +80 Block Defense to target for 3 turns; applies -50 Resist to player's weapon element to all foes for 3 turns.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Final Blow
    Guaranteed Crit

    Level/Quest/Skill/Items required: 10th Undead Slayer Badge given to Zorbak to unlock

    Effect: 3 hits of 55% damage, amounting to 165% damage, with +100 Crit.

    Mana Cost: 5
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Pet
    Wild Damage Range Attack

    Level/Quest/Skill/Items required: 11th Undead Slayer Badge given to Zorbak to unlock

    Effect: 1 hit of 75-150% damage, at random.

    Mana Cost: 5
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Dominate
    Target attacks self or deals 150% dmg to you

    Level/Quest/Skill/Items required: 12th Undead Slayer Badge given to Zorbak to unlock

    Effect: 1 hit of 100% damage; performs either of two outcomes;
    • If positive outcome: Applies 'Dominated Hold' to target, stunning it for 1 turn; applies 'Dominated', a 100% target's damage range and element DoT effect, to target for 1 turn.
    • If negative outcome: Applies +50% Boost to target for 1 turn.
    Mana Cost: 20
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Zombify
    120% Disease dmg over 10 turns

    Level/Quest/Skill/Items required: 13th Undead Slayer Badge given to Zorbak to unlock

    Effect: 1 hit of 25% damage; applies 'Rot', a 12% Melee Disease DoT effect, to target for 10 turns.

    Mana Cost: 5
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Mystify
    -50 to hit, monster does +75% Dmg

    Level/Quest/Skill/Items required: 14th Undead Slayer Badge given to Zorbak to unlock

    Effect: 1 hit of 20% damage; applies 'Mystify' (-50 Bonus, +70% Boost) to target for 3 turns.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • Fully training this class unlocked the Necromancer badge.



    Thanks to
  • Saojun for original entry and links.
  • DragonBlade and Therril Oreb for initial entry rewrites.
  • Jamenja for skill buttons.
  • ultimaxy and xan0519 for information.
  • Sakurai the Cursed for corrections.

    < Message edited by Jay -- 2/17/2022 20:15:32 >
  • DF  Post #: 4
    6/20/2020 7:01:30   
      Jay
    Marauderator
    🧭




    Release Date: July 3rd, 2009
    Retirement Date: September 8th, 2014
    Succeeded By: Technomancer (2)




    Technomancer (1)
    (No DA Required)

    Access Point: Popsprocket -> Yix -> Become A Technomancer! -> Train -> Wear Technomancer Armor, Armor Closet
    Level/Quest/Items required: Level 30; 1st Charged Cog given to Yix to unlock
    Release Date: July 3rd, 2009

    Default Weapon: Laser Screwdriver

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Rabid Byte
    Increases Dmg for 10 turns. Go togs!

    Level/Quest/Skill/Items required: 7th Charged Cog given to Yix to unlock

    Effect: Applies 'Strengthen' (+30% Boost) to player for the next 9 turns.

    Mana Cost: 25
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Iota
    100% To Hit.

    Level/Quest/Skill/Items required: 6th Charged Cog given to Yix to unlock

    Effect: 4 hits of 30% damage, amounting to 120% damage, with 100 Bonus.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Nanobots
    15% Heal.

    Level/Quest/Skill/Items required: 5th Charged Cog given to Yix to unlock

    Effect: Recovers 15% of player's max HP.

    Mana Cost: 30
    Cooldown: 3
    Damage Type: N/A
    Element: N/A


    Appearance



    Charged Overdrive
    3 Turn Cooldown Reduction

    Level/Quest/Skill/Items required: 4th Charged Cog given to Yix to unlock

    Effect: Reduces all skill cooldowns by 3 turns, inclusive.

    Mana Cost: 20
    Cooldown: 9 (effectively 6)
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Mana Grenades
    Boom! Manashot. Dmg based on your mana.

    Level/Quest/Skill/Items required: 3rd Charged Cog given to Yix to unlock

    Effect: 1 hit of [100 + 2X]% damage, where X is the percentage value of player's remaining MP.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Drillbit
    Two-turn Stun

    Level/Quest/Skill/Items required: 2nd Charged Cog given to Yix to unlock

    Effect: 3 hits of 36% damage, amounting to 108% damage; applies 'Stun' to target, stunning it for 2 turns.

    Mana Cost: 10
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Shield
    +80% Defense for 2 turns

    Level/Quest/Skill/Items required: None

    Effect: Applies +80 Block Defense to player for 2 turns.

    Mana Cost: 15
    Cooldown: 3
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Atomic Mass
    Increases Weakness to Metal (Fe)

    Level/Quest/Skill/Items required: 8th Charged Cog given to Yix to unlock

    Effect: 1 hit of 100% damage; applies -20 Metal Resist to target for 9 turns.

    Mana Cost: 10
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Noise Blaster
    Reduces stun resist

    Level/Quest/Skill/Items required: 9th Charged Cog given to Yix to unlock

    Effect: 1 hit of 36% damage; applies 'Noise' (-15 Immobility Resist) to target for 10 turns.

    Mana Cost: 12
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Earth Wall
    Like a firewall, that ROCKS

    Level/Quest/Skill/Items required: 10th Charged Cog given to Yix to unlock

    Effect: 1 hit of 100% damage; applies 'Rust', a 10% weapon damage DoT effect, to target for 10 turns.

    Mana Cost: 15
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Force-sword
    Use the force(sword)!

    Level/Quest/Skill/Items required: 11th Charged Cog given to Yix to unlock

    Effect: 2 hits of 70% damage, amounting to 140% damage, with +100 Crit.

    Mana Cost: 15
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Photon Bow
    Five shots, hit random enemies. With lasers.

    Level/Quest/Skill/Items required: 12th Charged Cog given to Yix to unlock

    Effect: 5 hits of 40% damage distributed randomly between all foes, amounting to 200% damage distributed randomly between all foes.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Blackhole
    10% chance to stun each enemy

    Level/Quest/Skill/Items required: 13th Charged Cog given to Yix to unlock

    Effect: 1 hit of 33% damage to all foes; 10% chance to apply a stun to each foe for 1 turn.

    Mana Cost: 20
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Debug
    Removes Enemy Mana, the source of all bugs.

    Level/Quest/Skill/Items required: 14th Charged Cog given to Yix to unlock

    Effect: 1 hit of 100% damage; removes 100% of target's MP.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: Fire


    Appearance



    Other information
  • Fully training this class unlocked the Technomancer badge.



    Thanks to
  • ArchMagus Orodalf for original entry and skill information.
  • Jamenja for skill buttons.
  • stealthwings for DA tags.
  • Banos, DragonBlade, Jeff Jarrett, monkeyman4241995, and wahaha794 for corrections.

    < Message edited by Jay -- 2/17/2022 20:15:50 >
  • DF  Post #: 5
    6/20/2020 7:01:45   
      Jay
    Marauderator
    🧭




    Release Date: December 5th, 2008
    Retirement Date: September 18th, 2014
    Succeeded By: DragonSlayer




    DragonSlayer
    (No DA Required)

    Access Point: Dragesvard -> Galanoth -> Become A DragonSlayer! -> Wear Dragonslayer Armor -> Wear Dragonslayer, Armor Closet
    Level/Quest/Items required: 1 Ice Dragon Scale given to Galanoth to unlock
    Release Date: December 5th, 2008

    Default Weapon: Baneblade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Fire: 5



    Call the Fire Dragon
    OMGBBQ! 300% attack against dragonkind.

    Level/Quest/Skill/Items required: 7th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted damage to all foes.
    • If foe's race is 'Dragon', increased to 300% passive-boosted damage.
    Mana Cost: 30
    Cooldown: 29
    Charge Time: 19
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Poison Dragon
    3% of dragon hp per turn over 10 turns

    Level/Quest/Skill/Items required: 6th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted damage.
    • If target's race is 'Dragon', applies 'Poison', a Melee Fire DoT effect equal to 4% of target's max HP, to target for 10 turns.
    Mana Cost: 30
    Cooldown: 19
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Dragon Blind
    -50 Hit for dragonkind, -20 for non-dragons

    Level/Quest/Skill/Items required: 5th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 1 damage, before damage modifiers (Boost, Resists, etc.) are applied, with 100 Bonus; applies 'Blind' (-10 Bonus) to target for 4 turns.
    • If target's race is 'Dragon', 'Blind' debuff is increased to -50 Bonus.
    Mana Cost: 10
    Cooldown: 4
    Damage Type: Magic
    Element: As weapon


    Appearance



    Dragon Fire
    Ranged Fire Attack

    Level/Quest/Skill/Items required: 4th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted damage.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: Pierce
    Element: Fire


    Appearance



    Dragon Triple
    Available after Double Attack, only for dragonkind.

    Level/Quest/Skill/Items required: 3rd Enchanter's Stone given to Galanoth to unlock; Successful 'Double Attack' where the last hit connects to use; Requires 'Dragon' as target's race to use

    Effect: 3 hits of 70% passive-boosted damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Double Attack
    Available after a successful Attack.

    Level/Quest/Skill/Items required: 2nd Enchanter's Stone given to Galanoth to unlock; Successful 'Attack' where the last hit connects to use

    Effect: 2 hits of 70% passive-boosted damage.

    Mana Cost: 0
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Dragon Strike
    +20 +40 boost against dragons, dravir and lizards.

    Level/Quest/Skill/Items required: 1st Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted damage.
    • If target's race is 'Dragon', increased to 140% passive-boosted damage.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% passive-boosted damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Dragonblock
    +80 Melee, Range, and Magic Def: 1-3 turns

    Level/Quest/Skill/Items required: 8th Enchanter's Stone given to Galanoth to unlock

    Effect: Applies 'Scale' (+80 Block Defense) to player for 1-3 turns at random. (Message: *Block +80*)

    Mana Cost: 5
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Multi Strike
    Hits all enemies

    Level/Quest/Skill/Items required: 9th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted damage to all foes.

    Mana Cost: 10
    Cooldown: 2
    Damage Type: Magic
    Element: As weapon


    Appearance



    Weakness
    Elemental Weakness

    Level/Quest/Skill/Items required: 10th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted, weakness seeking damage.

    Mana Cost: 15
    Cooldown: 2
    Damage Type: As weapon
    Element: Weakness seeks


    Appearance 1 / 1.1 / 1.2



    Freeze
    Freeze Dragons for 3 rounds

    Level/Quest/Skill/Items required: 11th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% damage.
    • If target's race is 'Dragon', applies 'Stunned' to target, stunning it for 3 turns.
    Mana Cost: 20
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Pierce
    120% attack with 5% bleed for 5 turns

    Level/Quest/Skill/Items required: 12th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 120% damage; applies 'Bleed', a 5% weapon damage Melee Fire DoT effect, to target for 10 turns.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Summon Draykwing
    Summon Draykwing

    Level/Quest/Skill/Items required: 13th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted damage.

    Mana Cost: 5
    Cooldown: 2
    Damage Type: As weapon
    Element: Fire


    Appearance 1 / 1.1



    Dragon's Blood
    Heal yourself then strike dragonkind!

    Level/Quest/Skill/Items required: 14th Enchanter's Stone given to Galanoth to unlock

    Effect: 1 hit of 100% passive-boosted damage.
    • If target's race is 'Dragon', increased to 135% passive-boosted damage; player recovers HP equal to player's average passive-boosted damage, rounded up.
    Mana Cost: 5
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Other information
  • Passive Effects: Multiplied player's min and max damage by 1.2 against targets of 'Dragon' race; multiplied player's min and max damage by 1.02 against targets affected by 'Bleed' DoT effect; passive boosts were multiplicative, not additive, and were calculated before any skill and/or stat damage modifiers.
  • Fully training this class unlocked the DragonSlayer badge.



    Thanks to
  • The 13th for original entry.
  • Jorath and Sasuke Uchiha for initial entry rewrites.
  • atticus239 for links.
  • ShadowReaper of Help for location.
  • DragonBlade for default weapon.
  • Brian012 for class resistances.
  • PyroXavier for skill information.
  • Xen Mistrunner for Dragon Triple correction.

    < Message edited by Jay -- 7/12/2021 0:19:37 >
  • DF  Post #: 6
    6/20/2020 7:02:00   
      Jay
    Marauderator
    🧭




    Release Date: May 30th, 2008
    Retirement Date: September 25th, 2014
    Succeeded By: Paladin




    Paladin
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Become A Paladin! -> Wear Paladin Armor, Armor Closet
    Level/Quest/Items required: Completion of Noxus Fumes; 1st Undead Slayer Badge given to Artix to unlock
    Release Date: May 30th, 2008

    Default Weapon: Long Sword

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Light: 5
    Darkness: 5



    Protection from Darkness
    20% Protection from Darkness.

    Level/Quest/Skill/Items required: 7th Undead Slayer Badge given to Artix to unlock

    Effect: Applies 'Protection from Darkness' (+20 Darkness Resist) to player for 4 turns.

    Mana Cost: 22
    Cooldown: 0
    Damage Type: N/A
    Element: N/A


    Appearance



    Blinding Light
    20% Chance for -50% to hit.

    Level/Quest/Skill/Items required: 6th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 100% passive-boosted damage; 20% chance to apply 'Blind' (-50 Bonus) to target for 4 turns.

    Mana Cost: 22
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Weaken
    20% Chance to weaken against Light.

    Level/Quest/Skill/Items required: 5th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 100% passive-boosted damage; 20% chance to apply 'Weaken' (-20 Light Resist) to target for 10 turns inclusive.

    Mana Cost: 22
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Pacify
    Chance to stun on attack

    Level/Quest/Skill/Items required: 4th Undead Slayer Badge given to Artix to unlock; Successful 'Attack', 'Spinstrike', 'Phoenix Song', 'Spear Toss', 'Swords of Eternal Light', or 'Zeal' where the last hit connects to use

    Effect: 1 hit of 100% passive-boosted damage; 50% chance to apply 'Stunned' to target, stunning it for 1 turn.

    Mana Cost: 22
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Mana Boost
    Chance to recover MP on attack

    Level/Quest/Skill/Items required: 3rd Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 100% passive-boosted damage; 33% chance to recover MP equal to a value between 5%-20% of player's max MP, rounded down, at random.

    Mana Cost: 0
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Blessing
    Chance to heal on attack

    Level/Quest/Skill/Items required: 2nd Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 100% passive-boosted damage; 33% chance to recover HP equal to a value between 5% of player's max MP and 20% of player's max HP, rounded down, at random.

    Mana Cost: 20
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Heal
    20% Heal.

    Level/Quest/Skill/Items required: None

    Effect: Recovers 20% of player's max HP. (Message: Heal)

    Mana Cost: 35
    Cooldown: 3
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% passive-boosted damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Spinstrike
    Powerful Holy Blast!140% Dmg.

    Level/Quest/Skill/Items required: 8th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 140% passive-boosted damage.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance



    Ultima Combo
    Frenzy of Powerful attacks.

    Level/Quest/Skill/Items required: 9th Undead Slayer Badge given to Artix to unlock

    Effect: 4 hits of 30% passive-boosted damage, amounting to 120% passive-boosted damage, with +100 Crit.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance 1 / 1.1 / 1.2 / 1.3



    Phoenix Song
    3X Attack, 120% dmg to undead.

    Level/Quest/Skill/Items required: 10th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 60% damage, amounting to 180% damage.
    • If target's race is 'Undead', performs 3 hits of 72% damage, amounting to 216% damage.
    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance 1 / 1.1



    Spear Toss
    Summon a spear of Light!

    Level/Quest/Skill/Items required: 11th Undead Slayer Badge given to Artix to unlock

    Effect: 2 hits of 100% passive-boosted damage.

    Mana Cost: 30
    Cooldown: 7
    Damage Type: As weapon
    Element: Light


    Appearance 1 / 1.1



    Swords of Eternal Light
    5 hits, target any enemy.

    Level/Quest/Skill/Items required: 12th Undead Slayer Badge given to Artix to unlock

    Effect: 5 hits of 30% passive-boosted damage distributed randomly between all foes, amounting to 150% passive-boosted damage distributed randomly between all foes.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance 1 / 1.1



    Zeal
    Use the weapon to attack.

    Level/Quest/Skill/Items required: 13th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 70% passive-boosted damage, amounting to 210% passive-boosted damage.

    Mana Cost: 25
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance 1 / 1.1 / 1.2



    Channeling Spirit
    Full Heal at cost of all mana.

    Level/Quest/Skill/Items required: 14th Undead Slayer Badge given to Artix to unlock

    Effect: Recovers 100% of player's HP; removes 100% of player's MP; sets all skill cooldowns (excluding 'Zeal' and 'Channeling Spirit' skills) to 9 turns. (Message: Heal)

    Mana Cost: 25
    Cooldown: 24
    Charge Time: 24
    Damage Type: N/A
    Element: N/A


    Appearance



    Other information
  • Passive Effect: Multiplied player's min and max damage by 1.1 against targets of 'Undead' race (excluding 'Phoenix Song' skill).
  • Fully training this class unlocked the Paladin badge.



    Thanks to
  • PaperClip OF DOOM for original entry.
  • Jamenja for skill buttons.
  • DeAlquare for piercing skill appearance.
  • Saojun for links and class resistances.
  • azacool89 and margus20000 for information.

    < Message edited by Jay -- 2/17/2022 20:16:17 >
  • DF  Post #: 7
    6/20/2020 7:02:15   
      Jay
    Marauderator
    🧭




    Release Date: July 4th, 2008
    Retirement Date: October 6th, 2014
    Succeeded By: DeathKnight (2)




    DeathKnight (1)
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Other Classes! -> Death Knight -> To The Tomb! -> Malifact's Ghost -> Become A Death Knight! -> Wear Death Knight Armor, Armor Closet
    Level/Quest/Items required: Completion of DeathKnight 11 times and Noxus Fumes; Completion of Paladin and Necromancer training; 1st Undead Slayer Badge given to Malifact's Ghost to unlock
    Release Date: July 4th, 2008

    Default Weapon: DeathBlade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Fiery (Warrior)
    150% Fire Dmg with +10 Crit

    Level/Quest/Skill/Items required: Base class Warrior; 7th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 50% damage, amounting to 150% damage, with +10 Crit.

    Mana Cost: 20
    Cooldown: 5
    Damage Type: As weapon
    Element: Fire


    Appearance

    Infliction (Mage)
    200% Fire Dmg at cost of 25% HP.

    Level/Quest/Skill/Items required: Base class Mage; 7th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 2 hits of 100% damage, amounting to 200% damage; removes 25% of player's max HP.

    Mana Cost: 20
    Cooldown: 5
    Damage Type: As weapon
    Element: Fire


    Appearance 1 / 1.1

    Burn (Rogue)
    chance of Stacking Fire DOT

    Level/Quest/Skill/Items required: Base class Rogue; 7th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 25% damage, amounting to 75% damage; 10% chance to apply 'Burn', a 4-8 Melee Fire DoT effect, to target for 5 turns.
    • DoT effect does not stack as intended.
    Mana Cost: 20
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Icy (Warrior)
    120% Ice Dmg, 25% to -50 Bonus

    Level/Quest/Skill/Items required: Base class Warrior; 6th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 125% damage; 25% chance to apply 'Icy' (-50 Bonus) to target for 4 turns.

    Mana Cost: 10
    Cooldown: 3
    Damage Type: As weapon
    Element: Ice


    Appearance

    Cold Blast (Mage)
    Cast to all enemies

    Level/Quest/Skill/Items required: Base class Mage; 6th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 130% damage; 20% chance to apply 'Cold Blast' (-30 Fire Resist) to target for 5 turns.
    • Does not attack all foes as intended.
    Mana Cost: 10
    Cooldown: 3
    Damage Type: Magic
    Element: Ice


    Appearance

    Freeze (Rogue)
    Chance to lower Monster Fire Resist and Power.

    Level/Quest/Skill/Items required: Base class Rogue; 6th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 2 hits of 75% damage, amounting to 150% damage; 20% chance to apply 'Freeze' (-50 Fire Resist) to target for 5 turns; 10% chance to instead apply 'Freeze' (-20% Boost) to target for 3 turns.
    • -50 Fire Resist erroneously claims to apply a 'Freeze: 6-12 Dmg' DoT effect; -20% Boost does not actually lower the target's damage.
    Mana Cost: 10
    Cooldown: 3
    Damage Type: As weapon
    Element: Ice


    Appearance



    Boost (Warrior)
    +15% Dmg: 5 turns

    Level/Quest/Skill/Items required: Base class Warrior; 5th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies +15% Boost to player for 5 turns. (Message: *+15 Boost*)

    Mana Cost: 15
    Cooldown: 11
    Damage Type: N/A
    Element: N/A


    Appearance

    Wither (Mage)
    -30% enemy dmg for 3 turns

    Level/Quest/Skill/Items required: Base class Mage; 5th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies 'Wither' (-30% Boost) to target for 2 turns. (Message: Wither Before Me!)

    Mana Cost: 15
    Cooldown: 11
    Damage Type: N/A
    Element: N/A


    Appearance

    Toxic (Rogue)
    75% Dmg:6-12 poison DOT

    Level/Quest/Skill/Items required: Base class Rogue; 5th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 75% damage; applies 'Poison', a 6-12 Melee Poison DoT effect, to target for 5 turns.

    Mana Cost: 12
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Multi Strike
    Hits all enemies

    Level/Quest/Skill/Items required: 4th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 100% damage to all foes.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: Magic
    Element: Darkness


    Appearance



    Final Blow
    Guaranteed Crit

    Level/Quest/Skill/Items required: 3rd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 100% damage, with +100 Crit.

    Mana Cost: 5
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Stun
    Stuns for 3 rounds

    Level/Quest/Skill/Items required: 2nd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 100% damage; applies 'Stunned' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Shield
    +80 Parry: 3 turns

    Level/Quest/Skill/Items required: None

    Effect: Applies 'Scale' (+80 Parry Defense) to player for 3 turns. (Message: *+80 Parry*)

    Mana Cost: 20
    Cooldown: 5
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Coil
    Steal Life and replenish 10% HP over 3 turns

    Level/Quest/Skill/Items required: 8th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies 'Coil', a 10% player's max HP HoT effect, to player for 3 turns; applies 'Coil', a 10% player's max HP Melee Darkness DoT effect, to target for 3 turns. (Message: * Coil *)

    Mana Cost: 30
    Cooldown: 7
    Damage Type: N/A
    Element: N/A


    Appearance



    Cursed
    -10% HP & +15% Dmg. Toggle On/Off

    Level/Quest/Skill/Items required: 9th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Enables "Cursed" passive on player, applying +15% Boost to all attacks, while removing 10% max HP per attack. (Message: *Cursed! AHHH!*)
    • If already enabled, disables "Cursed" passive on player. (Message: *Not Cursed! AHHH! Oh Wait. Better!*)
    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 2



    Blast
    50% Dmg, -25 darkness to enemy

    Level/Quest/Skill/Items required: 10th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 50% damage; applies 'Blast' (-25 Darkness Resist) to target for 5 turns.

    Mana Cost: 30
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Call Minion
    Call Minion

    Level/Quest/Skill/Items required: 11th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 100% max damage.

    Mana Cost: 12
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Demon
    150% Dmg, -25 to all resist

    Level/Quest/Skill/Items required: 12th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 150% damage; applies 'Demon' (-25 All Resist) to target for 3 turns.

    Mana Cost: 45
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Ultimate
    Every Piece of DK item adds Dmg

    Level/Quest/Skill/Items required: 13th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of [100+20X]% damage (effectively capped at 220% damage), where X is the number of DeathKnight items equipped;Mana Cost: 25
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Deadly Strike
    Mega Attack

    Level/Quest/Skill/Items required: 14th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 70% damage, amounting to 210% damage.

    Mana Cost: 35
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • Fully training this class unlocked the DeathKnight badge.



    Thanks to
  • jacost for original entry and links.
  • Therril Oreb for initial entry rewrite.
  • golden1231 for skill buttons.
  • pjc for Fiery and Boost skill buttons.
  • Leon ShadowHart for updated skill appearances and information.
  • Peachii for updated Burn, Freeze, Toxic, Fiery, Icy, and Boost skill appearances and information.
  • Markx29 for original skill information.
  • Scottrick95 for original Coil skill information.
  • Alm Nullamors for correction.

    < Message edited by Jay -- 2/17/2022 20:16:35 >
  • DF  Post #: 8
    6/20/2020 7:02:30   
      Jay
    Marauderator
    🧭




    Release Date: November 2nd, 2007
    Retirement Date: October 24th, 2014
    Succeeded By: PumpkinLord, Evolved PumpkinLord




    PumpkinLord
    (No DA Required)

    Access Point: Mogloween (Chapter 1) -> Cauldron Sisters -> Shops & Pumpkin Armor -> Pumpkin King Armor! -> Wear Armor!, Armor Closet
    Level/Quest/Items required: 700 Candy given to Cauldron Sisters to unlock
    Release Date: November 2nd, 2007


    Evolved PumpkinLord
    (No DA Required)

    Access Point: Mogloween (Chapter 3) / (Chapter 4) / (Chapter 5) -> Cauldron Sisters -> Shops & Pumpkin Armor / Shops / Treats! -> Pumpkin King Armor! -> Wear Armor!,
    Access Point: Croft (All Versions) -> Cauldron Sisters -> Treats! -> Pumpkin King Armor! / PumpkinLord Armor! -> Wear Armor!,
    Access Point: Armor Closet
    Level/Quest/Items required: 800 Candy given to Cauldron Sisters to unlock
    Release Date: October 24th, 2008

    Default Weapon: Pumpkin Blade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Final
    Guaranteed Crit

    Level/Quest/Skill/Items required: 13th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: Performs an attack, with +100 Crit;
    • PumpkinLord: 1 hit of 100% damage.
    • Evolved PumpkinLord: 2 hits of 80% damage, amounting to 160% damage.
    Mana Cost: 40
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance 1 / 1.1




    Pumpkin Scale
    +5 to all defenses: 20 turns

    Level/Quest/Skill/Items required: 11th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: Applies 'Scale' (+5 Melee/Range/Magic Avoidance) to player for 20 turns. (Message: *Defense +5*)

    Mana Cost: 10
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Root
    Stuns for 3 rounds 3-6 Nature DOT.

    Level/Quest/Skill/Items required: 9th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: Applies 'Rooted', a 3-6 Melee Nature DoT effect, to target for 3 turns, also stunning it for 3 turns. (Messages: *Rooted*, *Resisted*)

    Mana Cost: 30
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Multi Attack
    Throw thorns at the enemies.

    Level/Quest/Skill/Items required: 7th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: 1 hit of 100% damage to all foes.

    Mana Cost: 15
    Cooldown: 2
    Damage Type: Melee
    Element: Nature


    PumpkinLord: Appearance 1 / 1.1
    Evolved PumpkinLord: Appearance 1 / 1.1




    Health Candy
    Eat candy for 75 health

    Level/Quest/Skill/Items required: 5th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock; Minimum 5 Candy to use

    Effect: Performs either of two outcomes;*
    • If successful outcome: Recovers 75 of player's HP; removes 5 Candy from player. (Message: +150 HP)
    • If unsuccessful outcome: Player becomes "Sick", potentially increasing various skill cooldowns by 1. (Message: *Tummyache*)
    Mana Cost: 0
    Cooldown: 0
    Charge Time: 4
    Damage Type: N/A
    Element: N/A


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Thick Shell
    +25 Resist to all elements: 5 turns

    Level/Quest/Skill/Items required: 3rd lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: Applies 'Align' (+25 All Resist) to player for 5 turns. (Message: +25 all resist)

    Mana Cost: 20
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Shield
    +80% Block for 2 turns

    Level/Quest/Skill/Items required: 1st lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: Applies +80 Block Defense to player for 2 turns.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Vine Whip
    Ranged Attack

    Level/Quest/Skill/Items required: 2nd lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: 1 hit of 120% damage.

    Mana Cost: 10
    Cooldown: 0
    Damage Type: Pierce
    Element: Nature


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Scythe
    Chance To Stun for 1 round.

    Level/Quest/Skill/Items required: 4th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: 3 hits of 25% damage, amounting to 75% damage; ~9% chance to apply 'Stun' to target, stunning it for 1 turn.

    Mana Cost: 15
    Cooldown: 4
    Damage Type: Melee
    Element: Nature


    PumpkinLord: Appearance 1 / 1.1 / 1.2
    Evolved PumpkinLord: Appearance 1 / 1.1 / 1.2




    Mana Candy
    Eat candy for 75 mana

    Level/Quest/Skill/Items required: 6th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock; Minimum 5 Candy to use

    Effect: Performs either of two outcomes;*
    • If successful outcome: Recovers 75 of player's MP; removes 5 Candy from player. (Message: +200 MP)
    • If unsuccessful outcome: Player becomes "Sick", potentially increasing various skill cooldowns by 1. (Message: *Tummyache*)
    Mana Cost: 0
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Thorns
    Hits all enemies.

    Level/Quest/Skill/Items required: 8th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock; Successful 'Attack' or 'Multi Attack' where the last hit connects to use

    Effect: 1 hit of 120% damage to all foes.

    Mana Cost: 20
    Cooldown: 2
    Damage Type: Magic
    Element: Nature


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Pumpkin Bomb
    Chuck A Pumpkin

    Level/Quest/Skill/Items required: 10th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: 1 hit of 120% damage; applies 'Pumpkin Bomb' (-25 Bonus) to target for 4 turns.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: Magic
    Element: Fire


    PumpkinLord: Appearance 1 / 1.1
    Evolved PumpkinLord: Appearance 1 / 1.1




    Spikes
    -20 Power for 5 rounds

    Level/Quest/Skill/Items required: 12th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock; Target affected by 'Rooted' DoT effect to use

    Effect: 1 hit of 100-115% damage; applies 'Spikes' (-20% Boost) to target for 4 turns.
    • -20% Boost does not actually lower the target's damage.
    Mana Cost: 25
    Cooldown: 4
    Damage Type: Melee
    Element: Nature


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Eternal Night
    Mega Pumpkin Attack

    Level/Quest/Skill/Items required: 14th lot of 200 Candy (300 Candy for Evolved) given to Cauldron Sisters to unlock

    Effect: 3 hits of 30% damage, amounting to 90% damage, with +100 Crit.

    Mana Cost: 35
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    PumpkinLord: Appearance
    Evolved PumpkinLord: Appearance




    Other information
  • *Passive Effect: Players gained one stack of "Candy" (not Candy obtained during Trick or Treating) per successful use of 'Health Candy' or 'Mana Candy' skills;
    • Each stack of "Candy" made subsequent uses of 'Health Candy' or 'Mana Candy' skills 15% less likely to succeed.
    • If unsuccessful, players would become "Sick", causing each skill (excluding 'Eternal Night' skill) to have a 50% chance of having its cooldown increased by 1.
    • Players had a 10% chance to lose one stack of "Candy" per attacking skill used, increasing their chances of 'Health Candy' or 'Mana Candy' skills succeeding again.
  • Fully training this class unlocked the PumpkinLord badge.

    PumpkinLord


    Evolved PumpkinLord


    PumpkinLord
    Thanks to
  • Kain and Peachii for original entry.
  • Jamenja for skill buttons.
  • latedog for original Pumpkin Scale and Spikes skill information.
  • pokequeen100 for original Root skill information and corrections.
  • princeof for original Multi Attack, Health Candy, Thick Shell, Shield, Mana Candy, and Thorns skill information.
  • pjc for original Vine Whip and Pumpkin Bomb skill information.
  • CoolMage for original Eternal Night skill information.
  • DragonBlade, Pyro6957, and SEED for additional skill information.
  • Krazy_Kakadu and Suloyapla for updated stats and information.
  • ArchMagus Orodalf and Winged Pink Emo Otter for links.
  • Arya, darkick555, hells 505, Maal, mrmonkey1234, and rogueALOC for information.
  • Psygon for corrections.

    Evolved PumpkinLord
    Thanks to
  • Peachii for original entry.
  • ArchMagus Orodalf for initial entry rewrite and links.
  • Jamenja for skill buttons.
  • Caotica White for original Final, Thick Shell, Spikes, and Eternal Night skill information.
  • latedog for original Pumpkin Scale skill information.
  • pokequeen100 for original Root skill information.
  • princeof for original Multi Attack, Health Candy, Shield, Mana Candy, and Thorns skill information.
  • pjc for original Vine Whip skill information.
  • Kain for original Scythe skill information.
  • DragonBlade for additional skill information.
  • Arya, darkick555, hells 505, Maal, mrmonkey1234, rogueALOC, SEED, and Suloyapla for information.
  • Krazy_Kakadu, pokequeen100, Sakurai the Cursed, and Scalex for corrections.

    < Message edited by Jay -- 2/17/2022 20:16:52 >
  • DF  Post #: 9
    6/20/2020 7:02:45   
      Jay
    Marauderator
    🧭




    Release Date: December 19th, 2008
    Retirement Date: December 12th, 2014
    Succeeded By: Frost Moglin




    Frost Moglin
    (No DA Required)

    Access Point: Frostvale (Chapter 3) -> Act 5 / Act 6 -> Chilly / Maya -> Armor Shop -> Wear Armor, The Factory, Armor Closet
    Level/Quest/Items required: 1st Slay Bell given to Chilly to unlock
    Release Date: December 19th, 2008

    Default Weapon: Sword

    Defenses
    Melee: 0
    Pierce: 0
    Magic: 0
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Warmth
    Firey Attack!

    Level/Quest/Skill/Items required: 7th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 120% damage.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: Fire


    Appearance 1 / 1.1



    Twig
    Suger Overload! Very Accurate!

    Level/Quest/Skill/Items required: 6th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 3 hits of 100% damage, amounting to 300% damage, with 20 Bonus.

    Mana Cost: 10
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Yule Tide
    Multi Strike

    Level/Quest/Skill/Items required: 5th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 100% damage to all foes.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: Magic
    Element: As weapon


    Appearance



    Fruitcake Brick
    Stun for 3 turns!

    Level/Quest/Skill/Items required: 4th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 100% damage; applies 'Stunned' to target, stunning it for 3 turns.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Wreath
    +80 to block!

    Level/Quest/Skill/Items required: 3rd lot of 3 Slay Bell given to Chilly to unlock

    Effect: Applies 'Wreath' (+80 Block Defense) to player for 5 turns.

    Mana Cost: 20
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance



    Blind
    You'll Shoot your eye out kid!

    Level/Quest/Skill/Items required: 2nd lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 100% damage; applies 'Blind' (-50 Bonus) to target for 4 turns.

    Mana Cost: 10
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Spirit Burst
    120% Magic Attack

    Level/Quest/Skill/Items required: 1st lot of 3 Slay Bell given to Chilly to unlock

    Effect: 2 hits of 120% damage, amounting to 240% damage.

    Mana Cost: 10
    Cooldown: 1
    Damage Type: Magic
    Element: As weapon


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% damage.
    • If target's race is 'Undead', performs 1 hit of 110% damage.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Light
    Don't Blow a Fuse!

    Level/Quest/Skill/Items required: 8th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 100% damage, with 20 Bonus.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance 1 / 1.1



    Candy Crane Kick
    Don't Sweep The Leg!

    Level/Quest/Skill/Items required: 9th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 120% damage.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Gingerbread Invasion
    All you need is Milk! Gignerbread Men Attack, and Heals over time.

    Level/Quest/Skill/Items required: 10th lot of 3 Slay Bell given to Chilly to unlock

    Effect: Recovers 5% of player's max HP; 1 hit of 100% damage; applies 'Heal', a 5% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Evergreen
    Reduces Cooldown by 3!

    Level/Quest/Skill/Items required: 11th lot of 3 Slay Bell given to Chilly to unlock

    Effect: Reduces all skill cooldowns by 3 turns, inclusive.

    Mana Cost: 10
    Cooldown: 6 (effectively 3)
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Horrible Gift
    Deliver a shocking surprise!

    Level/Quest/Skill/Items required: 12th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 100% damage; 50% chance to perform either one of two different animations.

    Mana Cost: 0
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 2.1



    Missle Toe
    Multi Strikev2

    Level/Quest/Skill/Items required: 13th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 1 hit of 100% damage to all foes.

    Mana Cost: 10
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Spirit of Giving
    Give until it hurts...them!

    Level/Quest/Skill/Items required: 14th lot of 3 Slay Bell given to Chilly to unlock

    Effect: 9 hits of 25% damage, amounting to 225% damage.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • Fully training this class unlocked the Frost Moglin badge.



    Thanks to
  • Therril Oreb for original entry.
  • Slayer Zach for Blind and Spirit Burst skill appearances.
  • Caotica White for skill buttons, links, and Blind and Spirit Burst skill information.
  • Lex Libris for Warmth, Twig, Yule Tide, Light, Candy Crane Kick, Gingerbread Invasion, Evergreen, Horrible Gift, Missle Toe, and Spirit of Giving skill information.
  • PaperClip Of DOOM for Fruitcake Brick and Wreath skill information.
  • Karika for information.
  • Peachii for location and other information.
  • ArchMagus Orodalf, Chansey_15, Dracojan, Enjaycee, Joga95, margus20000, Stephen Nix, turo, and yosemite80 for corrections.

    < Message edited by Jay -- 2/17/2022 20:17:06 >
  • DF  Post #: 10
    6/20/2020 7:03:00   
      Jay
    Marauderator
    🧭




    Release Date: October 12th, 2007
    Retirement Date: February 6th, 2015
    Succeeded By: Ninja




    Ninja
    (No DA Required)

    Access Point: Shadow of the Wind Village -> Thyton -> Become A Ninja! -> 2 More -> Wear Armor -> Wear Ninja Armor, Armor Closet
    Level/Quest/Items required: 1 Itchy Itchy Paradise given to Thyton to unlock
    Release Date: October 12th, 2007

    Default Weapon: Ninja Blade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Futae (Warrior)
    Quick 1-2 with sword and wakizashi!

    Level/Quest/Skill/Items required: Base class Warrior; 13th Wind Scroll given to Thyton to unlock; Successful attack where the last hit connects to use

    Effect: 2 hits of 60% damage, amounting to 120% damage.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1

    Kai (Mage)
    +10 resist to <element>

    Level/Quest/Skill/Items required: Base class Mage; 13th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 100% damage; applies 'Kai' (-10 <Element> Resist) to target for 4 turns.

    Mana Cost: 40
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance

    Byousou (Rogue)
    Extra Dmg on Fade.

    Level/Quest/Skill/Items required: Base class Rogue; 13th Wind Scroll given to Thyton to unlock; Dagger equipped to use

    Effect: 1 hit of 100% damage.
    • If player is affected by 'Fade' effect, performs 1 hit of 150% damage.
    Mana Cost: 10
    Cooldown: 14
    Damage Type: Pierce
    Element: As weapon


    Appearance



    Rin (Warrior)
    + 10 strength for 5 rounds

    Level/Quest/Skill/Items required: Base class Warrior; 11th Wind Scroll given to Thyton to unlock

    Effect: Applies 'Rin' (+10 STR) to player for 5 turns. (Message: +10 STR)

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A


    Appearance

    Rin (Mage)
    + 10 intelligence for 5 rounds

    Level/Quest/Skill/Items required: Base class Mage; 11th Wind Scroll given to Thyton to unlock

    Effect: Applies 'Rin' (+10 INT) to player for 5 turns. (Message: +10 INT)

    Mana Cost: 0
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance

    Rin (Rogue)
    + 10 strength for 5 rounds

    Level/Quest/Skill/Items required: Base class Rogue; 11th Wind Scroll given to Thyton to unlock

    Effect: Applies 'Rin' (+10 STR) to player for 5 turns. (Message: +10 STR)

    Mana Cost: 0
    Cooldown: 0
    Damage Type: N/A
    Element: N/A


    Appearance



    Zukuri (Warrior)
    -30% enemy dmg for 3 turns

    Level/Quest/Skill/Items required: Base class Warrior; 9th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 100% damage; applies 'Weaken' (-30% Boost) to target for 2 turns.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance

    Qi (Mage)
    -30 Boost to all enemies for 5 turns

    Level/Quest/Skill/Items required: Base class Mage; 9th Wind Scroll given to Thyton to unlock; Staff/Wand equipped to use

    Effect: 1 hit of 100% damage to all foes; applies 'Weaken' (-30% Boost) to all foes for 2 turns.

    Mana Cost: 10
    Cooldown: 6
    Damage Type: Magic
    Element: As weapon


    Appearance 1 / 1.1

    Dokusei (Rogue)
    120% Dmg Or 2x DOT Dmg on poisoned enemy

    Level/Quest/Skill/Items required: Base class Rogue; 9th Wind Scroll given to Thyton to unlock; Dagger equipped to use

    Effect: 1 hit of 120% damage.
    • If target is affected by 'Poison' DoT effect, performs 1 hit of 100% damage; doubles 'Poison' DoT effect's damage range.
    Mana Cost: 5
    Cooldown: 2
    Damage Type: Pierce
    Element: As weapon


    Appearance



    Inbo
    Crit Enemy

    Level/Quest/Skill/Items required: 7th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 100% damage, with +100 Crit.

    Mana Cost: 20
    Cooldown: 19
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Multi
    Hits All Enemies

    Level/Quest/Skill/Items required: 5th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 100% damage to all foes.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: Pierce
    Element: Metal


    Appearance 1 / 1.1



    Retsu
    Stuns for three rounds!

    Level/Quest/Skill/Items required: 3rd Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 100% damage; applies 'Stunned' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 19
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Fade
    +80 Dodge for 2 turns

    Level/Quest/Skill/Items required: 1st Wind Scroll given to Thyton to unlock

    Effect: Applies 'Fade' (+80 Dodge Defense) to player for 2 turns. (Message: +80 Dodge)

    Mana Cost: 5
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Doku
    Poison enemy for 10 turns

    Level/Quest/Skill/Items required: 2nd Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 100% damage; applies 'Poison', a 4-6 Melee Poison DoT effect, to target for 10 turns.

    Mana Cost: 5
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Metsubishi
    -30 Bonus to enemy for 5 turns

    Level/Quest/Skill/Items required: 4th Wind Scroll given to Thyton to unlock

    Effect: 1 hit of 100% damage; applies 'Metsu' (-30 Bonus) to target for 4 turns.

    Mana Cost: 0
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Last Resort
    Increased defence but lose HP

    Level/Quest/Skill/Items required: 6th Wind Scroll given to Thyton to unlock

    Effect: Reduces player to 1 HP; performs 1 hit of 100% damage; applies 'Last Resort' (-100 Bonus) to target for 1 turn.

    Mana Cost: 20
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Slash
    Multiple hit spin attack.

    Level/Quest/Skill/Items required: 8th Wind Scroll given to Thyton to unlock; Successful attack where the last hit connects to use

    Effect: 2 hits of 30-70% damage, amounting to 60-140% damage.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Sha
    20% heal over 4 turns.

    Level/Quest/Skill/Items required: 10th Wind Scroll given to Thyton to unlock

    Effect: Recovers 5% of player's max HP; applies 'Heal', a 5% player's max HP HoT effect, to player for 3 turns.

    Mana Cost: 15
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Mimic
    Mimics enemy's last attack.

    Level/Quest/Skill/Items required: 12th Wind Scroll given to Thyton to unlock; 'Rin' effect applied to player to use

    Effect: 1 hit of X damage, where X is the value of the target's last hit, before damage modifiers (Boost, Resists, etc.) are applied.
    • X is capped at [Player's average damage]*3.
    • If target has not attacked, or target's last hit did not connect, performs 1 hit of 100% damage.
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    DeathWish
    Mega Attack

    Level/Quest/Skill/Items required: 14th Wind Scroll given to Thyton to unlock; 'Fade' effect applied to player to use

    Effect: 3 hits of 80% damage, amounting to 240% damage, with -50 Crit.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Other information
  • Fully training this class unlocked the Ninja badge.



    Thanks to
  • Therril Oreb for original entry.
  • DragonBlade for initial entry rewrite.
  • princeof for skill buttons.
  • Peachii for Kai, Byousou, Rin (Mage and Rogue), Qi, and Dokusei skill buttons and information.
  • DrunkenHamsta for Qi, Multi, and Sha skill appearances.
  • g2s4wer for Last Resort skill appearance.
  • Zhoaer for skill information and correction.
  • Black_Mage, brandon02, Breger, Kain, pjc, and rougemaster99 for skill information.
  • Dwelling Dragonlord and severyo for corrections.

    < Message edited by Jay -- 2/17/2022 20:17:22 >
  • DF  Post #: 11
    6/20/2020 7:03:15   
      Jay
    Marauderator
    🧭




    Release Date: August 29th, 2007
    Retirement Date: April 3rd, 2015
    Succeeded By: Pirate (2), Dread Pirate (2)




    Pirate (1)
    (No DA Required)

    Access Point: Osprey Cove (All Versions) -> Rhubarb -> Become A Pirate! -> 2 More -> Wear Armor -> Wear Pirate Armor, Armor Closet
    Requirements: 1 Forged Papers given to Rhubarb to unlock
    Release Date: August 29th, 2007

    Default Weapon: Pirate Blade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None


    Dread Pirate (1)
    (DA Required)

    Access Point: Falconreach -> Thyton -> Free Armor!, Armor Closet
    Requirements: Pirate and Ninja unlocked
    Release Date: October 4th, 2007

    Default Weapon: Dread Pirate Blade

    Defenses
    Melee: 7
    Pierce: 7
    Magic: 7
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Swordplay (Warrior)
    Cuts your enemy in tiny dices!

    Requirements: Base class Warrior; 13th Black Pearl given to Rhubarb to unlock; Successful 'Pistol Shot' where the last hit connects to use

    Effect: 2 hits of 70% damage, amounting to 140% damage, with +10 Crit.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Pirate: Appearance 1 / 1.1
    Dread Pirate: Appearance 1 / 1.1


    Hex (Mage)
    Bonus Dmg on Cursed Enemy

    Requirements: Base class Mage; 13th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 120% damage.
    • If target is affected by 'Curse' effect, performs 1 hit of 150% damage.
    Mana Cost: 40
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Pirate: Appearance
    Dread Pirate: Appearance


    Pick (Rogue)
    Chance to find random stuff.

    Requirements: Base class Rogue; 13th Black Pearl given to Rhubarb to unlock

    Effect: Attempts to steal a potion or Gold from the target;
    • 15% chance to steal a HP potion. (Message: *You found a health potion!*)
    • 15% chance to steal an MP potion. (Message: *You found a mana potion!*)
    • 5% chance to steal [66 <= X <= 70]*3 Gold. (Message: *You found 3X Gold*)
    • 65% chance to steal nothing. (Message: Unsuccessful Pickpocket!! Should have paid attentention in school!)
    Mana Cost: 0
    Cooldown: 14
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance 1 / 2
    Dread Pirate: Appearance 1 / 2 / 3




    Pistol Shot (Warrior)
    150% Dmg Shot

    Requirements: Base class Warrior; 11th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 40% damage, amounting to 80% damage, with 100 Crit.

    Mana Cost: 10
    Cooldown: 2
    Charge Time: 2
    Damage Type: Pierce
    Element: Metal


    Pirate: Appearance
    Dread Pirate: Appearance


    Curse (Mage)
    120% Dmg & -20 Enemy Boost: 3 turns

    Requirements: Base class Mage; 11th Black Pearl given to Rhubarb to unlock; Staff/Wand equipped to use

    Effect: 1 hit of 120% damage; applies 'Curse' (-20% Boost) to target for 2 turns.

    Mana Cost: 30
    Cooldown: 4
    Damage Type: Magic
    Element: As weapon


    Pirate: Appearance
    Dread Pirate: Appearance


    Backstab (Rogue)
    120% Dmg, -20 Hit for Enemies for 3 turns

    Requirements: Base class Rogue; 11th Black Pearl given to Rhubarb to unlock; Dagger equipped to use

    Effect: 1 hit of 120% damage; applies 'Backstab' (-20 Bonus) to target for 2 turns.

    Mana Cost: 10
    Cooldown: 2
    Damage Type: Pierce
    Element: As weapon


    Pirate: Appearance
    Dread Pirate: Appearance




    Sea legs (Warrior)
    -20 Enemy Power Boost: 5 turns

    Requirements: Base class Warrior; 9th Black Pearl given to Rhubarb to unlock

    Effect: Applies 'Sealegs' (-20% Boost) to target for 4 turns.

    Mana Cost: 0
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance
    Dread Pirate: Appearance


    Blast (Mage)
    Magical Blast

    Requirements: Base class Mage; 9th Black Pearl given to Rhubarb to unlock; Staff/Wand equipped to use

    Effect: 1 hit of 110% damage.

    Mana Cost: 10
    Cooldown: 0
    Damage Type: Magic
    Element: As weapon


    Pirate: Appearance
    Dread Pirate: Appearance


    Stealth (Rogue)
    +20 Crit for 5 turns

    Requirements: Base class Rogue; 9th Black Pearl given to Rhubarb to unlock; Dagger equipped to use

    Effect: Applies 'Stealth' (+20 Crit) to player for 4 turns. (Message: +20% to Critical Hit)

    Mana Cost: 10
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance
    Dread Pirate: Appearance




    Summon Crackers
    Summon Mega Parrot

    Requirements: 7th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 100% damage, amounting to 200% damage.

    Mana Cost: 20
    Cooldown: 9
    Damage Type: Pierce
    Element: Nature


    Pirate: Appearance
    Dread Pirate: Appearance




    Quick Shot
    Hits all enemies, yarr!

    Requirements: 5th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 50% damage to all foes, amounting to 100% damage to all foes.

    Mana Cost: 15
    Cooldown: 4
    Damage Type: Pierce
    Element: Metal


    Pirate: Appearance
    Dread Pirate: Appearance




    Stun
    Stuns for 3 rounds

    Requirements: 3rd Black Pearl given to Rhubarb to unlock

    Effect: Applies 'Stunned' to target, stunning it for 3 turns. (Messages: *Distracted*, *Resisted*)

    Mana Cost: 20
    Cooldown: 14
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance 1 / 1.1
    Dread Pirate: Appearance 1 / 1.1




    Shield
    +80 Block for 2 turns

    Requirements: 1st Black Pearl given to Rhubarb to unlock

    Effect: Applies +80 Block Defense to player for 2 turns. (Message pop-up: I am ready... bring it on!)

    Mana Cost: 20
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance
    Dread Pirate: Appearance




    Attack

    Requirements: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Pirate: Appearance
    Dread Pirate: Appearance




    Scurvy
    Wish you had Vitamin C.

    Requirements: 2nd Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 100% damage; applies 'Scurvy', a 4-8 Magic Disease DoT effect, to target for 5 turns.

    Mana Cost: 5
    Cooldown: 9
    Damage Type: Magic
    Element: Disease


    Pirate: Appearance
    Dread Pirate: Appearance




    Sneaky
    Available after a critical hit.

    Requirements: 4th Black Pearl given to Rhubarb to unlock; Successful attack where the last hit is a Crit to use

    Effect: 1 hit of 100% damage; applies 'Sneaky' (+30 Bonus) to player for 10 turns inclusive.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Pirate: Appearance
    Dread Pirate: Appearance




    1st Mate Aid
    heals 20% of your HP

    Requirements: 6th Black Pearl given to Rhubarb to unlock; Resisted 'Stun' to use

    Effect: Recovers 20% of player's max HP. (Message: *Healed: +X HP!*)

    Mana Cost: 20
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance
    Dread Pirate: Appearance




    Shout
    Makes enemy hit stronger with high miss change.

    Requirements: 8th Black Pearl given to Rhubarb to unlock

    Effect: Applies 'Shout' (-70 Bonus, +70 Crit) to all foes for 2 turns.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance
    Dread Pirate: Appearance




    LimeAid
    25% Boost for 5 turns

    Requirements: 10th Black Pearl given to Rhubarb to unlock

    Effect: Applies 'Aid' (+25% Boost) to player for 4 turns.

    Mana Cost: 0
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Pirate: Appearance
    Dread Pirate: Appearance




    Cannon
    Pirates have BFG too!

    Requirements: 12th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 150% damage.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: Fire


    Pirate: Appearance
    Dread Pirate: Appearance




    Pirate Ghost
    Summon Ghost

    Requirements: 14th Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage, with 100 Crit.

    Mana Cost: 20
    Cooldown: 19
    Damage Type: As weapon
    Element: As weapon


    Pirate: Appearance
    Dread Pirate: Appearance 1 / 1.1 / 1.2




    Other information
  • Fully training this class unlocked the Pirate badge.

    Pirate


    Dread Pirate


    Pirate
    Thanks to
  • Therril Oreb for original entry.
  • hawkbad for original information and links.
  • golden1231, Leon ShadowHart, and PaperClip OF DOOM for skill appearances and corrections.
  • Resolute for Swordplay, Quick Shot, Shield, Sneaky, 1st Mate Aid, Shout, Cannon, and Pirate Ghost skill information.
  • Kain for Hex, Curse, and Blast skill information.
  • .Diz for Pick and Stealth skill information.
  • pjc for Pistol Shot, Sea legs, Summon Crackers, Stun, and Scurvy skill information.
  • trailokyam for Backstab skill information.
  • latedog for LimeAid skill information.
  • freewilly4, SEED, and Windy for information.
  • alabama_pitty for correction.

    Dread Pirate
    Thanks to
  • Bakuryu the Mole, dachshundfan, and Therril Oreb for original entry.
  • Alanna Zelen, hawkbad, and Peachii for skill appearances.
  • The 13th for DA tag.
  • Deathmen III for link.
  • golden1231, Leon ShadowHart, Lupus The Wolf, Robofire2, and Slayer Zach for corrections.

    < Message edited by Jay -- 4/28/2023 8:43:28 >
  • DF  Post #: 12
    6/20/2020 7:03:30   
      Jay
    Marauderator
    🧭




    Release Date: October 22nd, 2010 March 15th, 2011
    Retirement Date: May 1st, 2015
    Succeeded By: Zardbie




    Zardbie
    (No DA Required)

    Access Point: Resident Sneevil: Uprising
    Level/Quest/Items required: Be infected by the Z-Virus while fighting in the war
    Release Date: October 22nd, 2010 March 15th, 2011


    Zardbie
    (DA Required)

    Access Point: Armor Closet
    Level/Quest/Items required: None
    Release Date: March 15th, 2011

    Default Weapon: Claws??

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 5
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Feast
    Devour your opponent's health!

    Level/Quest/Skill/Items required: None

    Effect: 3 hits of 300% 60% damage, amounting to 900% 180% damage.

    Mana Cost: 35
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Bite
    Inflict festering bite wounds!

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 500% 100% damage; applies 'Power oozing away' (-35% Boost) to target for 3 turns.

    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Regeneration
    Heal HP and MP!

    Level/Quest/Skill/Items required: None

    Effect: Recovers 12% of player's max HP and MP. (Pop-up: Regenerating life!)

    Mana Cost: 0
    Cooldown: 15
    Damage Type: N/A
    Element: N/A


    Appearance



    Slash
    An incredibly powerful strike!

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 800% 150% damage.

    Mana Cost: 30
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Bone Throw
    Some bone-dry humor- funny bone attack!

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 500% 100% damage; applies 'Dealing damage over time!', a 700-800% 50% Magic Evil DoT effect, to target for 5 turns.

    Mana Cost: 55
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Dodge
    Get hit less.

    Level/Quest/Skill/Items required: None

    Effect: Applies +80 Block Defense to player for 3 turns. (Message pop-up: There's a hole in my arm!)

    Mana Cost: 20
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance



    BrainDead
    Try to stun your opponent by bashing them.

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 500% 100% damage; applies 'Braindead' to target, stunning it for 4 3 turns.

    Mana Cost: 32
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 600% 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Munch
    A vicious, accurate attack!

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 500% 80% damage.

    Mana Cost: 10
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Scratch
    Harm your enemy with a damaging slash!

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 800% 150% damage.

    Mana Cost: 25
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Decay
    Direct a virulent plage at your foe!

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 50% 20% damage; applies 'Damaged by Zardbie infection!', a 100-800% 20-300% DoT effect, to target for 3 turns.

    Mana Cost: 65
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Outbreak
    Use your command of the virus to attack!

    Level/Quest/Skill/Items required: None

    Effect: 6 hits of 250% 50% damage, amounting to 1,500% 300% damage. (Pop-up: Attack, beasts of war!)

    Mana Cost: 60
    Cooldown: 20
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • Original Zardbie class was released in an overpowered form during the Resident Sneevil: Uprising war on October 22nd, 2010.
  • This class' skills were rebalanced with adjusted values upon its inclusion in the Armor Closet on March 15th, 2011.



    Thanks to
  • Armakuny and ZanpakuTô for original entry.
  • nightslayer321 for skill buttons and Feast, Bite, Regeneration, Slash, Bone Throw, Dodge, BrainDead, and Attack skill information.
  • AztecArcher for Munch, Scratch, Decay, and Outbreak skill information.
  • Niki for corrections.

    < Message edited by Jay -- 2/17/2022 20:17:54 >
  • DF  Post #: 13
    6/20/2020 7:03:45   
      Jay
    Marauderator
    🧭




    Release Date: June 30th, 2006 April 13th, 2007
    Retirement Date: May 15th, 2015
    Succeeded By: Guardian (2)




    Guardian (1)
    (No DA Required)

    Access Point: Falconreach Guardian Tower -> 3 Left -> Trainer Eckhard -> Guardian Armor, Armor Closet
    Requirements: Account must be verified with an AdventureQuest Guardian account
    Release Date: June 30th, 2006 April 13th, 2007

    Default Weapon: Longsword

    Avoidance and Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Light: 5
    Darkness: 5



    Guardian Dragon
    Guardian Dragon Attack

    Requirements: 14th return to Trainer Eckhard, after completion of The Guardian Dragon

    Effect: 4 hits of 50% damage, amounting to 200% damage.

    Mana Cost: 5
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Possible message pop-ups:
    quote:

  • *yawn* I just woke up from a nap. Now smell my morning breath!
  • <Insert witty catchphrase here.>
  • Another summon, Master? Very well, but quickly. I've got a date with Serlissa!
  • As you command, Master, I shall unleash my power upon thy enemy!
  • Burn, baby, burn!
  • Burninate!!!! (Do not sue us please...)
  • D-do you re-realize t-t-the amount o-of c-c-coffee potions I g-gotta drink to k-keep up with all t-the summons?
  • Do not meddle in the affairs of the Guardian Dragon. I'm running out of ketchup!
  • Do you guys always have to summon me when I am using the restroom?!
  • Don't blame me, the people on the forums and in the chatroom wrote my lines!
  • For fiery death, touch rune 1.
  • Foul creature... prepare thyself for the wrath of the Guardian Dragon!
  • Geez, again? Haven't you ever heard of spells?
  • Give a monster a match and it'll be warm for a minute. Set it on fire, and it'll be warm for the rest of its life.
  • Gotta make this fast, I've got a Trobble in the oven!
  • Hmph... another monster already? As you command, Master.
  • Hrmph.... this opponent is too easy for you, Master. Allow me!
  • I came to kick arse and chew bubble gum... and I'm all out of bubble gum!
  • I love the smell of dragonbreath in the morning. Smells like...victory.
  • I need to teach YOU to do this so you won't have to summon me.
  • I never got a gift from you last Frostval. Want to explain that one?
  • I'mma chargin' mah fire breath!
  • If not for me, do you know how many more favors Death would have?
  • Kame...... hame................. haaaaaaaaaaaaaa!
  • Kill it with fire!
  • Let's make this quick. It's almost time for Mogbusters!
  • Look, you call me, I burn it. Do you need a witty punchline every time?
  • Master, this foe is unworthy... allow me to vanquish it!
  • Mmmmmm... this will make a tasty snack! *Roars*
  • MOO!! Erm... I mean, RAWR!! Yeah, that's the one...
  • My apologies for being late Master, the server's lagging up again.
  • My breath goes to eleven. That's hotter than ten.
  • My name is Guardian Dragon. You provoked this Guardian into summoning me. Prepare to die.
  • Need a light?
  • Next time, could you summon me to fight something that bathes occasionally?
  • Prepare thyself for oblivion... nothing can resist my attack!
  • RAWR. There, I said it.
  • Ready to meet the Reaper?
  • Say hello to my little friend!
  • Why do I always have to have the humorous catch phrases? Why can't YOU say something once in a while?
  • You could at least buy me dinner first. I feel so used.
  • You have summoned the dragon, but in Soviet Russia, the dragon summons you!
  • You just remember who needs who in this relationship.
  • You know, I wanted to be a poet. Crush my dreams, why don't you?
  • You may get the rewards, but I'm the one who gets the girls.
  • You summoned me, Master? Ah... Feel my wrath, foul fiend!


  • Appearance



    Guardian Rage
    12 Hits, Random element

    Requirements: 13th return to Trainer Eckhard, after completion of The Dread Dragonmaster

    Effect: 14 hits of ~8.3% damage, amounting to ~116.7% damage, of an element selected from an array at random.

    Mana Cost: 10
    Cooldown: 2
    Damage Type: As weapon
    Element: Bacon / Darkness / Fire / Light / Stone / Water / Wind (Random)


    Appearance 1 / 1.1 / 1.2



    Red Shift
    Cool Downs reduced by 3

    Requirements: 10th return to Trainer Eckhard, with 10 Moonglow to turn in

    Effect: Reduces all skill cooldowns by 3 turns, inclusive. (Message: -3 CoolDown)

    Mana Cost: 50
    Cooldown: 17 (effectively 14)
    Damage Type: N/A
    Element: N/A


    Appearance



    Guardian Heroes
    Summon the ghosts of fallen guardians

    Requirements: 8th return to Trainer Eckhard, with 10 Ahzite Ore to turn in

    Effect: 1 hit of 150% passive-boosted damage.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Darkness


    Appearance



    Mana Strike
    Attack MP

    Requirements: 6th return to Trainer Eckhard, with 10 Scrap metal to turn in

    Effect: 1 hit of 100% passive-boosted damage to target's MP.

    Mana Cost: 10
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Light Strike
    120% Light Dmg

    Requirements: 5th return to Trainer Eckhard, after completion of Battle Krakhim

    Effect: 1 hit of 120% passive-boosted damage.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance



    Guardian Shield
    +80% Block for 2 turns

    Requirements: 4th return to Trainer Eckhard, with any Guardian Blade equipped

    Effect: Applies +80 Block Defense to player for 2 turns.

    Mana Cost: 20
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 100% passive-boosted damage; 50% chance to perform either one of two different animations.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2



    Guardian Blast
    Guardian Blast of Fire

    Requirements: 1st return to Trainer Eckhard, after talking to Loremaster Malek about Guardians

    Effect: 2 hits of 60% damage, amounting to 120% damage.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: Magic
    Element: Fire


    Appearance



    Multi Attack
    Hits all enemies with Energy wave

    Requirements: 2nd return to Trainer Eckhard, with 10 Defender's Medal to turn in

    Effect: 1 hit of 100% passive-boosted damage to all foes.

    Mana Cost: 10
    Cooldown: 2
    Damage Type: Magic
    Element: Energy


    Appearance



    Guardian Shock
    30% chance immobility for 10 rounds

    Requirements: 3rd return to Trainer Eckhard, after completion of Critter Cave (Books 1 and 2)

    Effect: 1 hit of 100% passive-boosted damage; applies 'Shocked' to target, providing a 30% chance to stun it each turn for 10 turns.

    Mana Cost: 20
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Keen Edge
    +5 Crit for 10 turns

    Requirements: 7th return to Trainer Eckhard, with 5 Pouch of Sparkling Sand to turn in

    Effect: Applies 'Keen Edge' (+25 Crit) to player for 10 turns. (Message: +25% to Critical Hit)

    Mana Cost: 5
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Cripple
    100% Dmg over 3 turns

    Requirements: 9th return to Trainer Eckhard, after completion of A Visit to Cysero

    Effect: 1 hit of 20% passive-boosted damage; applies 'Cripple', a ~33.3% Melee Metal DoT effect, to target for 3 turns.

    Mana Cost: 5
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Evade
    -30 Hit for enemy

    Requirements: 11th return to Trainer Eckhard, with 3 Aeris PvP Trophy to turn in

    Effect: Applies 'Evade' (-30 Bonus) to target for 5 turns. (Message pop-up: Hit me if you can!)

    Mana Cost: 10
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Weaken
    Enemy does -10% Dmg for 10 turns

    Requirements: 12th return to Trainer Eckhard, with 1 Wings of The Hundred Flames to turn in

    Effect: 1 hit of 50% passive-boosted damage; applies -10% Boost to target for 10 turns.

    Mana Cost: 10
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • A basic, skill-less version of this class was initially released on June 30th, 2006;
  • Passive Effect: Multiplied player's min and max damage by 1.1 with any Guardian Blade equipped (excluding 'Guardian Blast', 'Guardian Rage', and 'Guardian Dragon' skills).
  • Fully training this class unlocked the Guardian badge.
  • This class was color-custom to player's base and trim colors.



    Thanks to
  • Therril Oreb for original entry.
  • Crynsos for original information and skill buttons.
  • Bars 2 and Slayer Zach for updated skill appearances.
  • PaperClip OF DOOM for Guardian Dragon skill information and corrections.
  • godzilla5939 for Guardian Rage, Red Shift, Guardian Heroes, Evade, and Weaken skill information.
  • DragonGuard for Mana Strike skill information.
  • Cheese for Light Strike, Guardian Shield, and Keen Edge skill information.
  • Resolute for Guardian Blast skill information.
  • Senomi for Multi Attack skill information.
  • EricDB1 for Guardian Shock skill information.
  • Mr.Irish for Cripple skill information.
  • element resistance for class resistances.
  • Armakuny, Mr m0nkey, Peachii, Tolkienfanatic, ultimaxy, Xellolath, and ZanpakuTô for information.
  • ArchMagus Orodalf, DarkDevil, ILmaster13, Krazy_Kakadu, Mritha, Niki, and spike_t76 for corrections.

    < Message edited by Jay -- 8/22/2023 19:41:40 >
  • DF  Post #: 14
    6/20/2020 7:04:00   
      Jay
    Marauderator
    🧭




    Release Date: February 15th, 2008
    Retirement Date: September 11th, 2015
    Succeeded By: Ranger




    Ranger
    (No DA Required)

    Access Point: The Sandsea (Books 1 and 2) -> Zhoom -> Become A Ranger! -> I am ready! -> Wear Armor! -> Wear Ranger Armor, Armor Closet
    Level/Quest/Items required: Completion of The Hard Way; 1st lot of 3 Ancient Treasure given to Zhoom to unlock
    Release Date: February 15th, 2008

    Default Weapon: Longsword

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Stat Shot
    Lowers mob's Str,Dex,Int by 2 for 4 turns.

    Level/Quest/Skill/Items required: 13th Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 100% damage; applies 'Stat Shot' (-2 STR/INT/DEX) to target for 4 turns.

    Mana Cost: 5
    Cooldown: 0
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Summon Hawk
    Got Hawk Eggs?

    Level/Quest/Skill/Items required: 11th Ancient Treasure given to Zhoom to reveal; Completion of Hudson's Hawk to unlock; Successful attack where the last hit connects to use

    Effect: 2 hits of 65% damage, amounting to 130% damage.

    Mana Cost: 10
    Cooldown: 2
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Accurate Shot
    +100 to hit

    Level/Quest/Skill/Items required: 9th Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 0 damage, with 100 Bonus.

    Mana Cost: 10
    Cooldown: 0
    Damage Type: Ranged
    Element: As weapon

    Other information
  • Due to this skill's damage type being Ranged rather than Range/Pierce, this skill was bugged to deal 0 damage.


    Appearance 1 / 1.1



    MultiShot
    Hits all enemies

    Level/Quest/Skill/Items required: 7th Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 100% damage to all foes.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Stunning Shot
    Stuns for 3 rounds

    Level/Quest/Skill/Items required: 5th Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 100% damage; applies 'Stun' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 19
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Poison Arrow
    6-12 Poison dmg over 10 turns

    Level/Quest/Skill/Items required: 3rd Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 100% damage; applies 'Poison', a 6-12 Melee Poison DoT effect, to target for 10 turns.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Shield
    +80 Block for 2 turns

    Level/Quest/Skill/Items required: 1st Ancient Treasure given to Zhoom to unlock

    Effect: Applies +80 Block Defense to player for 2 turns.

    Mana Cost: 5
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    FlashBang
    -70 Hit for 2 turns

    Level/Quest/Skill/Items required: 2nd Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 100% damage; applies -70 Bonus to target for 2 turns.

    Mana Cost: 10
    Cooldown: 9
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Dual Weild
    Available after a successful Attack.

    Level/Quest/Skill/Items required: 4th Ancient Treasure given to Zhoom to unlock; Successful attack where the last hit connects to use

    Effect: 2 hits of 80% damage, amounting to 160% damage.

    Mana Cost: 0
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Cooldown Shot
    -3 to all cooldowns

    Level/Quest/Skill/Items required: 6th Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 50% damage; chance to reduce all skill cooldowns by 3 turns, inclusive.

    Mana Cost: 20
    Cooldown: 9 (effectively 6 if activated)
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Debilitating Arrow
    Enemy does -30% Dmg for 3 turns

    Level/Quest/Skill/Items required: 8th Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 50% damage; applies 'Weaken' (-30% Boost) to target for 3 turns.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Weakness Seeking
    Weakness Seeking

    Level/Quest/Skill/Items required: 10th Ancient Treasure given to Zhoom to unlock

    Effect: 1 hit of 100% weakness seeking damage.

    Mana Cost: 15
    Cooldown: 2
    Damage Type: Pierce
    Element: Weakness seeks


    Appearance 1 / 1.1



    Flurry
    Five shots, hit random enemies

    Level/Quest/Skill/Items required: 12th Ancient Treasure given to Zhoom to unlock

    Effect: 5 hits of 40% damage distributed randomly between all foes, amounting to 200% damage distributed randomly between all foes.

    Mana Cost: 20
    Cooldown: 4
    Charge Time: 2
    Damage Type: Pierce
    Element: As weapon


    Appearance



    Purge
    RANGERS FTW!!!

    Level/Quest/Skill/Items required: 14th Ancient Treasure given to Zhoom to unlock

    Effect: 2 hits of 60% damage, amounting to 120% damage, with +100 Crit.

    Mana Cost: 20
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Other information
  • This class' final trainable skill, 'Summon Hawk', was released on February 22nd, 2008, one week after the class.
  • Fully training this class unlocked the Ranger badge.



    Thanks to
  • princeof for original entry and class images.
  • Therril Oreb for initial entry rewrite.
  • Jamenja for skill buttons.
  • Bars 2, Dr. M, QueenBowie, and Sagrym for skill appearances.
  • sparkyfrazer for Stat Shot, Accurate Shot, Stunning Shot, Shield, Dual Weild, Cooldown Shot, Debilitating Arrow, and Weakness Seeking skill information.
  • zeke50100 for Summon Hawk skill information.
  • CoolMage for MultiShot, Poison Arrow, FlashBang, and Flurry skill information.
  • alexefb and SuperDaria for additional Flurry skill information.
  • marty10004 for Purge skill information.
  • ArchMagus Orodalf, Armakuny, Catherine, Peachii, Prince Octarian, Saojun, wolfman_naruto, and xxxzzz89 for information.
  • Baron Dante, wahaha794, and Z.324 for corrections.

    < Message edited by Jay -- 2/17/2022 20:18:40 >
  • DF  Post #: 15
    6/20/2020 7:04:15   
      Jay
    Marauderator
    🧭




    Release Date: December 25th, 2009
    Retirement Date: June 1st, 2018
    Succeeded By: DragonWarrior




    DragonWarrior
    (DA Required)

    Access Point: Dragonsgrasp -> Down -> Right -> Up Right -> Down -> Aine -> Wear Armor, Armor Closet
    Requirements: Dragon Amulet; Warrior chosen as base class
    Release Date: December 25th, 2009

    Default Weapon: longsword

    Avoidance and Defense
    Melee: 6
    Pierce: 6
    Magic: 6
    Block: 0
    Parry: 0
    Dodge: 0

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Light: 6
    Darkness: 6



    Power
    +75% Dmg Attack

    Requirements: Level 9

    Effect: 1 hit of 175% damage.

    Mana Cost: 6
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Aimed
    Attack and +20 to hit for 5 turns

    Requirements: Level 8

    Effect: 1 hit of 100% damage; applies +20 Bonus to player for 5 turns inclusive.

    Mana Cost: 7
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Trip
    Stops a foe from running away.

    Requirements: Level 7

    Effect: 1 hit of 100% damage; applies 'Trip' (-100 Flee Resist) to target for 19 turns.

    Mana Cost: 3
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Throw
    Ranged Attack +75% Damage

    Requirements: Level 6

    Effect: 1 hit of 175% damage.

    Mana Cost: 5
    Cooldown: 2
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Stun
    Attack and Stun for 3 rounds

    Requirements: Level 5

    Effect: 1 hit of 100% damage; applies 'Stunned' to target, stunning it for 3 turns.

    Mana Cost: 17
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Defensive Stance
    +140 to Defense and +50% to Damage for 2 turns

    Requirements: Level 4

    Effect: Applies +140 Block/Parry/Dodge Defense to player for 2 turns; applies +50% Boost to player for 1 turn. (Message pop-up: I am ready... bring it on!)

    Mana Cost: 11
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    WarCry
    Attack and +20% Damage for 5 turns

    Requirements: Level 2

    Effect: Applies +20% Boost to player for 5 turns inclusive; 1 hit of 100% damage.

    Mana Cost: 11
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Possible message pop-ups:
    quote:

  • Aaaaaaaahhhhhh!
  • Battle on!
  • By the power of #CCCCCC Skull!
  • Cry havoc and let slip the Togs of war!
  • Freeeeeeeeedom!
  • Kiiiiiiyaaaaaaa!
  • Koooooraaaaaa!
  • Kowabunga!
  • Leeeeeroy Jenkins!
  • RAGEEEEEEEEEE!
  • Spooooooon!


  • Appearance 1 / 1.1



    Attack

    Requirements: None

    Effect: 1 hit of 100% damage; 50% chance to perform either one of two different animations.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2



    Double Attack
    Available after a successful Attack.

    Requirements: Level 2; successful attack where the last hit connects to unlock

    Effect: 2 hits of 75% damage, amounting to 150% damage.

    Mana Cost: 4
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Triple Attack
    Available after a successful Double Attack.

    Requirements: Level 3; successful 'Double Attack' where the last hit connects to unlock

    Effect: 3 hits of 75% damage, amounting to 225% damage.

    Mana Cost: 9
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Possible message pop-ups (10% chance):
    quote:

  • Awwwww yeah!
  • Battle on!
  • Chop until you drop!
  • Cuisinart attack!
  • Ha Ha... Ha Ha... Hahahahaha!
  • Prepare yourself for defeat!
  • Raaaaaaaaaaaar!
  • Ultimate combo strike!
  • Ultra Vorpal Pumpkin Carving Power!


  • Appearance 1 / 1.1 / 1.2



    Mana Strike
    Attacks MP instead of HP

    Requirements: Level 4

    Effect: 1 hit of 100% damage to target's MP.

    Mana Cost: 7
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Multi Strike
    Hits all enemies

    Requirements: Level 5

    Effect: 1 hit of 120% damage to all foes.

    Mana Cost: 14
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Strength Strike
    20% enemy Dmg reduction for 5 turns

    Requirements: Level 10

    Effect: 1 hit of 100% damage; applies -20% Boost to target for 4 turns.

    Mana Cost: 7
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Wound
    Bleed 20% Damage for 5 turns

    Requirements: Level 11

    Effect: 1 hit of 50% damage; applies 'Wound', a 20% Melee Metal DoT effect, to target for 5 turns.

    Mana Cost: 4
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Final Blow
    Guaranteed Crit + 25% Dmg

    Requirements: Level 18

    Effect: 2 hits of 62.5% damage, amounting to 125% damage, with +200 Crit.

    Mana Cost: 8
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Other information
  • This class' skills were rebalanced with adjusted values upon the release of DragonFable Version 9.0 in February 2010.
  • Use of a Staff/Wand/Dagger would result in a 50% damage reduction per hit when the player attacked with a class skill; trinket skills and weapon specials were unaffected.
  • This class was color-custom to player's base and trim colors.



    Thanks to
  • carlosfan45 and IceFire1998 for skill appearances.
  • Chansey_15, Jamenja, Koryuuji, Peachii, pjc, and Verlyrus for information.

    < Message edited by Jay -- 8/22/2023 19:54:13 >
  • DF  Post #: 16
    6/20/2020 7:04:30   
      Jay
    Marauderator
    🧭




    Release Date: December 25th, 2009
    Retirement Date: June 1st, 2018
    Succeeded By: DragonMage




    DragonMage
    (DA Required)

    Access Point: Dragonsgrasp -> Down -> Right -> Up Right -> Down -> Jonath -> Wear Armor, Armor Closet
    Requirements: Dragon Amulet; Mage chosen as base class
    Release Date: December 25th, 2009

    Default Weapon: Staff

    Avoidance and Defense
    Melee: 6
    Pierce: 6
    Magic: 6
    Block: 0
    Parry: 0
    Dodge: 0

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Light: 6
    Darkness: 6



    Acid
    20% Dmg for 5 turns

    Requirements: Level 15

    Effect: 1 hit of 50% damage; applies 'Acid', a 20% Melee weapon element DoT effect, to target for 5 turns.

    Mana Cost: 3
    Cooldown: 4
    Damage Type: As weapon
    Element: Fire


    Appearance 1 / 1.1



    Root
    Stops a foe from running away.

    Requirements: Level 12

    Effect: 1 hit of 100% damage; applies 'Root' (-100 Flee Resist) to target for 19 turns.

    Mana Cost: 3
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Mana Blackout
    Damages Target's Mana

    Requirements: Level 10

    Effect: 1 hit of 150% damage to target's MP.

    Mana Cost: 11
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Blind
    -50 Hit for enemy

    Requirements: Level 8

    Effect: 1 hit of 0% damage; applies 'Blind' (-50 Bonus) to target for 4 turns. (Message: Blinded!)

    Mana Cost: 11
    Cooldown: 5
    Damage Type: Magic
    Element: As weapon


    Appearance



    Sleep
    Buff self and target sleeps for 3 rounds

    Requirements: Level 6

    Effect: 1 hit of 0% damage; applies 'Sapped' (+25% Boost) to player for 4 turns; applies 'Sleep' to target, stunning it for 3 turns.

    Mana Cost: 15
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Meditate
    Restores 1% Mana

    Requirements: Level 4

    Effect: Recovers 1% of player's max MP. (Message: +X MP)

    Mana Cost: 0
    Cooldown: 2
    Damage Type: N/A
    Element: N/A


    Appearance



    Thorny Shield
    Defense Barrier for 2 turns

    Requirements: Level 2

    Effect: Applies 'Shielded' (+140 Block/Parry/Dodge Defense) to player for 2 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded. (Message: Shielded for 2 turns!)

    Mana Cost: 9
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: With a Staff/Wand/Dagger/Scythe equipped, 1 hit of 100% damage.
    • With any other weapon item type equipped, 1 hit of 50% damage.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2



    Power Boost
    +20% Power Boost for 5 rounds

    Requirements: Level 3

    Effect: Applies 'Power' (+20% Boost) to player for 5 turns inclusive; 1 hit of 100% damage. (Message: Powering Up!)

    Mana Cost: 11
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Fireball
    +25% Fire damage, Extra damage when Frozen

    Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

    Effect: 1 hit of 125% damage. If target is affected by 'Frozen', 1 hit of 250% damage.

    Mana Cost: 15
    Cooldown: 4
    Damage Type: Magic
    Element: Fire


    Appearance



    Ice Strike
    +25% Ice damage, adds -25 Fire

    Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

    Effect: 1 hit of 125% damage; applies 'Frozen' (-25 Fire Resist) to target for 5 turns inclusive.

    Mana Cost: 10
    Cooldown: 4
    Damage Type: Magic
    Element: Ice


    Appearance



    Wind Strike
    +25% Wind damage, +20 BtH for 5 turns

    Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

    Effect: 1 hit of 125% damage; applies 'Wind' (+20 Bonus) to player for 5 turns inclusive.

    Mana Cost: 8
    Cooldown: 4
    Damage Type: Magic
    Element: Wind


    Appearance



    Lightning
    Energy, +25% damage for 5 turns

    Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

    Effect: 1 hit of 100% damage; applies 'Zapped' (+25% Boost) to player for 5 turns inclusive.

    Mana Cost: 13
    Cooldown: 4
    Damage Type: Magic
    Element: Energy


    Appearance



    MageFury
    Cast to all enemies

    Requirements: Level 10; Staff/Wand/Dagger/Scythe equipped

    Effect: 1 hit of 140% damage to all foes.

    Mana Cost: 19
    Cooldown: 0
    Damage Type: Magic
    Element: As weapon


    Appearance



    Final Blast
    Guaranteed Crit

    Requirements: Level 18; Staff/Wand/Dagger/Scythe equipped

    Effect: 1 hit of 125% damage, with +200 Crit.

    Mana Cost: 8
    Cooldown: 14
    Damage Type: Magic
    Element: As weapon


    Appearance



    Other information
  • This class' skills were rebalanced with adjusted values upon the release of DragonFable Version 9.0 in February 2010.
  • Skills that required a Staff/Wand/Dagger/Scythe equipped may still have been used, but if used with any other weapon item type equipped, would not attack. (Message pop-up: *Fizzle* Equip a staff or wand!)
  • This class was color-custom to player's base and trim colors.



    Thanks to
  • pjc for original entry.
  • Jamenja for skill appearances.
  • Sakurai the Cursed for information.
  • DragonBlade for correction.

    < Message edited by Jay -- 8/22/2023 19:55:33 >
  • DF  Post #: 17
    6/20/2020 7:04:45   
      Jay
    Marauderator
    🧭




    Release Date: December 25th, 2009
    Retirement Date: June 1st, 2018
    Succeeded By: DragonRogue




    DragonRogue
    (DA Required)

    Access Point: Dragonsgrasp -> Down -> Right -> Up Right -> Down -> Mi'Kael -> Wear Armor, Armor Closet
    Requirements: Dragon Amulet; Rogue chosen as base class
    Release Date: December 25th, 2009

    Default Weapon: Dagger

    Avoidance and Defense
    Melee: 6
    Pierce: 6
    Magic: 6
    Block: 0
    Parry: 0
    Dodge: 0

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Light: 6
    Darkness: 6



    Potion
    25% Chance of extra potion

    Requirements: Level 15

    Effect: 25% chance to steal and immediately use a HP potion. (Messages: *Stole a potion from the enemy: +X HP!*, This enemy has NO potion to steal!)

    Mana Cost: 7
    Cooldown: 2
    Damage Type: N/A
    Element: N/A


    Appearance



    Aimed
    Attack, +20 to Hit for 5 turns

    Requirements: Level 11

    Effect: 1 hit of 100% damage; applies 'Aimed' (+20 Bonus) to player for 5 turns.

    Mana Cost: 7
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Tangle
    Stops a foe from running away.

    Requirements: Level 10

    Effect: 1 hit of 100% damage; applies 'Tangle' (-100 Flee Resist) to target for 19 turns.

    Mana Cost: 3
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Throw
    Pierce Attack

    Requirements: Level 8

    Effect: 1 hit of 150% damage.

    Mana Cost: 4
    Cooldown: 2
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Daze
    Daze and DOT for 3 rounds

    Requirements: Level 6

    Effect: 2 hits of 0% damage; applies 'Daze' to target, stunning it for 3 turns; applies 'Daze', a 33% Melee weapon element DoT effect, to target for 3 turns.

    Mana Cost: 17
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Smoke
    +140 Defence for 4 turns

    Requirements: Level 5

    Effect: Applies 'Smoke' (+140 Block/Parry/Dodge Defense) to player for 4 turns. (Message: +140 Defense Points)

    Mana Cost: 6
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Rapid Attack
    Available after a successful Attack.

    Requirements: Level 3; successful attack where the last hit connects to unlock

    Effect: With a Dagger/Scythe equipped, 4 hits of 50% damage, amounting to 200% damage.
    • With any other weapon item type equipped, 2 hits of 100% damage, amounting to 200% damage.
    Mana Cost: 7
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 2



    Attack

    Requirements: None

    Effect: With a Dagger/Scythe equipped, 2 hits of 50% damage, amounting to 100% damage.
    • With any other weapon item type equipped, 1 hit of 100% damage.
    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 2



    Stealth
    +20 Crit, +45 Def Points for 4 turns

    Requirements: Level 2; Dagger/Scythe equipped

    Effect: Applies 'Stealth' (+20 Crit) to player for 4 turns inclusive; applies 'Stealth' (+45 Melee/Pierce/Magic Avoidance) to player for 4 turns. (Message: +20% to Critical Hit)

    Mana Cost: 6
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Surprise Attack
    Extra damage when stealthed

    Requirements: Level 4; Dagger/Scythe equipped; usage of 'Stealth' to unlock

    Effect: 1 hit of 150% damage.

    Mana Cost: 4
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Poison
    20% Weapon Damage for 5 turns

    Requirements: Level 7

    Effect: 1 hit of 50% damage; applies 'Poison', a 20% Pierce Poison DoT effect, to target for 5 turns.

    Mana Cost: 3
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Mind Numb
    Attacks MP instead of HP

    Requirements: Level 9

    Effect: 1 hit of 100% damage to target's MP.

    Mana Cost: 7
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Wild Daggers
    Hits all enemies

    Requirements: Level 11

    Effect: 1 hit of 120% damage to all foes.

    Mana Cost: 14
    Cooldown: 2
    Damage Type: Pierce
    Element: As weapon


    Appearance 1 / 1.1



    Blind
    -50 Hit for enemy

    Requirements: Level 12

    Effect: 1 hit of 100% damage; applies 'Blind' (-50 Bonus) to target for 3 turns.

    Mana Cost: 13
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Final Strike
    Guaranteed Crit + 25% dmg

    Requirements: Level 18

    Effect: With a Dagger/Scythe equipped, 4 hits of 32% damage, amounting to 128% damage, with +200 Crit.
    • With any other weapon item type equipped, 1 hit of 125% damage, with +200 Crit.
    Mana Cost: 8
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2 / 1.3 / 2



    Other information
  • This class' skills were rebalanced with adjusted values upon the release of DragonFable Version 9.0 in February 2010.
  • This class was color-custom to player's base and trim colors.



    Thanks to
  • dark mage, Seppe De Meester, and TheRuinedShadow for skill appearances.
  • Adrian for weapon requirement information.
  • DemonicDarkwraith and Jamenja for information.
  • DragonBlade, Nitewolf, and Sakurai the Cursed for corrections.

    < Message edited by Jay -- 8/22/2023 19:55:22 >
  • DF  Post #: 18
    6/20/2020 7:05:00   
      Jay
    Marauderator
    🧭




    Release Date: April 3rd, 2015
    Retirement Date: April 26th, 2019
    Succeeded By: Pirate




    Pirate (2)
    (No DA Required)

    Access Point: Osprey Cove -> Rhubarb -> Become A Pirate! -> Wear Armor, Armor Closet
    Level/Quest/Items required: 1 Forged Papers given to Rhubarb to unlock
    Release Date: April 3rd, 2015

    Default Weapon: Pirate Blade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Fury of the High Seas
    The power of the Seas boosts your damage!

    Level/Quest/Skill/Items required: 7th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 80% damage; applies 'Fury' (+25% Boost) to player for 6 turns.

    Mana Cost: 22
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Lime-Aid
    Heals you and prevents Scurvey! Tangy!

    Level/Quest/Skill/Items required: 6th Black Pearl given to Rhubarb to unlock

    Effect: Recovers 10% of player's max HP; applies 'Lime-Aid', a 5% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Summon Crackers
    Let Crackers scratch out their eyes!

    Level/Quest/Skill/Items required: 5th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Bwaaak' (-30 Bonus) to target for 2 turns.

    Mana Cost: 25
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Help from the Locker
    Summon Ghosts for Crits

    Level/Quest/Skill/Items required: 4th Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 55% damage, amounting to 165% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Quick Shot
    Hits all enemies, yarr!

    Level/Quest/Skill/Items required: 3rd Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 130% damage to all foes.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Dirty Trick
    Stuns for 3 rounds

    Level/Quest/Skill/Items required: 2nd Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of ~41.7% damage, amounting to 125% damage; applies 'Unsteady' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Sealegs
    +200 avoidance for 2 turns

    Level/Quest/Skill/Items required: 1st Black Pearl given to Rhubarb to unlock

    Effect: Applies 'Sealegs' (+200 Melee/Pierce/Magic Avoidance) to player for 2 turns. (Message pop-up: Bring it on Landlubber!)

    Mana Cost: 15
    Cooldown: 7
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +200 Block/Parry Defense to player for 2 turns, and had the tooltip: +200 Block / Parry for 2 turns; this was modified on September 1st, 2017.


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 125% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Backstab
    Defense increase and hit attacking foes!

    Level/Quest/Skill/Items required: 8th Black Pearl given to Rhubarb to unlock

    Effect: Applies +80 Block/Parry/Dodge Defense to player for 4 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times targeted while shielded.

    Mana Cost: 28
    Cooldown: 8
    Damage Type: N/A
    Element: N/A

    Other information
  • Previously applied +80 Dodge Defense to player for 4 turns and reflected 20% weapon damage at foe per unsuccessful hit, and had the tooltip: Dodge increase and hurt foes if they miss you!; this was modified on September 1st, 2017.


    Appearance



    To the Plank!
    Make them walk the plank! Damage decrease!

    Level/Quest/Skill/Items required: 9th Black Pearl given to Rhubarb to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Planked' (-20% Boost) to target for 3 turns.

    Mana Cost: 23
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Avast!
    Lower your foes Damage and BtH!

    Level/Quest/Skill/Items required: 10th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 120% damage; applies 'Avast' (-20 Bonus, -20% Boost) to target for 3 turns.

    Mana Cost: 21
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Target Practice
    Increase your BtH and lower Foes!

    Level/Quest/Skill/Items required: 11th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Target Locked' (+15 Bonus) to player for 4 turns; applies 'Pierced' (-15 Bonus) to target for 3 turns.

    Mana Cost: 26
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Flintlock
    A few quick shots should do the trick!

    Level/Quest/Skill/Items required: 12th Black Pearl given to Rhubarb to unlock

    Effect: 2 hits of 85% damage, amounting to 170% damage.

    Mana Cost: 17
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Fire the Broadsides!
    Fire that giant cannon at your foe!

    Level/Quest/Skill/Items required: 13th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 230-310% damage; 10% chance to apply 'Cannon Ball!' to target, stunning it for 1 turn.

    Mana Cost: 40
    Cooldown: 16
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Plunder!
    Take somethin' from yer foe!

    Level/Quest/Skill/Items required: 14th Black Pearl given to Rhubarb to unlock

    Effect: 1 hit of 45% damage; steals one of the following at random;Mana Cost: 20
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Other information
  • Equipping the Navigator's Hat artifact modified this class' appearance, as well as the appearance of the Navigator's Pistol during any animations.
  • Fully training this class unlocked the Pirate badge.


    Navigator Armor Set Appearance

    Thanks to
  • Ash for skill information.
  • Slayer Zach for Plunder! messages.
  • TFS for other information.
  • Sakurai the Cursed for corrections.

    < Message edited by Jay -- 2/17/2022 20:19:35 >
  • DF  Post #: 19
    6/20/2020 7:05:15   
      Jay
    Marauderator
    🧭




    Release Date: April 3rd, 2015
    Retirement Date: April 26th, 2019
    Succeeded By: Dread Pirate




    Dread Pirate (2)
    (DA Required)

    Access Point: Armor Closet
    Requirements: Pirate and Ninja unlocked
    Release Date: April 3rd, 2015

    Default Weapon: Dread Pirate Blade

    Defenses
    Melee: 7
    Pierce: 7
    Magic: 7
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    You Killed My Father!
    Prepare To Die!

    Requirements: 'Fury of the High Seas' skill unlocked for Pirate

    Effect: 1 hit of 80% damage; applies 'Fury' (+25% Boost) to player for 6 turns.

    Mana Cost: 22
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Iocane Drink
    You've gained a resistance to it!

    Requirements: 'Lime-Aid' skill unlocked for Pirate

    Effect: Recovers 10% of player's max HP; applies 'Iocane', a 5% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Wing Beawer
    Mawage! Where is the wing?!?

    Requirements: 'Summon Crackers' skill unlocked for Pirate

    Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Bwaaak' (-30 Bonus) to target for 2 turns.

    Mana Cost: 25
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Call the Brute Group
    You were almost in the Brute Group

    Requirements: 'Help from the Locker' skill unlocked for Pirate

    Effect: 3 hits of 55% damage, amounting to 165% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Quick Thinking
    Hits all enemies!

    Requirements: 'Quick Shot' skill unlocked for Pirate

    Effect: 2 hits of 130% damage to all foes, amounting to 260% damage to all foes.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    Other information
  • This skill erroneously performs 130% damage per hit instead of 130% damage per foe like its Pirate counterpart.


    Appearance



    Below the Ankles
    Stuns for 3 rounds

    Requirements: 'Dirty Trick' skill unlocked for Pirate

    Effect: 3 hits of ~41.7% damage, amounting to 125% damage; applies 'Unsteady' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    The Real Dread
    +200 Block / Parry for 2 turns

    Requirements: 'Sealegs' skill unlocked for Pirate

    Effect: Applies 'Sealegs' (+200 Block/Parry Defense) to player for 2 turns. (Message pop-up: Bring it on Landlubber!)

    Mana Cost: 15
    Cooldown: 7
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 125% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Sicilian Smarts
    Hey...what's that over there!

    Requirements: 'Backstab' skill unlocked for Pirate

    Effect: Applies +80 Dodge Defense to player for 4 turns; reflects 20% weapon damage at foe per unsuccessful hit while shielded.

    Mana Cost: 28
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance



    Not Left Handed
    Regain your advantage!

    Requirements: 'To the Plank!' skill unlocked for Pirate

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Disadvantaged' (-20% Boost) to target for 3 turns.

    Mana Cost: 23
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Decent Fellow
    It seems like a decent thing

    Requirements: 'Avast!' skill unlocked for Pirate

    Effect: 1 hit of 120% damage; applies 'Avast' (-20 Bonus, -20% Boost) to target for 3 turns.

    Mana Cost: 21
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Mostly Dead
    Regain some movement!

    Requirements: 'Target Practice' skill unlocked for Pirate

    Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Target Locked' (+15 Bonus) to player for 4 turns; applies 'Pierced' (-15 Bonus) to target for 3 turns.

    Mana Cost: 26
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Eel Repellent
    A few quick shots should do the trick!

    Requirements: 'Flintlock' skill unlocked for Pirate

    Effect: 2 hits of 85% damage, amounting to 170% damage.

    Mana Cost: 17
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Giant Cannon
    What I wouldn't give for a huge cannon...

    Requirements: 'Fire the Broadsides!' skill unlocked for Pirate

    Effect: 1 hit of 230-310% damage; 10% chance to apply 'Cannon Ball!' to target, stunning it for 1 turn.

    Mana Cost: 40
    Cooldown: 16
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Loose Change
    Time to rummage for some change!

    Requirements: 'Plunder!' skill unlocked for Pirate

    Effect: 1 hit of 45% damage; steals one of the following at random;Mana Cost: 20
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1





    Thanks to
  • Ash for skill information.
  • TFS for updated skill information, and correction.
  • Slayer Zach for Loose Change messages.
  • Gabriel Castro for DC tag.
  • Sakurai the Cursed for corrections.

    < Message edited by Jay -- 4/28/2023 8:45:16 >
  • DF  Post #: 20
    8/9/2020 2:10:16   
      Jay
    Marauderator
    🧭




    Release Date: September 8th, 2014
    Retirement Date: April 26th, 2019
    Succeeded By: Technomancer




    Technomancer (2)
    (No DA Required)

    Access Point: Popsprocket -> Yix -> Become A Technomancer! -> Train -> Wear Technomancer Armor, Armor Closet
    Level/Quest/Items required: Level 30; 1st Charged Cog given to Yix to unlock
    Release Date: September 8th, 2014

    Default Weapon: Laser Screwdriver

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Rabid Byte
    Damage increased! Tog Power!

    Level/Quest/Skill/Items required: 7th Charged Cog given to Yix to unlock

    Effect: 1 hit of 80% damage; applies +30% Boost to player for 10 turns.

    Mana Cost: 25
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Static Overload Blast
    Increadibly accurate blast to all foes!

    Level/Quest/Skill/Items required: 6th Charged Cog given to Yix to unlock

    Effect: 1 hit of 125-135% damage to all foes, with 180 Bonus.

    Mana Cost: 28
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Magnetic Resonance Protocol
    10% Immediate Heal, 10% HoT

    Level/Quest/Skill/Items required: 5th Charged Cog given to Yix to unlock

    Effect: Recovers 10% of player's max HP; applies 'Resonance Protocol', a 5% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance



    Overclock!
    Speed up cooldowns!

    Level/Quest/Skill/Items required: 4th Charged Cog given to Yix to unlock

    Effect: Reduces all skill cooldowns by 3 turns, inclusive.

    Mana Cost: 20
    Cooldown: 8 (effectively 5)
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Mana Burst Grenades
    Boom! Manashot.

    Level/Quest/Skill/Items required: 3rd Charged Cog given to Yix to unlock

    Effect: 3 hits of ~33.3% damage, amounting to 100% damage; damage % increases by [(WIS/5, bounded below 5) + (Current MP/Max MP)*100].

    Mana Cost: 25
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Drillbit
    Drill into your foe for a two turn Stun

    Level/Quest/Skill/Items required: 2nd Charged Cog given to Yix to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Drill' to target, stunning it for 2 turns.

    Mana Cost: 25
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Reactive Barrier
    +120% Defense for 2 turns

    Level/Quest/Skill/Items required: None

    Effect: Applies 'Barrier' (+120 Melee/Pierce/Magic Avoidance) to player for 2 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 120% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Table of Elements
    Create elemental weakness in your foe!

    Level/Quest/Skill/Items required: 8th Charged Cog given to Yix to unlock

    Effect: Applies -25 Resist to two elements for 10 turns, selected from an array at random; 1 hit of 130% damage.
    • Array of elements: ???, Darkness, Energy, Fire, Ice, Light, Metal, Nature, Silver, Stone, Water, and Wind.
    Mana Cost: 18
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Sonic Boom Blaster
    Use the power of sound

    Level/Quest/Skill/Items required: 9th Charged Cog given to Yix to unlock

    Effect: Applies 'Booming Noise' (-30 Immobility Resist, -20 Bonus) to target for 5 turns; 1 hit of 135% damage; 40% chance to apply 'Sonic Blasted' to target, stunning it for 1 turn.

    Mana Cost: 25
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Enhanced Metallic Aging
    Make your foe rust!

    Level/Quest/Skill/Items required: 10th Charged Cog given to Yix to unlock

    Effect: 1 hit of 110% damage; applies 'Rusting', a 25% Melee Metal DoT, to target for 5 turns.

    Mana Cost: 20
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Force-sword
    Use the force(sword)!

    Level/Quest/Skill/Items required: 11th Charged Cog given to Yix to unlock

    Effect: 2 hits of 75% damage, amounting to 150% damage, with +200 Crit.

    Mana Cost: 25
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Photon Bow
    Lazers hit all foes! Pew Pew!

    Level/Quest/Skill/Items required: 12th Charged Cog given to Yix to unlock

    Effect: 1 hit of 130% damage to all foes.

    Mana Cost: 18
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Event Horizon
    Chance to stun all foes

    Level/Quest/Skill/Items required: 13th Charged Cog given to Yix to unlock

    Effect: 1 hit of 125% damage to all foes; 45% chance to apply a stun to each foe for 2 turns.

    Mana Cost: 32
    Cooldown: 6
    Damage Type: As weapon
    Element: ???


    Appearance



    Complete Debug Program
    Halt your foe And Catch it on Fire!

    Level/Quest/Skill/Items required: 14th Charged Cog given to Yix to unlock

    Effect: Removes 100% of target's MP; 1 hit of damage based on target's MP before removal;
    • If target's MP is > 10,000: 240% damage.
    • If target's MP is > 6,000: 220% damage.
    • If target's MP is > 3,000: 200% damage.
    • If target's MP is > 2,000: 180% damage.
    • If target's MP is > 1,500: 160% damage.
    • If target's MP is > 1,000: 150% damage.
    • If target's MP is > 500: 140% damage.
    • If target's MP is < 500: 130% damage.
    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: Fire


    Appearance



    Other information
  • Fully training this class unlocked the Technomancer badge.



    Thanks to
  • pjc for original entry.
  • Ash and Slayer Zach for skill information.
  • Sakurai the Cursed for corrections.

    < Message edited by Jay -- 2/17/2022 20:22:07 >
  • DF  Post #: 21
    8/9/2020 2:10:45   
      Jay
    Marauderator
    🧭




    Release Date: May 15th, 2015
    Retirement Date: July 31st, 2020
    Succeeded By: Guardian




    Guardian (2)
    (No DA Required)

    Access Point: Falconreach Guardian Tower -> 3 Left -> Trainer Eckhard -> Guardian Armor, Armor Closet
    Requirements: Account must be verified with an AdventureQuest Guardian account
    Release Date: May 15th, 2015

    Default Weapon: Longsword

    Avoidance and Defense
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offense
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Light: 5
    Darkness: 5



    Guardian Dragon
    Summon the Guardian Dragon!

    Requirements: 14th return to Trainer Eckhard, after completion of The Guardian Dragon

    Effect: 4 hits of 75% damage, amounting to 300% damage.

    Mana Cost: 45
    Cooldown: 12
    Damage Type: As weapon
    Element: Bacon

    Other information
  • Possible message pop-ups:
    quote:

  • *yawn* I just woke up from a nap. Now smell my morning breath!
  • Another summon? Very well but make it quick. I've got a date with Serlissa!
  • As you command! I shall unleash my power upon thy enemy!
  • Burn baby burn!
  • Do not meddle in the affairs of the Guardian Dragon. I'm running out of ketchup!
  • Do you guys always have to summon me when I am using the restroom?!
  • Don't blame me. The people on the forums and in the chatroom wrote my lines!
  • For fiery death please touch rune 1.
  • Foul creature... prepare thyself for the wrath of the Guardian Dragon!
  • Geez again? Haven't you ever heard of spells?
  • Give a monster a match and it'll be warm for a minute. Set it on fire and it'll be warm for the rest of its life.
  • Gotta make this fast. I've got a Trobble in the oven!
  • Hmph... another monster already? As you command Master.
  • Hrmph.... this opponent is too easy for you. Allow me!
  • I came to kick arse and chew bubble gum... and I'm all out of bubble gum!
  • I love the smell of dragonbreath in the morning. Smells like...victory.
  • I need to teach YOU to do this so you won't have to summon me.
  • I never got a gift from you last Frostval. Want to explain that one?
  • I'mma chargin' mah fire breath!
  • If not for me do you know how many more favors Death would have?
  • Kame...... hame................. haaaaaaaaaaaaaa!
  • Kill it with fire!
  • Let's make this quick. It's almost time for Mogbusters!
  • Look. You call me and I burn it. Do you need a witty punchline every time?
  • Master this foe is unworthy... allow me to vanquish it!
  • Mmmmmm... this will make a tasty snack! *Roars*
  • MOO!! Erm... I mean RAWR!! Yeah that's the one...
  • My apologies for being late Master. The server is lagging up again.
  • My breath goes to eleven. That's hotter than ten.
  • My name is Guardian Dragon. You provoked this Guardian into summoning me. Prepare to die.
  • Need a light?
  • Next time could you summon me to fight something that bathes occasionally?
  • Prepare thyself for oblivion... nothing can resist my attack!
  • RAWR. There. I said it.
  • Ready to meet the Reaper?
  • Say hello to my little friend!
  • Why do I always have to have the humorous catch phrases? Why can't YOU say something once in a while?
  • You could at least buy me dinner first. I feel so used.
  • You have summoned the dragon but in Soviet Russia the dragon summons you!
  • You just remember who needs who in this relationship.
  • You know I wanted to be a poet. Crush my dreams why don't you?
  • You may get the rewards but I'm the one who gets the girls.
  • You summoned me Master? Ah... Feel my wrath, foul fiend!


  • Appearance



    Guardian Rage
    Attack with a random element!

    Requirements: 13th return to Trainer Eckhard, after completion of The Dread Dragonmaster

    Effect: 14 hits of 20% damage, amounting to 280% damage, of an element selected from an array at random.

    Mana Cost: 20
    Cooldown: 10
    Damage Type: As weapon
    Element: Bacon / Darkness / Energy / Fire / Ice / Light / Metal / Nature / Stone / Water / Wind (Random)


    Appearance 1 / 1.1 / 1.2



    Health Drain
    Recover some health!

    Requirements: 10th return to Trainer Eckhard, with 10 Moonglow to turn in

    Effect: Recovers 10% of player's max HP; 1 hit of 100% damage. (Message pop-up: *Heals X HP*)

    Mana Cost: 35
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Guardian Heroes
    Summon fallen heroes to humble your foe!

    Requirements: 8th return to Trainer Eckhard, with 10 Ahzite Ore to turn in

    Effect: 3 hits of 47% damage, amounting to 141% damage; applies 'Humbled' (-30% Boost) to target for 4 turns.

    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: Darkness


    Appearance



    Mana Drain
    Attack foe's MP and heal your's!

    Requirements: 6th return to Trainer Eckhard, with 10 Scrap metal to turn in

    Effect: 1 hit of 100% damage to target's MP; recovers 10% of player's max MP. (Message pop-up: *Heals X MP*)

    Mana Cost: 0
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Ray of Light
    Empowered Light Attack

    Requirements: 5th return to Trainer Eckhard, after completion of Battle Krakhim

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Blinded!' (-50 Bonus) to target for 4 turns.

    Mana Cost: 20
    Cooldown: 5
    Damage Type: As weapon
    Element: Light


    Appearance



    Guardian Shield
    +125 M/P/M for 2 turns

    Requirements: 4th return to Trainer Eckhard, with any Guardian Blade equipped

    Effect: Applies +125 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 120% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Limkragg's Breath
    Unleash the fires of Limkragg!

    Requirements: 1st return to Trainer Eckhard, after talking to Loremaster Malek about Guardians

    Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Limkragg's Breath', a 50% Magic Fire DoT effect, to target for 3 turns.

    Mana Cost: 14
    Cooldown: 3
    Damage Type: As weapon
    Element: Fire


    Appearance 1 / 1.1



    Mega Shock
    Hits all enemies with an energy wave!

    Requirements: 2nd return to Trainer Eckhard, with 10 Defender's Medal to turn in

    Effect: 1 hit of 150% damage to all foes.

    Mana Cost: 18
    Cooldown: 4
    Damage Type: As weapon
    Element: Energy


    Appearance



    Spiral Carve
    Stun your foe!

    Requirements: 3rd return to Trainer Eckhard, after completion of Critter Cave (Books 1 and 2)

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Stunned!' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 13
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Keen Edge
    Guaranteed Crit!

    Requirements: 7th return to Trainer Eckhard, with 5 Pouch of Sparkling Sand to turn in

    Effect: 1 hit of 170% damage, with +200 Crit.

    Mana Cost: 28
    Cooldown: 12
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Nightbane's Fury
    Envenom your foe!!

    Requirements: 9th return to Trainer Eckhard, after completion of A Visit to Cysero

    Effect: 1 hit of 150% damage; applies 'Nightbane's Venom', a 20% Magic Curse DoT effect, to target for 5 turns.

    Mana Cost: 18
    Cooldown: 5
    Damage Type: As weapon
    Element: Evil


    Appearance



    Vortex
    Increased damage and defense!

    Requirements: 11th return to Trainer Eckhard, with 3 Aeris PvP Trophy to turn in

    Effect: Applies +250 Block/Parry/Dodge Defense to player for 1 turn; applies +25% Boost to player for 4 turns.

    Mana Cost: 22
    Cooldown: 6
    Damage Type: N/A
    Element: N/A


    Appearance



    Awethur's Power
    Unleash Awethur's Fury!

    Requirements: 12th return to Trainer Eckhard, with 1 Wings of The Hundred Flames to turn in

    Effect: 90% chance to perform 1 hit of 150-250% damage; 10% chance to perform boosted damage;
    • If target's max HP < 50% of player's max HP, performs OHKO to target. (Pop-up: Awethur's power flows through you!)
    • If target's max HP > 50% of player's max HP, performs 1 hit of 600% damage. (Pop-up: Awethur's power flows through you!)
    • If target is immune to Awethur's Power, performs 1 hit of 400% damage. (Pop-up: The foe rejects Awethur's Power!)
    Mana Cost: 30
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Previously had a 1% chance to OHKO any foe; this was modified on September 21st, 2018.
  • Un-possible Crawler is immune to Awethur's Power.


    Appearance 1 / 1.1 / 2 / 2.1



    Other information
  • All 14 trainable skills were obtained via Trainer Eckhard at the Falconreach Guardian Tower.
  • Fully training this class unlocked the Guardian badge.
  • This class was color-custom to player's base and trim colors.



    Thanks to
  • Slayer Zach for original entry.
  • Ash for skill information.
  • TFS for Awethur's Power skill information, other information, and corrections.
  • Sakurai the Cursed for corrections.

    < Message edited by Jay -- 8/22/2023 19:54:41 >
  • DF  Post #: 22
    6/24/2021 19:09:01   
      Jay
    Marauderator
    🧭




    Release Date: November 9th, 2012
    Retirement Date: August 7th, 2020
    Succeeded By: Pyromancer



    Pyromancer
    (No DA Required)

    Access Point: Pyromancer (Armor), Armor Closet
    Level/Quest/Items required: Level 20; Armor in inventory or bank
    Release Date: November 9th, 2012

    Default Weapon: Firesteel Blade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    Ice: 5
    Water: 5
    Fire: 5



    The Phoenix
    Unleash your power!

    Level/Quest/Skill/Items required: None

    Effect: 15 hits of 10% damage, amounting to 150% damage, with +200 Crit.

    Mana Cost: 20
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Malcifer
    Curse your enemy's fire resistance!

    Level/Quest/Skill/Items required: None

    Effect: Recovers HP equal to player's max damage; applies +25% Boost to player for 5 turns inclusive; 4 hits of 30% damage, amounting to 120% damage; applies 'Cursed' (-25 Fire Resist) to target for 5 turns inclusive.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Paper Cannon
    Watch out for paper cuts!

    Level/Quest/Skill/Items required: None

    Effect: 6 hits of ~20.8% damage, amounting to 125% damage; applies 'Paper cut', a 50% Magic Fire DoT effect, to target for 5 turns.

    Mana Cost: 25
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Fire Chains
    -40 Hit for enemy

    Level/Quest/Skill/Items required: None

    Effect: 8 hits of 12.5% damage, amounting to 100% damage; applies 'Bound' (-40 Bonus) to target for 2 turns.

    Mana Cost: 20
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Lava Fountain
    Damage and stun target for 3 turns

    Level/Quest/Skill/Items required: None

    Effect: 5 hits of 24% damage, amounting to 120% damage; applies 'Stun' to target, stunning it for 3 turns.

    Mana Cost: 30
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Flame Fury
    Hits all enemies

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 140% damage to all foes.

    Mana Cost: 25
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Magma Bubble
    Fiery shield for 3 turns

    Level/Quest/Skill/Items required: None

    Effect: Applies 'Shielded' (+140 Block/Parry/Dodge) to player for 3 turns; reflects 50% weapon damage at foe per successful or glancing hit while shielded.

    Mana Cost: 15
    Cooldown: 6
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 110% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Flamethrower
    Damage and DoT for 5 turns

    Level/Quest/Skill/Items required: None

    Effect: 7 hits of ~17.1% damage, amounting to 120% damage; applies 'On fire', a 50% Magic Fire DoT effect, to target for 5 turns.

    Mana Cost: 25
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Blaze Blue
    Faster than a mechagriffon!

    Level/Quest/Skill/Items required: None

    Effect: 6 hits of 20% damage, amounting to 120% damage; applies 'Confused' (-25% Boost) to target for 4 turns.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Enkindle
    +25% damage for 5 turns

    Level/Quest/Skill/Items required: None

    Effect: Applies +25% Boost to player for 5 turns inclusive.

    Mana Cost: 10
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Flametongue
    Damage and DoT for 5 turns

    Level/Quest/Skill/Items required: None

    Effect: 6 hits of 20% damage, amounting to 120% damage; applies 'Burning', a 50% Magic Fire DoT effect, to target for 5 turns.

    Mana Cost: 25
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Rebirth!
    Come back from the ashes!

    Level/Quest/Skill/Items required: None

    Effect: Recovers 100% of player's HP and MP.

    Mana Cost: 0
    Cooldown: 34 (carries between battles)
    Charge Time: 9 (carries between battles)
    Damage Type: N/A
    Element: N/A


    Appearance



    Triflame!
    Flaming beasts terrify your enemy!

    Level/Quest/Skill/Items required: None

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Feared' to target, stunning it for 1 turn.

    Mana Cost: 20
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Warmth
    Cleanse by fire

    Level/Quest/Skill/Items required: None

    Effect: Recovers HP equal to [Player's max damage]*3 and MP equal to player's max damage.

    Mana Cost: 0
    Cooldown: 15
    Damage Type: N/A
    Element: N/A


    Appearance





    Thanks to
  • kim346 for Rebirth! skill information.
  • RamDF for Paper Cannon and Enkindle skill corrections.
  • Ace Woodlink and BluuHorseOfficial for Magma Bubble and Enkindle skill corrections.
  • Solanaceae for information.
  • Sakurai the Cursed for corrections.

    < Message edited by Jay -- 2/17/2022 20:20:48 >
  • DF  Post #: 23
    6/24/2021 19:09:31   
      Jay
    Marauderator
    🧭




    Release Date: October 6th, 2014
    Retirement Date: February 26th, 2021
    Succeeded By: DeathKnight




    DeathKnight (2)
    (No DA Required)

    Access Point: The Necropolis -> Artix -> Other Classes! -> Death Knight -> To The Tomb! -> Malifact's Ghost -> Become A Death Knight! -> Wear Death Knight Armor, Armor Closet
    Level/Quest/Items required: Completion of DeathKnight 11 times and Noxus Fumes; Completion of Paladin and Necromancer training; 1st Undead Slayer Badge given to Malifact's Ghost to unlock
    Release Date: October 6th, 2014

    Default Weapon: DeathBlade

    Defenses
    Melee: 5
    Pierce: 5
    Magic: 5
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Necrotic Presence Shift
    Shift presence between DoT and HoT

    Level/Quest/Skill/Items required: 7th Undead Slayer Badge given to Malifact's Ghost to unlock; Successful attack where the last hit connects to use

    Effect: Toggles class passive between 'Necrotic Presence' (DoT to target) and 'Necrotic Aura' (HoT to player) (see other information).

    Mana Cost: 0
    Cooldown: 1
    Charge Time: 1
    Damage Type: N/A
    Element: N/A


    Appearance



    Blood Tap
    Restore health and strike!

    Level/Quest/Skill/Items required: 6th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Recovers 8% of player's max HP; 1 hit of 100% damage. (Message pop-up: *Heals X HP*)

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Soul Slash
    Furious attack that damages foes soul

    Level/Quest/Skill/Items required: 5th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 45% damage, amounting to 135% damage; applies 'Soul Slash', a 40% Magic Curse DoT effect, to target for 5 turns.

    Mana Cost: 26
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2 / 1.3



    Unholy Shadow
    Strikes all foes

    Level/Quest/Skill/Items required: 4th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 150% damage to all foes.

    Mana Cost: 36
    Cooldown: 2
    Damage Type: As weapon
    Element: Evil


    Appearance 1 / 1.1 / 1.2



    Obliterate
    Guaranteed Crit

    Level/Quest/Skill/Items required: 3rd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 190% damage, with +200 Crit.

    Mana Cost: 35
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Instill Fear
    Stun your foe with the fear of death

    Level/Quest/Skill/Items required: 2nd Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 140% damage; applies 'Overwhelming Fear' to target, stunning it for 3 turns.

    Mana Cost: 25
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Garb of Undeath
    +140 Melee/Pierce/Magic

    Level/Quest/Skill/Items required: None

    Effect: Applies +140 Melee/Pierce/Magic Avoidance to player for 4 turns.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 140% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Inspire Weakness
    Weaken your foe

    Level/Quest/Skill/Items required: 8th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 155% damage; applies -30 All Resist and -50 Crit to target for 3 turns.

    Mana Cost: 28
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Unholy Will
    Impose your will upon the foe

    Level/Quest/Skill/Items required: 9th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 50% chance to perform either of two outcomes;
    • If positive outcome: Applies 'Broken Will' to target, stunning it for 1 turn; applies 'Foes Will Broken', a 100% target's damage range Magic Curse DoT effect, to target for 1 turn.
    • If negative outcome: Applies 'Foes Will Bent', a 50% target's damage range Magic Curse DoT effect, to target for 1 turn.
    Mana Cost: 37
    Cooldown: 7
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Dark Rite
    Steal life over 4 turns

    Level/Quest/Skill/Items required: 10th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: Applies 'Dark Destruction', a 6.25% player's max HP DoT effect, to target for 4 turns; applies 'Dark Renewal', a 6.25% player's max HP HoT effect, to player for 4 turns.

    Mana Cost: 50
    Cooldown: 15
    Damage Type: N/A
    Element: N/A


    Appearance



    Soul Reap
    Reap your foes power

    Level/Quest/Skill/Items required: 11th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 60% damage; applies 'Draining enemy power' (+30% Boost, +20 Bonus) to player for 5 turns; applies 'Power being drained' (-30% Boost, -20 Bonus) to target for 4 turns.

    Mana Cost: 28
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Summon Minion
    Summon your Minion

    Level/Quest/Skill/Items required: 12th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of 175% damage.

    Mana Cost: 20
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Empowered Armor Strike
    Every DK item increases Dmg

    Level/Quest/Skill/Items required: 13th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 1 hit of [150+20X]% damage (effectively capped at 270% damage), where X is the number of DeathKnight items equipped;Mana Cost: 18
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Due to a bug, Shadowed DeathKnight Helm (50) is not counted as a DeathKnight item for this skill.


    Appearance



    Dreadblade
    Destroy your foe

    Level/Quest/Skill/Items required: 14th Undead Slayer Badge given to Malifact's Ghost to unlock

    Effect: 3 hits of 90% damage, amounting to 270% damage.

    Mana Cost: 35
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Other information
  • Passive Effect: Applied either 'Necrotic Presence' (DoT to target) or 'Necrotic Aura' (HoT to player), toggled via 'Necrotic Presence Shift' skill;
    • 'Necrotic Presence' was a stacking 5% Magic Curse DoT effect, capped at 100% damage at 20 stacks, and was reapplied to the selected target with each use of a class skill.
    • 'Necrotic Aura' was a stacking 0.15% player's max HP HoT effect, capped at 3% player's max HP at 20 stacks, and was reapplied to the player with each use of a class skill.
    • Players gained one Necrotic stack with each use of a class skill (excluding 'Necrotic Presence Shift' skill).
  • This class' default appearance was modified on January 29th, 2021, with its prior default appearance becoming an Ornate Armor Customization option.
  • Fully training this class unlocked the DeathKnight badge.


    Relic Armor Set Appearance
    Ornate Armor Set Appearance
    Classic Armor Set Appearance

    Thanks to
  • Slayer Zach for original entry and skill buttons.
  • Ash for skill information.
  • TFS for other information and corrections.
  • crabpeople, Gabriel Castro, Sakurai the Cursed, and Solanaceae for corrections.

    < Message edited by Jay -- 2/17/2022 20:20:57 >
  • DF  Post #: 24
    6/28/2021 8:11:59   
      Jay
    Marauderator
    🧭




    Release Date: June 29th, 2012
    Retirement Date: June 25th, 2021
    Succeeded By: DragonLord




    DragonLord (2)
    (DA Required)

    Access Point: Sunbreeze Grove -> Lady Celestia / Elysia -> DragonLord ( lvl 8+ , DA only) -> Equip DragonLord Armor, Armor Closet
    Level/Quest/Items required: Dragon Amulet; Level 8; Completion of The DragonLord Armor
    Release Date: June 29th, 2012

    Default Weapon: DragonBlade

    Defenses
    Melee: 10
    Pierce: 10
    Magic: 10
    Block: 0
    Parry: 0
    Dodge: 0

    Offenses
    Crit: 5
    Bonus: 0
    Boost: 0%

    Resistances
    None



    Dragon Soul
    Super Combo Attack!

    Level/Quest/Skill/Items required: Level 14; 7th completion of Mad Skillz to unlock; Player below 20% max HP to use

    Effect: 7 hits of 35% damage, amounting to 245% damage.

    Mana Cost: 15
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    DragonEye
    Increased BtH and Crit!

    Level/Quest/Skill/Items required: Level 13; 6th completion of Mad Skillz to unlock

    Effect: 1 hit of 150% damage, with +200 Crit and +100 Bonus.

    Mana Cost: 35
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Water Dragon Sprit
    Regen 30% Mana!

    Level/Quest/Skill/Items required: Level 12; 5th completion of Mad Skillz to unlock

    Effect: Recovers 30% of player's max MP.

    Mana Cost: 0
    Cooldown: 10
    Damage Type: N/A
    Element: N/A


    Appearance



    Shield Bash
    Daze your foe to stun it!

    Level/Quest/Skill/Items required: Level 11; 4th completion of Mad Skillz to unlock

    Effect: 1 hit of 120% damage; applies 'Dazed!' to target, stunning it for 3 turns.

    Mana Cost: 25
    Cooldown: 13
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Wind Dragon Spirit
    15% heal and 20% over 2 turns

    Level/Quest/Skill/Items required: Level 10; 3rd completion of Mad Skillz to unlock

    Effect: Recovers 15% of player's max HP; applies 'Heal', a 10% player's max HP HoT effect, to player for 2 turns.

    Mana Cost: 35
    Cooldown: 12
    Damage Type: N/A
    Element: N/A


    Appearance



    Earth Dragon Spirit
    Lower damage taken!

    Level/Quest/Skill/Items required: Level 9; 2nd completion of Mad Skillz to unlock

    Effect: Applies 'Earth Spirit', instantly recovering 80% of direct damage taken for 2 turns, then 50% of direct damage taken for the following 2 turns, before modification by All Resist and/or Health Resist.

    Mana Cost: 30
    Cooldown: 12
    Damage Type: N/A
    Element: N/A


    Appearance



    Darkness Dragon Spirit
    +180 Avd for 2 turns

    Level/Quest/Skill/Items required: Level 8; 1st completion of Mad Skillz to unlock

    Effect: Applies +180 Melee/Pierce/Magic Avoidance to player for 2 turns.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Attack

    Level/Quest/Skill/Items required: Level 8

    Effect: 1 hit of 120% damage; 50% chance to perform either one of two different animations.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2



    Dragon Bite
    Double Strike!

    Level/Quest/Skill/Items required: Level 15; 8th completion of Mad Skillz to unlock

    Effect: 2 hits of 70% damage, amounting to 140% damage.

    Mana Cost: 0
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Rush
    3 Hit Combo!

    Level/Quest/Skill/Items required: Level 16; 9th completion of Mad Skillz to unlock; Successful 'Dragon Bite' where the last hit connects to unlock

    Effect: 3 hits of 60% damage, amounting to 180% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Energy Dragon Spirit
    Shocking Multi-strike!

    Level/Quest/Skill/Items required: Level 17; 10th completion of Mad Skillz to unlock

    Effect: 1 hit of 155% damage to all foes.

    Mana Cost: 20
    Cooldown: 2
    Damage Type: As weapon
    Element: Energy


    Appearance 1 / 1.1



    Light Dragon Spirit
    Blind your foe with Light!

    Level/Quest/Skill/Items required: Level 18; 11th completion of Mad Skillz to unlock

    Effect: 1 hit of 130% damage; applies 'Light Blinding Foe!' (-55 Bonus) to target for 3 turns.

    Mana Cost: 26
    Cooldown: 7
    Damage Type: As weapon
    Element: Light


    Appearance



    Frost Dragon Spirit
    Chill your foe with Ice!

    Level/Quest/Skill/Items required: Level 19; 12th completion of Mad Skillz to unlock

    Effect: 1 hit of 125% damage; applies 'Frozen! Dmg and ImmoRes lowered!' (-55% Boost, -50 Immobility Resist) to target for 4 turns inclusive.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: As weapon
    Element: Ice


    Appearance



    Fire Dragon Spirit
    OMGBBQ!

    Level/Quest/Skill/Items required: Level 20; 13th completion of Mad Skillz to unlock

    Effect: 1 hit of 130% damage; applies 'Burn', a 32% Magic Fire DoT effect, to target for 5 turns.

    Mana Cost: 25
    Cooldown: 6
    Damage Type: As weapon
    Element: Fire


    Appearance



    Dragon Heart
    Dragon Heart

    Level/Quest/Skill/Items required: Level 21; 14th completion of Mad Skillz to unlock; Usage of 'Light Dragon Spirit', 'Frost Dragon Spirit', or 'Fire Dragon Spirit' to use

    Effect: 4 hits of 100% damage, amounting to 400% damage.

    Mana Cost: 30
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2 / 1.3



    Other information
  • This class could be upgraded to Color Custom, Evolved, and Color Custom Evolved variants; each upgrade cost 20,000 Gold, and could only be unlocked in order.
  • Artifacts Dragon's Patience and Dragon's Rage were released to improve the defensive or offensive capabilities of this class respectively on June 9th, 2017; see below for modifications.
  • With the release of Armor Customization, the 2012 Original and Evolved appearances were updated, and the aforementioned class variants became customization options on June 13th, 2020 and June 26th, 2020.
  • Fully training this class unlocked the DragonLord badge; upgrading this class to Evolved unlocked the Evolved DragonLord badge.
  • This class' eyes were attuned to your dragon's eye color.


    Original CC Armor Set Appearance
    Equilibrium Armor Set Appearance
    Renegade Armor Set Appearance 1 / 2 / 3 / 4
    Knight Armor Set Appearance
    Draconic Armor Set Appearance
    Warden Armor Set Appearance 1 / 2
    Feral Armor Set Appearance 1 / 2
    Evolved Armor Set Appearance
    Evolved CC Armor Set Appearance
    Vath Armor Set Appearance
    Vilmor Armor Set Appearance

    Thanks to
  • Alanna Zelen, golden1231, and Shattered Oblivion for original entries.
  • Peachii for original artifact entries.
  • Ash for updated skill information.
  • Solanaceae for artifact skill information.
  • DemonicDarkwraith for header reformat, other information, and corrections.
  • Sakurai the Cursed for new requirements and corrections.
  • alexefb, Black_Mage, evil elf, Gwydeon, and Herny514 for information.
  • ArchMagus Orodalf, crabpeople, Dwelling Dragonlord, Mr G W, SalvationXI, spy9993, TFS, and Tolkienfanatic for corrections.







    Other information
  • Passive Effect: Applied a stackable +2% Boost to player with each turn (excluding potion consumption), capped at +102% Boost. (Pop-up: Dragon's Patience shines brightly! +X% damage!)



    Artifact: Dragon's Rage


    Dragon Soul
    Super Combo Attack! Costs 10% Health

    Level/Quest/Skill/Items required: Level 14; 7th completion of Mad Skillz to unlock

    Effect: 7 hits of 70% damage, amounting to 490% damage; consumes 10% of player's max HP. (Pop-up: Your soul overflows with energy, bursting out!)

    Mana Cost: 0
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    DragonEye
    Increased BtH and Crit!

    Level/Quest/Skill/Items required: Level 13; 6th completion of Mad Skillz to unlock

    Effect: 1 hit of 225% damage, with +200 Crit and +100 Bonus.

    Mana Cost: 35
    Cooldown: 15
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Wind Dragon Spirit
    20% Heal

    Level/Quest/Skill/Items required: Level 10; 3rd completion of Mad Skillz to unlock

    Effect: Recovers 20% of player's max HP.

    Mana Cost: 35
    Cooldown: 19
    Damage Type: N/A
    Element: N/A


    Appearance



    Earth Dragon Spirit
    Lower damage taken!

    Level/Quest/Skill/Items required: Level 9; 2nd completion of Mad Skillz to unlock

    Effect: Applies 'Earth Spirit', instantly recovering 80% of direct damage taken for 2 turns, then 50% of direct damage taken for the following 2 turns, before modification by All Resist and/or Health Resist.

    Mana Cost: 30
    Cooldown: 24
    Damage Type: N/A
    Element: N/A


    Appearance



    Darkness Dragon Spirit
    +180 Avd, +50% Dmg for 2 turns

    Level/Quest/Skill/Items required: Level 8; 1st completion of Mad Skillz to unlock

    Effect: Applies +180 Melee/Pierce/Magic Avoidance to player for 2 turns; applies 'Darkness Rage' (+50% Boost) to player for the next 2 turns. (Pop-up: The rage of Darkness Dragons fills you with power!)

    Mana Cost: 30
    Cooldown: 8
    Damage Type: N/A
    Element: N/A


    Appearance 1 / 1.1



    Attack

    Level/Quest/Skill/Items required: Level 8

    Effect: 1 hit of 130% damage; 50% chance to perform either one of two different animations.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 2



    Dragon Bite
    Double Strike!

    Level/Quest/Skill/Items required: Level 15; 8th completion of Mad Skillz to unlock

    Effect: 2 hits of 100% damage, amounting to 200% damage.

    Mana Cost: 0
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1



    Rush
    3 Hit Combo!

    Level/Quest/Skill/Items required: Level 16; 9th completion of Mad Skillz to unlock; Successful 'Dragon Bite' where the last hit connects to unlock

    Effect: 3 hits of 100% damage, amounting to 300% damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2



    Energy Dragon Spirit
    Shocking Multi-strike!

    Level/Quest/Skill/Items required: Level 17; 10th completion of Mad Skillz to unlock

    Effect: 1 hit of 155% damage to all foes.

    Mana Cost: 20
    Cooldown: 0
    Damage Type: As weapon
    Element: Energy


    Appearance 1 / 1.1



    Light Dragon Spirit
    Blind your foe with Light!

    Level/Quest/Skill/Items required: Level 18; 11th completion of Mad Skillz to unlock

    Effect: 1 hit of 175% damage; applies 'Light Blinding Foe!' (-25 Bonus) to target for 3 turns.

    Mana Cost: 26
    Cooldown: 7
    Damage Type: As weapon
    Element: Light


    Appearance



    Frost Dragon Spirit
    Chill your foe with Ice!

    Level/Quest/Skill/Items required: Level 19; 12th completion of Mad Skillz to unlock

    Effect: 1 hit of 175% damage; applies 'Frozen! Dmg and ImmoRes lowered!' (-50% Boost, -50 Immobility Resist) to target for 2 turns inclusive.

    Mana Cost: 30
    Cooldown: 8
    Damage Type: As weapon
    Element: Ice


    Appearance



    Fire Dragon Spirit
    OMGBBQ!

    Level/Quest/Skill/Items required: Level 20; 13th completion of Mad Skillz to unlock

    Effect: 1 hit of 175% damage; applies 'Burn', a 40% Magic Fire DoT effect, to target for 5 turns. (Pop-up: The flames of the Fire Dragon Spirit burn even brighter!)

    Mana Cost: 25
    Cooldown: 6
    Damage Type: As weapon
    Element: Fire


    Appearance



    Dragon Heart
    Dragon Heart

    Level/Quest/Skill/Items required: Level 21; 14th completion of Mad Skillz to unlock; Usage of 'Light Dragon Spirit', 'Frost Dragon Spirit', or 'Fire Dragon Spirit' to use

    Effect: 4 hits of [100+X]% damage, amounting to [400+4X]% damage, where X is equal to the percentage value of player's lost HP respective to max HP.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance 1 / 1.1 / 1.2 / 1.3

    < Message edited by Jay -- 2/17/2022 20:21:22 >
  • DF  Post #: 25
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